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hongthai

[RerollMods] is not working for maps

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Greeting guys!

As above, [RerollMods] is definitely not working in the latest version which cause a lot of deaths and chickens to my bots. It used to work really well when I was botting in standard league with older version so am not certain that the problem occurs only in rampage league or its the new version of exilebot. Anyway here's my setting

 

 
 
// Run any map between level 66 and 71
[MapLevel] >= "66" && [MapLevel] < "72" # [RunMap] == "true"
 
// If you want to enable automatic quality upgrading
// [MapLevel] >= "70" && [Quality] <= "16" && [Rarity] == "Normal" # [upgradeQuality] == "true"
 
// If you want to transmut maps before running them
 
[Rarity] == "Normal" # [upgradeToMagic] == "true"
 
[Rarity] == "Unique" # [ignoreMap] == "true"
 
// If you wanna run Sacrifice at dusk, just uncomment following line (they will be considered as lvl 66 maps)
// [Type] == "Sacrifice at Dusk" # [RunMap] == "true"
 
 
// If you want to reroll map in case of bad mods detected (thanks to immo, zeMagic and the community for the list)
[map_monsters_reflect_%_physical_damage] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
// [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [RerollMods] == "true"
// [no_mana_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
// [no_life_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_player_has_level_X_temporal_chains] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
// [map_spawn_two_bosses] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
 
//rogue Exile
//[2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true"
 
Please help me to figure it out.
Thanks!

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u can use mine setting for , but adapt it for u bot .

Work fine for me..

 

 

 

//rogue Exile (ignore map)
[2302] > "0" && [Rarity] == "Rare" # [ignoreMap] == "true"

// two boss map (reroll map)
[1004] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"


//no life or Mana
[1025] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"
// Blood magic
[1029] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"
//[map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"


//reflection de x% phys damage
[1017] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"

//reflection de x% elem damage
//[1018] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"

 

//Map qualité : here u can set how is the minus of qality map u want to run, else reroll
[1061] <= "38" && [Rarity] == "Rare" # [RerollMods] == "true"
 

Edited by serj

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it's the result of the dump.log (of u'r inventory) with the bot

 

U can have it by :

 

run the bot (start)

Stop it (F12)

Push F7  (F7)

Then u have the file : dump.log

 

Like this :

 

[dump] -> Inventory
[dump] -> Containing 1 items
[dump] -> Items :
[dump] -> Item Imprint
[dump] -> Short name : Colonnade Map
[dump] -> Type : Metadata/Items/Maps/MapTier6_5
[dump] -> Category : 16
[dump] -> Item Level : 0
[dump] -> Local Armor : 0
[dump] -> Computed Armor : 0.000000
[dump] -> Local Evasion : 0
[dump] -> Computed Evasion : 0.000000
[dump] -> Local Energy Shield : 0
[dump] -> Computed Energy Shield : 0.000000
[dump] -> Rarity : 1
[dump] -> Quality : 0
[dump] -> Stack : 1
[dump] -> Sockets :
[dump] -> Max linked sockets : 0

[dump] -> Item unid
[dump] -> MODS
[dump] -> Mod index : 1032, Value : -19
[dump] -> Mod index : 1061, Value : 30
[dump] -> Mod index : 1220, Value : 61
[dump] -> Mod index : 1221, Value : 60
[dump] ->
Elemental Resistance Score : 0
[dump] -> DPS : 0.000000
[dump] -> Physical DPS : 0.000000
[dump] -> Elemental DPS : 0.000000
[dump] ->

 

 

 

 

 

 

 

 

 

 

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