cannibal 0 Report post Posted April 30, 2014 Hey guys, My suggestion is adding a skill trigger specifically to deal with totems when in range with added priority My RF (+MF) build gets stuck standing next to totems in maps until I manually drop my Searing Bond (as RF doesn't damage totems) to destroy them. Let alone if its a regen or vaal totem..! Thoughts? Thanks guys, keep up the great work - loving all the new features (CHANCING!) Quote Share this post Link to post Share on other sites
kokosoida 21 Report post Posted May 1, 2014 Totem build sucks for botting. Why'd you ever chose it? Quote Share this post Link to post Share on other sites
cannibal 0 Report post Posted May 1, 2014 I don't totem, I RF - as I stated. SB just happens the be the most effective 3 link fire damage scaling skill (with MF build) that can efficiently kill totems. It can be easily implemented with a drop down selection in the target selection list (both, normal, special, TOTEM) and searched for the same way as the other options. The skill will be activated when a totem is in the defined range and priority. The same as any other detection+skills function. Quote Share this post Link to post Share on other sites