Druzil 0 Report post Posted June 22, 2014 catched the bot getting stuck again in a map (happens a lot) and this time i captured the log 2014-06-22 10:00:44 [pathfinding] -> Found new player position: (149, 541) 2014-06-22 10:00:54 [pathfinding] -> BFS (Exploring) took: 9500 ms 2014-06-22 10:00:54 [pathfinding] -> Player(150, 540) is unwalkable, finding closest walkable position... 2014-06-22 10:00:54 [pathfinding] -> Found new player position: (149, 541) 2014-06-22 10:00:54 [pathfinding] -> Computing A* path from P(149, 541)->Node(302, 1888) 2014-06-22 10:01:00 [pathfinding] -> A* from P(149, 541)->Node(302, 1888) took: 6031 ms, cost: 0.000000 2014-06-22 10:01:00 [pathfinding] -> Set explored nodes took: 0 ms 2014-06-22 10:01:00 [pathfinding] -> Player(150, 540) is unwalkable, finding closest walkable position... 2014-06-22 10:01:00 [pathfinding] -> Found new player position: (149, 541) 2014-06-22 10:01:10 [pathfinding] -> BFS (Exploring) took: 9641 ms 2014-06-22 10:01:10 [pathfinding] -> Player(150, 540) is unwalkable, finding closest walkable position... 2014-06-22 10:01:10 [pathfinding] -> Found new player position: (149, 541) 2014-06-22 10:01:10 [pathfinding] -> Computing A* path from P(149, 541)->Node(302, 1888) 2014-06-22 10:01:16 [pathfinding] -> A* from P(149, 541)->Node(302, 1888) took: 6125 ms, cost: 0.000000 2014-06-22 10:01:16 [pathfinding] -> Set explored nodes took: 0 ms 2014-06-22 10:01:16 [pathfinding] -> Player(150, 540) is unwalkable, finding closest walkable position... 2014-06-22 10:01:16 [pathfinding] -> Found new player position: (149, 541) 2014-06-22 10:01:26 [pathfinding] -> BFS (Exploring) took: 9578 ms 2014-06-22 10:01:26 [pathfinding] -> Player(150, 540) is unwalkable, finding closest walkable position... 2014-06-22 10:01:26 [pathfinding] -> Found new player position: (149, 541) 2014-06-22 10:01:26 [pathfinding] -> Computing A* path from P(149, 541)->Node(302, 1888) 2014-06-22 10:01:32 [pathfinding] -> A* from P(149, 541)->Node(302, 1888) took: 6031 ms, cost: 0.000000 2014-06-22 10:01:32 [pathfinding] -> Set explored nodes took: 0 ms 2014-06-22 10:01:32 [pathfinding] -> Player(150, 540) is unwalkable, finding closest walkable position... But : the player is walkable ! Share this post Link to post Share on other sites