Jump to content

Join our Discord

Talk to other users and have a great time
Discord Server

Welcome to our Community

Click here to get your Exiled Bot license
Donation Store
Sign in to follow this  
bonebox

Extra shrine variable - prioritize if in range

Recommended Posts

Countless times watched the bot standing right next to a shrine it hasn't activated with a ton of mobs around getting the shrine bonus until the bot has cleared them all and THEN it activates it! So an extra variable on the main settings tab that defines a range which if the shrine is within then it prioritizes activating it over anything else (I'd set mine about 300)

  • Upvote 1

Share this post


Link to post
Share on other sites

Yeah sure, I'm already trying a logic like this for door opening.

The only problem that could happen is if bot is stucked because a mob is between player and the shrine under this range.

But I'll try to implement this asap to test!

Share this post


Link to post
Share on other sites

Cheers be great when you've got time. But yeah see your point, can you not use normal line of sight checks between char and shrine? Or even check for mob in a square cornered by the coords of the char and shrine and smack anything in there first on the way would be better than nothing :)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...