Snowpup 0 Report post Posted September 13, 2014 As the title says, instead of having an option to allow us to use a skill on only normal monsters, OR on magic rares and uniques, give us the option to choose from all four types. For example: I have a leap strike with Warlord's Mark supported by on-kill. It's not my highest DPS move by far, but it's what I'd like to use to spray the area with Mark's. This can be done in one or two jumps on normal and magic monsters, and then I can ground slam to days end. This also brings us to the next, MUST needed ability... And that is prioritization of monsters. For example Dominus farming is broken as all get out; you'll stick in the back attacking those infinite spawning monsters because they happen to be closest and completely ignoring the four uniques smacking you down. My suggestion is to allow a selectable prioritization (I.E. I'd want to prioritize normal and magics first with my leap, then finish off the remaining rares in most runs, but in boss runs or runs with strong epics I'd want to prioritize them). Maybe once you get the basework of that down we can then move onto prioritization for specific enemies like totems, or to ignore spawns like those crab things for that one unique (lol). Anyways, I hope this doesn't go unheeded. Quote Share this post Link to post Share on other sites