CopyCat 2 Report post Posted September 13, 2014 (edited) Requesting:Using hideout map device to run maps instead of eternal laboratory (grants bonus %IIQ) Edit: Including selling / stashing in hideout. Edited September 14, 2014 by CopyCat 2 Quote Share this post Link to post Share on other sites
kokosoida 21 Report post Posted September 13, 2014 Bump to this idea Quote Share this post Link to post Share on other sites
rodin 26 Report post Posted September 14, 2014 ^ Quote Share this post Link to post Share on other sites
krassy 0 Report post Posted September 14, 2014 ^^ Quote Share this post Link to post Share on other sites
catvo 1 Report post Posted September 15, 2014 ^ Quote Share this post Link to post Share on other sites
claustro 0 Report post Posted September 15, 2014 +1 Quote Share this post Link to post Share on other sites
PWFTrojaner 0 Report post Posted September 15, 2014 awesome idea Quote Share this post Link to post Share on other sites
crackadon 0 Report post Posted September 15, 2014 Yeah something can be done I guess. Everyones map hideout has to be from the same master the dev wants and the map device / stash / npc to sell has to be in the same exact place as well. Quote Share this post Link to post Share on other sites
rodin 26 Report post Posted September 16, 2014 or we can all just set up our coords in some option inside the coordinates.ini, that way nobody is forced to use the same hideout, positons. [hideout] ; Way Point X Y ;Vendor X Y ;Vendor Sequence X Y ;Map device X Y Quote Share this post Link to post Share on other sites
immo 219 Report post Posted September 19, 2014 It is not that easy rodin cuz your hideout is larger then one screen... (which makes static xy positions nonsense) Quote Share this post Link to post Share on other sites
crackadon 0 Report post Posted September 20, 2014 It is not that easy rodin cuz your hideout is larger then one screen... (which makes static xy positions nonsense) Well why dont you just ask anyone who wants to map in hideout to have a clustered hideout with map device wp stash and one npc on the same screen until something better can be done.... Quote Share this post Link to post Share on other sites
immo 219 Report post Posted September 20, 2014 Terms of effort, I am of the opinion that reading the XY coordinates of important things, like NPC, chest, Map Device, does not make much a big difference, as if we would use hardcoded coordinates. Above all, I am not convinced that hardcoded coords would work properly in the vast majority of users. I can already hear all the complaints about EB constantly crashing because it's not correctly get to the target coordinates and thats why stucks... Again, i totally agree that using the hideout for mapcreation, stashing & selling would be awesome and also in my opinion the best way to bot maps but then we should do it properly! Using static coordinates, having each user to use exactly the same hideout layout (which in my opinion is the first problem where the shit would start to hit the fan) is for sure not the proper way ! Just my two cents... Quote Share this post Link to post Share on other sites
claustro 0 Report post Posted September 20, 2014 I stopped using boot. I think now it isn't safe . Nobody use city anymore and identify booting routins in city is now very very easy Quote Share this post Link to post Share on other sites
immo 219 Report post Posted September 20, 2014 Like i said, switching from mapping to normal zones as long as hideout isnt implemented and you should be absolutly fine/safe (at least as safe as botting was before 1.2.0 ^^) Quote Share this post Link to post Share on other sites
krypticskunk 1 Report post Posted September 23, 2014 +1 for this feature. I would, however, like to see working boss runs first. Quote Share this post Link to post Share on other sites
crackadon 0 Report post Posted September 23, 2014 I'm sure people would like to see working map runs as well...... Quote Share this post Link to post Share on other sites