MPUop 1 Report post Posted July 4, 2014 It would be nice to have a category of flasks rather than call each flask by name individually. Pickit flag [Category] "Flask" Quote Share this post Link to post Share on other sites
bbones 3 Report post Posted July 4, 2014 It already exists, its even described in the default pickit Quote Share this post Link to post Share on other sites
MPUop 1 Report post Posted July 11, 2014 any hints on how to get this to pick up any flask with a % to all resist? Quote Share this post Link to post Share on other sites
kokosoida 21 Report post Posted July 12, 2014 [Category] == "Flask" # [local_flask_resistances_+%_while_healing] >= "1" Take a look at this: https://exiled-bot.net/community/index.php/topic/3155-tool-easy-pickit/ Quote Share this post Link to post Share on other sites
MPUop 1 Report post Posted July 13, 2014 (edited) So I went through and stuck a bunch of the flasks in my Pickit. // Hybrid Flasks [Category] == "Flask" && [Type] == "Small Hybrid Flask" && [StashItem] == "True" [Category] == "Flask" && [Type] == "Medium Hybrid Flask" && [StashItem] == "True" [Category] == "Flask" && [Type] == "Large Hybrid Flask" && [StashItem] == "True" [Category] == "Flask" && [Type] == "colossal Hybrid Flask" && [StashItem] == "True" [Category] == "Flask" && [Type] == "Sacred Hybrid Flask" && [StashItem] == "True" [Category] == "Flask" && [Type] == "Hallowed Hybrid Flask" && [StashItem] == "True" //Specialty Flasks [Category] == "Flask" && [Type] == "Granite Flask" && [StashItem] == "True" // 3000 armor [Category] == "Flask" && [Type] == "Diamond Flask" && [StashItem] == "True" //lucky critstrike [Category] == "Flask" && [Type] == "Jade Flask" && [StashItem] == "True" // 3000 evasion [Category] == "Flask" && [Type] == "Quartz Flask" && [StashItem] == "True" // movement not blocked [Category] == "Flask" && [Type] == "Quicksilver Flask" && [StashItem] == "True" //Mov SPD [Category] == "Flask" && [Type] == "Ruby Flask" && [StashItem] == "True" //Fire Res [Category] == "Flask" && [Type] == "Topaz Flask" && [StashItem] == "True" //Light Res [Category] == "Flask" && [Type] == "Amethyst Flask" && [StashItem] == "True" //Chaos Res [Category] == "Flask" && [Type] == "Sapphire Flask" && [StashItem] == "True" //Cold Res //Recovers Instantly, Res, Mov Spd [Category] == "Flask" && [Rarity] == "Magic" # [local_flask_resistances_+%_while_healing] >= "1" && [StashItem] == "True" [Category] == "Flask" && [Rarity] == "Magic" # [local_flask_movement_speed_+%_while_healing] >= "1" && [StashItem] == "True" Edited July 13, 2014 by MPUop Quote Share this post Link to post Share on other sites