Spaceguy911 2 Report post Posted January 18, 2015 (edited) Hey---not to be elementary, but I did just start mapping (or trying to). For now, since I play hardcore, I just want the bot to run white Tropical Island maps. I have a bunch of maps in my chest, and the bot just picks the top one, which happens to be Dried Lake. I first tried turning on [ignoreMap] == "true" for every single map name except Tropical Island. It still pulled the Dried Lake from my stash. Now my pickit looks like this and it's still pulling Dried Lake. I have the right IPD profiler in my EB.exe. I have tried restarting the application, etc. Making sure I'm saving the script, etc. Thoughts? Thx [Type] == "Tropical Island Map" # [RunMap] == "true" // Ignore unique maps [Rarity] == "Unique" # [IgnoreMap] == "true" [Rarity] == "Rare" # [IgnoreMap] == "true" [Rarity] == "Magic" # [IgnoreMap] == "true" // [Rarity] == "Normal" # [IgnoreMap] == "true" I even add this, and it still pulls white dried lake map. How fucking irritating... [Type] == "Dried Lake Map" # [IgnoreMap] == "true" Edited January 18, 2015 by Spaceguy911 Quote Share this post Link to post Share on other sites
heisenburger 7 Report post Posted January 21, 2015 Tried the same thing before. Fairly sure map names are not supported in any way. Quote Share this post Link to post Share on other sites