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Spaceguy911

Simple pickit for hardcore dock farms (beyond)?

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Hey,

Does anyone have a fairly good pickit they could share?  I finally got my botter to a level where he can farm docks merci.  By the way, I'm playing Beyond, that's why I'm limiting it to Docks for now.

 

Thanks

 

 

 

Edit:  this is what I have created so far.  Anyone see issues with this?  Is there a way to run it and confirm that there are no errors?  Anything I may have left out, for example, I pulled from some things from the default pickit, but I don't see "exalts" being picked up, for example......  Thanks

[Sockets] >= "5" && [Linked] >= "5" # [StashItem] =="true" // Keep 5/6L
[Sockets] == "6" && [Linked] <= "4" # [SellUnid] == "true" // Sell 6S 

[Category] == "Map" // Take all maps

[Rarity] == "Unique" //picks up any unique

[Type] == "Scroll of Wisdom" # [StashItem] == "true" // Take all id scroll
[Type] == "Portal Scroll" # [StashItem] == "true" // Take all tp scroll
[Type] == "Blacksmith's Whetstone" # [StashItem] == "true" // Take Blacksmith's Whetstone
[Type] == "Armourer's Scrap" # [StashItem] == "true" // Take Armourer's Scrap
[Type] == "Glassblower's Bauble" # [StashItem] == "true" // Take Glassblower's Bauble
[Type] == "Albino Rhoa Feather" # [StashItem] == "true" // Albino Rhoa Feather

//chaos recipe
[Category] == "Ring" && [Rarity] == "Rare"
[Category] == "Amulet" && [Rarity] == "Rare"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                             R A R E  I T E M S                                  //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////

//rares

////////////////////////////////////////////////////////////////////
//                                                                //
//                         W e a p o n s                          //
//                                                                //
////////////////////////////////////////////////////////////////////

// 1H weapon that has more than 250 dps
[Category] == "1Handed" && [Rarity] == "Rare" # [DPS] >= "250"

// 2H weapon that has more than 350 dps
[Category] == "2Handed" && [Rarity] == "Rare" # [DPS] >= "350"
 
//Caster
[Category] == "Weapon" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [critical_strike_chance_+%] >= "60" && [StashItem] == "true"

//rares with hp and res
[Category] == "Belt" && [Rarity] == "Rare" # [base_maximum_life] >= "78" && [TotalResistances] >= "76" && [StashItem] == "true"
[Category] == "Helm" && [Rarity] == "Rare" # [base_maximum_life] >= "78" && [TotalResistances] >= "76" && [StashItem] == "true"
[Category] == "Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "78" && [TotalResistances] >= "76" && [StashItem] == "true"
[Category] == "Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "78" && [TotalResistances] >= "76" && [StashItem] == "true"
[Category] == "Shield" && [Rarity] == "Rare" # [base_maximum_life] >= "78" && [TotalResistances] >= "76" && [StashItem] == "true"
[Category] == "Chest" && [Rarity] == "Rare" # [base_maximum_life] >= "78" && [TotalResistances] >= "76" && [StashItem] == "true"



//uniques

[Rarity] == "Unique" # [SellItem] == "true" //Any unique
[Rarity] == "Unique" && [Sockets] >= "5" && [Linked] >= "5" # [StashItem] == "true"
[Rarity] == "Unique" && [Category] == "Map" # [StashItem] == "true"
 
//10 EX +
[Type] == "Vaal Axe" && [Rarity] == "Unique" //Atziri's Disfavour
[Type] == "Fishing Rod" && [Rarity] == "Unique" //Song of the Sirens
[Type] == "Vaal Gauntlets" && [Rarity] == "Unique" // Atziri's Acuity
[Type] == "Occultist's Vestment" && [Rarity] == "Unique" # [base_lightning_damage_resistance_%] >= "30" && [StashItem] == "true" //Shavronne's Wrappings
[Type] == "Glorious Plate" && [Rarity] == "Unique" //Kaom's Heart
[Type] == "Siege Axe" && [Rarity] == "Unique" //Soul Taker
[Type] == "Vaal Mask" && [Rarity] == "Unique" //The Vertex
[Type] == "Spine Bow" && [Rarity] == "Unique" //Voltaxic Rift
[Type] == "Imperial Bow" && [Rarity] == "Unique" //Windripper
[Type] == "Gavel" && [Rarity] == "Unique" // Mjolner
[Type] == "Prophecy Wand" && [Rarity] == "Unique" //Void Battery
[Type] == "Hubris Circlet" && [Rarity] == "Unique" //Crown of Eyes
[Type] == "Slaughter Knife" && [Rarity] == "Unique" //Bino's Kitchen Knife
[Type] == "Judgement Staff" && [Rarity] == "Unique" //Hegemony's or Pledge of Hands
[Type] == "Jasper Chopper" && [Rarity] == "Unique" //The Harvest
[Type] == "Full Wyrmscale" && [Rarity] == "Unique" //Belly of the Beast
[Type] == "Eternal Sword" && [Rarity] == "Unique" //Dreamfeather
[Type] == "Opal Wand" && [Rarity] == "Unique" //Apep's Rage

 
//7-8 EX
[Type] == "Chain Belt" && [Rarity] == "Unique" // Auxium
[Type] == "Murder Mitts" && [Rarity] == "Unique" //Thunderfist
 
//6-7 EX
[Type] == "Amethyst Ring" && [Rarity] == "Unique" // Ming's Heart
[Type] == "Vaal Scepter" && [Rarity] == "Unique" //Doryani's Catalyst
 
//5-6 EX
[Type] == "Gold Ring" && [Rarity] == "Unique" //Andvarius
[Type] == "Champion Kite Shield" && [Rarity] == "Unique" //Aegis Aurora
[Type] == "Void Scepter" && [Rarity] == "Unique" //Mon'tregul's Grasp
[Type] == "Large Hybrid Flask" && [Rarity] == "Unique" //Divination Distillate
 
//4-5 EX
[Type] == "Nightmare Bascinet" && [Rarity] == "Unique" //Devoto's Devotion
 
//3-4 EX
[Type] == "Nightmare Bascinet" && [Rarity] == "Unique" //Bringer of Rain
[Type] == "Sinner Tricorne" && [Rarity] == "Unique" //Alpha's howl
[Type] == "Archon Kite Shield" && [Rarity] == "Unique" //Prism Guardian
 
//2-3 EX
[Type] == "Prismatic Ring" && [Rarity] == "Unique" # [base_item_found_quantity_+%] >="10"  && [StashItem] == "true" // Thief's Torment
[Type] == "Penetrating Arrow Quiver" && [Rarity] == "Unique" //Drillneck
[Type] == "Simple Robe" && [Rarity] == "Unique" //Tabula Rasa
[Type] == "Necromancer Silks" && [Rarity] == "Unique" //Vis Mortis
[Type] == "Mosaic Kite Shield" && [Rarity] == "Unique" //Rise of the Phoenix
[Type] == "Imperial Bow" && [Rarity] == "Unique" //Lioneye's Glare
[Type] == "Karui Maul" && [Rarity] == "Unique" //Marohi Erqi
 
//1-2 EX
[Type] == "Onyx Amulet" && [Rarity] == "Unique" # [additional_all_attributes] >= "90" && [StashItem] == "true" // Astramentis
[Type] == "Heavy Belt" && [Rarity] == "Unique" //Meginord's Girdle/Doryani's Invitation
[Type] == "Iron Ring" && [Rarity] == "Unique" # [base_item_found_rarity_+%] >= "1" && [StashItem] == "true" //Le Heup of All
[Type] == "Sapphire Ring" && [Rarity] == "Unique" //Dream Fragments
[Type] == "Diamond Ring" && [Rarity] == "Unique" //Romira's Banquet
[Type] == "Varnished Coat" && [Rarity] == "Unique" //Carcass Jack
[Type] == "Destiny Leather" && [Rarity] == "Unique" // Queen of the forest
[Type] == "Conjurer Boots" && [Rarity] == "Unique" //Rainbow Stride
[Type] == "Deerskin Gloves" && [Rarity] == "Unique" //Maligaro's virtuosity
[Type] == "Ursine Pelt" && [Rarity] == "Unique" //Rat's Nest
[Type] == "Hellion's Paw" && [Rarity] == "Unique" //Bloodseeker
[Type] == "Imperial Skean" && [Rarity] == "Unique" //Divinarius
[Type] == "Long Staff" && [Rarity] == "Unique" # [spell_damage_+%] >= "30" && [StashItem] == "true"//Searing Touch
[Type] == "Maelström Staff" && [Rarity] == "Unique" //Taryn's Shiver
[Type] == "Engraved Wand" && [Rarity] == "Unique" //Midnight Bargain

//others
[Type] == "Leather Cap" && [Rarity] == "Unique" # [base_resist_all_elements_%] >= "40" && [StashItem] == "true" //Goldrim 

//gems

// For quality gem, use the min_gem_quality for the moment

// [Type] == "Added Chaos Damage"   // Gem
// [Type] == "Added Cold Damage"   // Gem
// [Type] == "Added Fire Damage"   // Gem
// [Type] == "Added Lightning Damage"   // Gem
// [Type] == "Additional Accuracy"   // Gem
// [Type] == "Anger"   // Gem
// [Type] == "Animate Guardian"   // Gem
// [Type] == "Animate Weapon"   // Gem
// [Type] == "Arc"   // Gem
// [Type] == "Arctic Armour"   // Gem
// [Type] == "Arctic Breath"   // Gem
// [Type] == "Bear Trap"   // Gem
// [Type] == "Blind"   // Gem
// [Type] == "Blood Magic"   // Gem
// [Type] == "Blood Rage"   // Gem
// [Type] == "Burning Arrow"   // Gem
// [Type] == "Cast on Critical Strike"   // Gem
// [Type] == "Cast on Death"   // Gem
// [Type] == "Cast on Melee Kill"   // Gem
[Type] == "Cast when Damage Taken"   // Gem
// [Type] == "Cast when Stunned"   // Gem
// [Type] == "Chain"   // Gem
// [Type] == "Chance to Flee"   // Gem
// [Type] == "Chance to Ignite"   // Gem
// [Type] == "Clarity"   // Gem
// [Type] == "Cleave"   // Gem
// [Type] == "Cold Penetration"   // Gem
// [Type] == "Cold Snap"   // Gem
// [Type] == "Cold to Fire"   // Gem
// [Type] == "Concentrated Effect"   // Gem
// [Type] == "Conductivity"   // Gem
// [Type] == "Conversion Trap"   // Gem
// [Type] == "Critical Weakness"   // Gem
// [Type] == "Culling Strike"   // Gem
// [Type] == "Curse On Hit"   // Gem
// [Type] == "Cyclone"   // Gem
// [Type] == "Decoy Totem"   // Gem
// [Type] == "Determination"   // Gem
// [Type] == "Detonate Dead"   // Gem
// [Type] == "Devouring Totem"   // Gem
// [Type] == "Discharge"   // Gem
// [Type] == "Discipline"   // Gem
// [Type] == "Dominating Blow"   // Gem
// [Type] == "Double Strike"   // Gem
// [Type] == "Dual Strike"   // Gem
// [Type] == "Elemental Hit"   // Gem
// [Type] == "Elemental Proliferation"   // Gem
// [Type] == "Elemental Weakness"   // Gem
[Type] == "Empower"   // Gem
[Type] == "Enhance"   // Gem
[Type] == "Enlighten"   // Gem
// [Type] == "Endurance Charge on Melee Stun"   // Gem
// [Type] == "Enduring Cry"   // Gem
// [Type] == "Enfeeble"   // Gem
// [Type] == "Ethereal Knives"   // Gem
// [Type] == "Explosive Arrow"   // Gem
// [Type] == "Faster Attacks"   // Gem
// [Type] == "Faster Casting"   // Gem
// [Type] == "Faster Projectiles"   // Gem
// [Type] == "Fire Penetration"   // Gem
// [Type] == "Fire Trap"   // Gem
// [Type] == "Fireball"   // Gem
// [Type] == "Firestorm"   // Gem
// [Type] == "Flame Totem"   // Gem
// [Type] == "Flammability"   // Gem
// [Type] == "Flicker Strike"   // Gem
// [Type] == "Fork"   // Gem
// [Type] == "Freeze Mine"   // Gem
// [Type] == "Freezing Pulse"   // Gem
// [Type] == "Frenzy"   // Gem
// [Type] == "Frost Wall"   // Gem
// [Type] == "Frostbite"   // Gem
// [Type] == "Glacial Hammer"   // Gem
// [Type] == "Grace"   // Gem
// [Type] == "Greater Multiple Projectiles"   // Gem
// [Type] == "Ground Slam"   // Gem
// [Type] == "Haste"   // Gem
// [Type] == "Hatred"   // Gem
// [Type] == "Heavy Strike"   // Gem
// [Type] == "Ice Nova"   // Gem
// [Type] == "Ice Shot"   // Gem
// [Type] == "Ice Spear"   // Gem
// [Type] == "Immortal Call"   // Gem
// [Type] == "Incinerate"   // Gem
// [Type] == "Increased Area of Effect"   // Gem
// [Type] == "Increased Critical Damage"   // Gem
// [Type] == "Increased Critical Strikes"   // Gem
// [Type] == "Increased Duration"   // Gem
// [Type] == "Infernal Blow"   // Gem
// [Type] == "Iron Grip"   // Gem
// [Type] == "Iron Will"   // Gem
[Type] == "Item Quantity"   // Gem
// [Type] == "Item Rarity"   // Gem
// [Type] == "Knockback"   // Gem
// [Type] == "Leap Slam"   // Gem
// [Type] == "Lesser Multiple Projectiles"   // Gem
// [Type] == "Life Gain on Hit"   // Gem
// [Type] == "Life Leech"   // Gem
// [Type] == "Lightning Arrow"   // Gem
// [Type] == "Lightning Penetration"   // Gem
// [Type] == "Lightning Strike"   // Gem
// [Type] == "Lightning Trap"   // Gem
// [Type] == "Lightning Warp"   // Gem
// [Type] == "Mana Leech"   // Gem
// [Type] == "Melee Damage on Full Life"   // Gem
// [Type] == "Melee Physical Damage"   // Gem
// [Type] == "Melee Splash"   // Gem
// [Type] == "Minion Damage"   // Gem
// [Type] == "Minion Life"   // Gem
// [Type] == "Minion Speed"   // Gem
// [Type] == "Minion and Totem Elemental Resistance"   // Gem
// [Type] == "Molten Shell"   // Gem
// [Type] == "Multiple Traps"   // Gem
[Type] == "Multistrike"   // Gem
// [Type] == "Phase Run"   // Gem
// [Type] == "Pierce"   // Gem
// [Type] == "Point Blank"   // Gem
// [Type] == "Poison Arrow"   // Gem
[Type] == "Portal"   // Gem
// [Type] == "Power Charge On Critical"   // Gem
// [Type] == "Power Siphon"   // Gem
// [Type] == "Projectile Weakness"   // Gem
// [Type] == "Puncture"   // Gem
// [Type] == "Punishment"   // Gem
// [Type] == "Purity of Fire"   // Gem
// [Type] == "Purity of Ice"   // Gem
// [Type] == "Purity of Lightning"   // Gem
// [Type] == "Purity"   // Gem
// [Type] == "Rain of Arrows"   // Gem
// [Type] == "Raise Spectre"   // Gem
// [Type] == "Raise Zombie"   // Gem
// [Type] == "Ranged Attack Totem"   // Gem
// [Type] == "Reave"   // Gem
// [Type] == "Reduced Duration"   // Gem
[Type] == "Reduced Mana"   // Gem
// [Type] == "Rejuvenation Totem"   // Gem
// [Type] == "Remote Mine"   // Gem
// [Type] == "Righteous Fire"   // Gem
// [Type] == "Searing Bond"   // Gem
// [Type] == "Shield Charge"   // Gem
// [Type] == "Shock Nova"   // Gem
// [Type] == "Shockwave Totem"   // Gem
// [Type] == "Slower Projectiles"   // Gem
// [Type] == "Smoke Mine"   // Gem
// [Type] == "Spark"   // Gem
// [Type] == "Spectral Throw"   // Gem
// [Type] == "Spell Totem"   // Gem
// [Type] == "Split Arrow"   // Gem
// [Type] == "Stun"   // Gem
// [Type] == "Summon Skeletons"   // Gem
// [Type] == "Sweep"   // Gem
// [Type] == "Tempest Shield"   // Gem
// [Type] == "Temporal Chains"   // Gem
// [Type] == "Trap"   // Gem
// [Type] == "Viper Strike"   // Gem
// [Type] == "Vitality"   // Gem
// [Type] == "Vulnerability"   // Gem
// [Type] == "Warlord's Mark"   // Gem
// [Type] == "Weapon Elemental Damage"   // Gem
// [Type] == "Whirling Blades"   // Gem
// [Type] == "Wrath"   // Gem
// [Type] == "Glacial Cascade" // Gem

//Currently no Vaal gems with quality have been found/vaal gems aren't worth much and can easily be farmed from a normal area.

// [Type] == "Vall Storm Call"
// [Type] == "Vaal Cyclone"   // Gem
// [Type] == "Vaal Ice Nova"   // Gem
// [Type] == "Vaal Immortal Call"   // Gem
// [Type] == "Vaal Fireball"   // Gem
// [Type] == "Vaal Rain Of Arrows"   // Gem
// [Type] == "Vaal Glaciel Hammer"   // Gem
// [Type] == "Vaal Lightning Warp"   // Gem
// [Type] == "Vaal Spectral Throw"   // Gem
// [Type] == "Vaal Spark"   // Gem
// [Type] == "Vaal Arc"   // Gem
// [Type] == "Vaal Molten Shell"   // Gem
// [Type] == "Vaal Lightning Strike"   // Gem
// [Type] == "Vaal Cold Snap"   // Gem
// [Type] == "Vaal Ground Slam"   // Gem
// [Type] == "Vaal Detonate Dead"   // Gem
// [Type] == "Vaal Summon Skeletons"   // Gem 


Edited by Spaceguy911

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