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serj

How to reroll map whit Rogue Exiles ?

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Hi all ,

 

Since a few day , i'm want to try to reroll map with this mod :

 

Aera is inhabited by 2 additionnal rogue exiles

 

ki72XDf.png

 

so I tried different setting  like :

 

[map_spawn_exile_per_area_%] >= "100" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_spawn_exile_per_area_%] < "0" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_spawn_exile_per_area_%] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_spawn_exile_per_area_%] == "true" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_spawn_exile_per_area_%] == "false" && [Rarity] == "Magic" # [RerollMods] == "true"

[map_no_exiles] < "0" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_no_exiles] == "true" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_no_exiles] == "false" && [Rarity] == "Magic" # [RerollMods] == "true"
[map_no_exiles] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"

 

 

but nothing works

Does anyone have any idea what's wrong?

thank you

 

 

 

 

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Can you share with us your dump.log file after pressing F7 with bot paused and map in inventory.

A ctrl-c ctrl-v of the item would help as well.

The idea is to identify which mod index is the map_no_exiles and to try to write it this way : [modindexvalue] > "0"

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So

 

For the log :

 

 

[dump] -> Inventory
[dump] -> Containing 3 items
[dump] -> Items :
[dump] -> Item Imprint
[dump] -> Short name : Dunes Map
[dump] -> Type : Metadata/Items/Maps/MapTier1_5
[dump] -> Category : 15
[dump] -> Map Level : 66
[dump] -> Item Level : 68
[dump] -> Local Armor : 0
[dump] -> Computed Armor : 0.000000
[dump] -> Local Evasion : 0
[dump] -> Computed Evasion : 0.000000
[dump] -> Local Energy Shield : 0
[dump] -> Computed Energy Shield : 0.000000
[dump] -> Rarity : 1
[dump] -> Quality : 0
[dump] -> Stack : 1
[dump] -> Sockets :
[dump] -> Max linked sockets : 0

[dump] -> Item identified
[dump] -> MODS
[dump] -> Mod index : 1023, Value : 15
[dump] -> Mod index : 1062, Value : 33
[dump] -> Mod index : 1221, Value : 10
[dump] -> Mod index : 1222, Value : 10
[dump] -> Mod index : 1705, Value : 1
[dump] -> Mod index : 2304, Value : 2
[dump] ->
Elemental Resistance Score : 0
[dump] -> DPS : 0.000000
[dump] -> Physical DPS : 0.000000
[dump] -> Elemental DPS : 0.000000
[dump] ->


[dump] -> Item Imprint
[dump] -> Short name : Portal Scroll
[dump] -> Type : Metadata/Items/Currency/CurrencyPortal
[dump] -> Category : 0
[dump] -> Item Level : 1
[dump] -> Local Armor : 0
[dump] -> Computed Armor : 0.000000
[dump] -> Local Evasion : 0
[dump] -> Computed Evasion : 0.000000
[dump] -> Local Energy Shield : 0
[dump] -> Computed Energy Shield : 0.000000
[dump] -> Rarity : 1
[dump] -> Quality : 0
[dump] -> Stack : 36
[dump] -> Sockets :
[dump] -> Max linked sockets : 0

[dump] -> Item identified
[dump] -> MODS
[dump] ->
Elemental Resistance Score : 0
[dump] -> DPS : 0.000000
[dump] -> Physical DPS : 0.000000
[dump] -> Elemental DPS : 0.000000
[dump] ->


[dump] -> Item Imprint
[dump] -> Short name : Scroll of Wisdom
[dump] -> Type : Metadata/Items/Currency/CurrencyIdentification
[dump] -> Category : 0
[dump] -> Item Level : 1
[dump] -> Local Armor : 0
[dump] -> Computed Armor : 0.000000
[dump] -> Local Evasion : 0
[dump] -> Computed Evasion : 0.000000
[dump] -> Local Energy Shield : 0
[dump] -> Computed Energy Shield : 0.000000
[dump] -> Rarity : 1
[dump] -> Quality : 0
[dump] -> Stack : 36
[dump] -> Sockets :
[dump] -> Max linked sockets : 0

[dump] -> Item identified
[dump] -> MODS
[dump] ->
Elemental Resistance Score : 0
[dump] -> DPS : 0.000000
[dump] -> Physical DPS : 0.000000
[dump] -> Elemental DPS : 0.000000
[dump] ->

 

For the item :

 

Rarity: Magic
Anarchic Dunes Map of Enfeeblement
--------
Map Level: 66
Item Quantity: +33% (augmented)
--------
Itemlevel: 68
--------
Area is inhabited by 2 additional Rogue Exiles
Players are cursed with Enfeeble
--------
Travel to this Map by using it in the Eternal Laboratory. Maps can only be used once.
 

 

 

hope it will help ..

i can do more test if needed

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YEAH !!!! THX works so good :)

 

Ty ty ty :mrgreen: :mrgreen: :mrgreen:

 

 

 

[2304] > 0 && [Rarity] == "Magic" # [RerollMods] == "true"

Work's better with the double quote before/after zero

 

[2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true"

Edited by serj

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is there a list of the index mod like

[2304] = Area is inhabited by 2 additional Rogue Exiles

[1705] = Players are cursed with Enfeeble    (don"t know if its true, but for example)

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YEAH !!!! THX works so good :)

 

Ty ty ty :mrgreen: :mrgreen: :mrgreen:

 

 

Work's better with the double quote before/after zero

 

[2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true"

True. Ty for fixing me.

Edited by kokosoida

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