bonebox 36 Report post Posted May 16, 2014 Just a suggestion in lieu of a fix.... I've seen it happen so many times and from what I can see it can be between any 2 destinations, be that item or mob or chest or whatever, so must be something in the core of the pathfinding routine. And it's definitely thresholded, if for example I leap over on of the turn points most times it'll just go on it's way. So: 1st: detect it's happening - track last 4 or 6 things it's headed towards and if they're cycling then it's stuck. 2nd: Ignore one of them for say 10 secs, that should be enough for it to get past whatever distance threshold and get it going again Quote Share this post Link to post Share on other sites
bbones 3 Report post Posted May 16, 2014 I've observed it many times too and bonebox seems to be completely right about the cause of it as far as I can tell. Quote Share this post Link to post Share on other sites
milb1989 0 Report post Posted May 16, 2014 (edited) Agreed. I see this issue almost every other run when farming piety due to all the fencing and cages in the area. I also have run into it while mapping in places with lots of small rooms close to each other. You either supervise and intervene or risk losing a map all together as it then ports out and back in over and over until out of portals wasting tons of time and a map. Edited May 16, 2014 by milb1989 Quote Share this post Link to post Share on other sites