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Deityslayer

Leveling pickit - Covers rares/uniques | Resurrect at checkpoint

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[Rarity] == "Unique" # [StashItem] == "true"
/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                  CURRENCY                                       //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////

[Type] == "Scroll of Wisdom" # [StashItem] == "true" // Take all id scroll
[Type] == "Portal Scroll" # [StashItem] == "true" // Take all tp scroll
[Type] == "Blacksmith's Whetstone" # [StashItem] == "true" // Take Blacksmith's Whetstone
[Type] == "Armourer's Scrap" # [StashItem] == "true" // Take Armourer's Scrap
[Type] == "Glassblower's Bauble" # [StashItem] == "true" // Take Glassblower's Bauble
[Type] == "Albino Rhoa Feather" # [StashItem] == "true" // Albino Rhoa Feather


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                               Rare Items                                        //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////

[Category] == "Helm" && [Rarity] == "Rare" && [Energy Shield] == "0" # [StashItem] == "true"
[Category] == "Chest" && [Rarity] == "Rare" && [Energy Shield] == "0" # [StashItem] == "true" 
// Astral Plate -- Only rare chest to loot once Tabula Rasa is obtained
[Category] == "Chest" && [Rarity] == "Rare" && [base_resist_all_elements_%] >= "8" # [StashItem] == "true"

[Category] == "Gloves" && [Rarity] == "Rare" && [Energy Shield] == "0" # [StashItem] == "true" 
[Category] == "Boots" && [Rarity] == "Rare" && [Energy Shield] == "0" # [StashItem] == "true"

[Category] == "Belt" && [Rarity] == "Rare" # [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [StashItem] == "true"

// # [Physical DPS] >= [x] && [StashItem] == "true"
[Category] == "1Handed" && [Rarity] == "Rare" # [StashItem] == "true"

[Sockets] >= "5" && [Linked] >= "5" # [StashItem] =="true" // Keep 5/6L
[Sockets] == "6" && [Linked] <= "4" # [SellUnid] == "true" // Sell 6S 

[Category] == "Map" // Take all maps

[Type] == "Sacrifice at Dawn" # [StashItem] == "true" //Sacrifice map
[Type] == "Sacrifice at Noon" # [StashItem] == "true" //Sacrifice map
[Type] == "Sacrifice at Dusk" # [StashItem] == "true" //Sacrifice map
[Type] == "Sacrifice at Midnight" # [StashItem] == "true" //Sacrifice map

// Plain Seething Divine Life Flask
// [Type] == "Divine Life Flask" && [Rarity] == "Magic" # [397] == "-66" && [398] == "1" # [StashItem] == "True"
// ^Dispels Shocked
[Type] == "Divine Life Flask" && [Rarity] == "Magic" # [397] == "-66" && [398] == "1" && [1322] == "1" # [StashItem] == "True"
// ^Dispels Burning
[Type] == "Divine Life Flask" && [Rarity] == "Magic" # [397] == "-66" && [398] == "1" && [local_flask_dispels_burning] == "1" # [StashItem] == "True"
// ^Dispels Frozen and Chilled
[Type] == "Divine Life Flask" && [Rarity] == "Magic" # [397] == "-66" && [398] == "1" && [local_flask_dispels_freeze_and_chill] == "1" # [StashItem] == "True"

Something along the lines of this is perfect.

For DPS you just calculate your weapons' current DPS and change it accordingly.

 

Be sure to save and F11 before you start the bot again!

 

I suggest in normal difficulty to change your chicken life % to 0 due to no death EXP penalty.

Furthermore, change the coordinate of resurrecting to town to your last checkpoint.

In order to do so, do the following:

1. Go to coordinates.ini in your exiled bot profile folder.

2. Change the value of resurrect_button_y from 150 to 170.

3. When you're out of normal difficulty and have moved onto cruel/merciless change it back to the default value of 150.

 

Edit: Belt typo

Edit2: Added resurrection at checkpoint.

Edit3: Added seething divine life flasks

Edited by Deityslayer
  • Upvote 1

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 I'd recommend clicking "manage" on "smart pickit" to add "leveling" pickit since the default pickit is pretty cool. Editing isn't working so I double posted. On manage, click open

Edited by Deityslayer

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