MPUop 1 Report post Posted July 15, 2014 Why are these not an option? Minimum_added_damage //(Includes any physical, elemental, fire, cold, lightning, chaos damage) Minimum_added_Elemental_damage //(Includes any elemental, fire, cold, lightning damage) Minimum_added_Non_Elemental_damage //(Includes any physical, chaos damage) Local_Minimum_added_damage Local_Minimum_added_Elemental_damage Local_Minimum_added_Non_Elemental_damage attack_Minimum_added_damage attack_Minimum_added_Elemental_damage attack_Minimum_added_Non_Elemental_damage Global_Minimum_added_damage Global_Minimum_added_Elemental_damage Global_Minimum_added_Non_Elemental_damage spell_Minimum_added_damage spell_Minimum_added_Elemental_damage spell_Minimum_added_Non_Elemental_damage off_hand_total_Minimum_added_damage off_hand_total_Minimum_added_Elemental_damage off_hand_total_Minimum_added_Non_Elemental_damage unique_local_Minimum_added_damage_when_in_main_hand unique_local_Minimum_added_Elemental_damage_when_in_main_hand unique_local_Minimum_added_Non_Elemental_damage_when_in_main_hand off_hand_local_Minimum_added_damage off_hand_local_Minimum_added_Elemental_damage off_hand_local_Minimum_added_Non_Elemental_damage main_hand_local_Minimum_added_damage main_hand_local_Minimum_added_Elemental_damage main_hand_local_Minimum_added_Non_Elemental_damage attack_Minimum_added_damage_with_wand attack_Minimum_added_Elemental_damage_with_wand attack_Minimum_added_Non_Elemental_damage_with_wand Maximum_added_damage Maximum_added_Elemental_damage Maximum_added_Non_Elemental_damage Local_Maximum_added_damage Local_Maximum_added_Elemental_damage Local_Maximum_added_Non_Elemental_damage attack_Maximum_added_damage attack_Maximum_added_Elemental_damage attack_Maximum_added_Non_Elemental_damage Global_Maximum_added_damage Global_Maximum_added_Elemental_damage Global_Maximum_added_Non_Elemental_damage spell_Maximum_added_damage spell_Maximum_added_Elemental_damage spell_Maximum_added_Non_Elemental_damage off_hand_total_Maximum_added_damage off_hand_total_Maximum_added_Elemental_damage off_hand_total_Maximum_added_Non_Elemental_damage unique_local_Maximum_added_damage_when_in_main_hand unique_local_Maximum_added_Elemental_damage_when_in_main_hand unique_local_Maximum_added_Non_Elemental_damage_when_in_main_hand off_hand_local_Maximum_added_damage off_hand_local_Maximum_added_Elemental_damage off_hand_local_Maximum_added_Non_Elemental_damage main_hand_local_Maximum_added_damage main_hand_local_Maximum_added_Elemental_damage main_hand_local_Maximum_added_Non_Elemental_damage attack_Maximum_added_damage_with_wand attack_Maximum_added_Elemental_damage_with_wand attack_Maximum_added_Non_Elemental_damage_with_wand Quote Share this post Link to post Share on other sites