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zdupix

Bot stucks all the time on edges of map (compendium dont work)

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Hi

 

My bot is continously stuck no matter which character or skill setup im using. It happens on almost each run on various of maps. When bot is stuck, cursor is allways in right down corner of game client.

 

I tried to modify system.ini file of profiles im using:

move_distance=20 to 25

exploration_distance=100 to 110

raycast_width=3.5 to 2.5 and later to 3

 

This changes have no affect at all on bot stuck issues. Maybe there is other way or i need some sort of exact combination of numbers above in order to work?

 

Windows 7 x64

Game and Bot running as admin

EU server

Rampage League

Desktop resolution 1280x1024

Game resolution 800x600 with minimum details

 

Did some pictures cuz bot was running on other pc. Maybe anyone got idea what to do next?

post-9186-0-21382300-1412421612_thumb.jp

post-9186-0-04142300-1412421613_thumb.jp

post-9186-0-46205800-1412421614_thumb.jp

post-9186-0-73836400-1412421897_thumb.jp

Edited by zdupix

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Yes 0.22 f

 

Moreover, im not replacing files but deleting catalog with old version of bot and making new one every time, setting things up from default profile each time.

 

Just before bot is going to stuck himself, he is doing stupid things, like ignoring npcs around, and going straight to right down corner of map. Durning this process, hes making few steps, stopping, then again making few steps, using right mouse button when stops. Its like hes going blind and fighthing with invisible npcs.

Edited by zdupix

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lastrun log got idling for around 2 minutes (which is ok cuz its set this way in bot) and then alot of this:

 

2014-10-05 00:24:50 [info] -> Creating tp...
2014-10-05 00:24:51 [info] -> Restart state because no monster were killed for 120 s

 

in same time, pathfinding log got this:

 

2014-10-05 00:24:50 [pathfinding] -> Set explored nodes took: 0 ms

 

timer log:

 

2014-10-05 00:24:50 [timer] -> State Processing took: 1436 ms
2014-10-05 00:24:50 [timer] -> Main AI Loop took: 1467 ms

2014-10-05 00:24:50 [timer] -> World update took: 15 ms
2014-10-05 00:24:50 [timer] -> Game informations update took: 15 ms
2014-10-05 00:24:50 [timer] -> Menu Handler took: 0 ms
2014-10-05 00:24:50 [timer] -> Area Navigator took: 0 ms
2014-10-05 00:24:50 [timer] -> Map item runner took: 0 ms
2014-10-05 00:24:50 [timer] -> Corrupted area handler took: 0 ms
2014-10-05 00:24:50 [timer] -> Complex area handler took: 0 ms
2014-10-05 00:24:50 [timer] -> Stasher took: 0 ms
2014-10-05 00:24:50 [timer] -> Map Explorer took: 0 ms
2014-10-05 00:24:50 [timer] -> Flask Drinker took: 0 ms
2014-10-05 00:24:50 [timer] -> Item Picker took: 0 ms
2014-10-05 00:24:50 [timer] -> Chest Opener took: 0 ms
2014-10-05 00:24:50 [timer] -> Shrine User took: 0 ms
2014-10-05 00:24:50 [timer] -> Gem Leveler took: 0 ms
2014-10-05 00:24:50 [timer] -> Fight Handler took: 0 ms
2014-10-05 00:24:50 [timer] -> Game Leaver took: 0 ms
2014-10-05 00:24:50 [timer] -> Buff Caster took: 0 ms
2014-10-05 00:24:50 [timer] -> Item Identifier took: 0 ms
2014-10-05 00:24:50 [timer] -> Item Chancer took: 0 ms
2014-10-05 00:24:50 [timer] -> Map Crafter took: 0 ms
2014-10-05 00:24:50 [timer] -> Item Seller took: 0 ms
2014-10-05 00:24:51 [timer] -> State Processing took: 1498 ms
2014-10-05 00:24:51 [timer] -> Main AI Loop took: 1513 ms

2014-10-05 00:24:51 [timer] -> World update took: 0 ms
2014-10-05 00:24:51 [timer] -> Game informations update took: 0 ms
2014-10-05 00:24:51 [timer] -> Menu Handler took: 15 ms
2014-10-05 00:24:51 [timer] -> Area Navigator took: 0 ms
2014-10-05 00:24:51 [timer] -> Map item runner took: 0 ms
2014-10-05 00:24:51 [timer] -> Corrupted area handler took: 0 ms
2014-10-05 00:24:51 [timer] -> Complex area handler took: 0 ms
2014-10-05 00:24:51 [timer] -> Stasher took: 0 ms
2014-10-05 00:24:51 [timer] -> Map Explorer took: 0 ms
2014-10-05 00:24:51 [timer] -> Flask Drinker took: 0 ms
2014-10-05 00:24:51 [timer] -> Item Picker took: 0 ms
2014-10-05 00:24:51 [timer] -> Chest Opener took: 0 ms
2014-10-05 00:24:51 [timer] -> Shrine User took: 0 ms
2014-10-05 00:24:51 [timer] -> Gem Leveler took: 0 ms
2014-10-05 00:24:51 [timer] -> Fight Handler took: 0 ms
2014-10-05 00:24:51 [timer] -> Game Leaver took: 0 ms
2014-10-05 00:24:51 [timer] -> Buff Caster took: 0 ms
2014-10-05 00:24:51 [timer] -> Item Identifier took: 0 ms
2014-10-05 00:24:51 [timer] -> Item Chancer took: 0 ms
2014-10-05 00:24:51 [timer] -> Map Crafter took: 0 ms
2014-10-05 00:24:51 [timer] -> Item Seller took: 0 ms

 

 

I had Inventory under other button than I, but since bot was able to move stuff from inventory to stash, there shouldnt be a problem with opening teleport (as long as tp mean teleport). This would be funny cuz bot indeed was allways ending with placing cursor in spot where teleports were stashed in my inventory and pressing right mouse button. I will test bot with inventory opened by default button now.

Edited by zdupix

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Looks like ive found bug myself.

 

If u got inventory under other key than I, and activated option to use teleport in bot menu then:

- if bot is in city and want to move items from your inventory to stash - hes opening inventory and doing it without problems

- if bot is on map and wants to open teleport, he somehow 'forgots' how to open inventory and stays with spamming right mouse button on right bottom corner of game client

 

 

post-9186-0-03134600-1412446485_thumb.jp

Edited by zdupix

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