mbxnir 5 Report post Posted March 21, 2014 transfering stuff to my mule today after 2 days of botting and notice that 5 bots didnt find any uniqe this was weird but who know mb its rng... but after i finished and run bots one of them right away found romira's well i decide to check what he will do with it and FUCK he was going to sell it. what i got in my pickit [Rarity] == "Unique" # [sellItem] == "true" //Any unique ,,,, [Type] == "Diamond Ring" && [Rarity] == "Unique" // so he definetly should keep it ! Share this post Link to post Share on other sites
asdfgggggg 0 Report post Posted March 21, 2014 same problem here, sells uniques despite the fact that I have it set to pick them up and stash all in the settings. Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted March 21, 2014 Just tried now with this item: Rarity: Rare Dragon Goad Crusader Boots -------- Armour: 105 Energy Shield: 31 -------- Requirements: Level: 64 Str: 62 Int: 62 -------- Sockets: B-G-B -------- Itemlevel: 70 -------- +79 to maximum Life +36 to maximum Mana +41% to Fire Resistance 15% increased Movement Speed Set this in the default.ipd: [Type] == "Dragon Goad" && [Rarity] == "Rare" [Type] == "Dragon Goad" # [SellItem] == "true" [Rarity] == "Rare" # [SellItem] == "true" Bot stashed it.. Dunno what's wrong guys. Share this post Link to post Share on other sites
xzxzx 0 Report post Posted March 21, 2014 transfering stuff to my mule today after 2 days of botting and notice that 5 bots didnt find any uniqe this was weird but who know mb its rng... but after i finished and run bots one of them right away found romira's well i decide to check what he will do with it and FUCK he was going to sell it. what i got in my pickit [Rarity] == "Unique" # [sellItem] == "true" //Any unique ,,,, [Type] == "Diamond Ring" && [Rarity] == "Unique" // so he definetly should keep it ! When the bot reads the pickit file, it reads it starting from line 1. If you want the bot to sell all uniques except for the ones you have otherwise defined, you need to move that line below the lines with the definitions. Right now, you're telling him to: 1. Sell all uniques 2. Keep a unique if it's a diamond ring and that won't work because by the time he gets to step 2 the unique's already been sold as per step 1. You need to change it to: 1. Keep a unique if it's a diamond ring 2. Sell all uniques This way he won't sell the diamond ring because by the time he gets to step 2 the diamond ring will already be marked as a keeper. At least that's the way it works in all other bots I've ever used, and I've used tons of them in multiple games. Share this post Link to post Share on other sites
mbxnir 5 Report post Posted March 21, 2014 When the bot reads the pickit file, it reads it starting from line 1. If you want the bot to sell all uniques except for the ones you have otherwise defined, you need to move that line below the lines with the definitions. Right now, you're telling him to: 1. Sell all uniques 2. Keep a unique if it's a diamond ring and that won't work because by the time he gets to step 2 the unique's already been sold as per step 1. You need to change it to: 1. Keep a unique if it's a diamond ring 2. Sell all uniques This way he won't sell the diamond ring because by the time he gets to step 2 the diamond ring will already be marked as a keeper. At least that's the way it works in all other bots I've ever used, and I've used tons of them in multiple games. ic but things is that this pickit file was working fine for me last few month and only recent patch its stop Share this post Link to post Share on other sites
mbxnir 5 Report post Posted March 21, 2014 (edited) i just tryed what was suggested - change places of rules but bot still going to sell romira's dimind ring but he keep the devination distillate flask wtf :/ alkpone try with uniqe we talking about uniqes here Edited March 21, 2014 by mbxnir Share this post Link to post Share on other sites
mbxnir 5 Report post Posted March 21, 2014 here the dump. Bot stashing kaom and uniqe flask but he going to sell romiras [dump] -> Inventory[dump] -> Containing 5 items[dump] ->[dump] -> Item Imprint[dump] -> Short name : Karui Chopper[dump] -> Type : Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe14[dump] -> Category : 2[dump] -> Item Level : 62[dump] -> Evasion : 0[dump] -> Armor : 0[dump] -> Energy Shield : 0[dump] -> Rarity : 3[dump] -> Quality : 0[dump] -> Stack : 1[dump] -> Sockets : R[dump] -> Max linked sockets : 1[dump] -> Item identified[dump] -> MODS[dump] -> Mod index : 28, Value : 181[dump] -> Mod index : 48, Value : 21[dump] -> Mod index : 49, Value : 38[dump] -> Mod index : 84, Value : 249[dump] -> Mod index : 105, Value : 20[dump] -> Mod index : 598, Value : 1[dump] ->[dump] -> Item Imprint[dump] -> Short name : Diamond Ring[dump] -> Type : Metadata/Items/Rings/Ring11[dump] -> Category : 6[dump] -> Item Level : 64[dump] -> Evasion : 0[dump] -> Armor : 0[dump] -> Energy Shield : 0[dump] -> Rarity : 3[dump] -> Quality : 0[dump] -> Stack : 1[dump] -> Sockets :[dump] -> Max linked sockets : 0[dump] -> Item identified[dump] -> MODS[dump] -> Mod index : 84, Value : 333[dump] -> Mod index : 96, Value : 13[dump] -> Mod index : 103, Value : 2[dump] -> Mod index : 128, Value : 49[dump] -> Mod index : 563, Value : 20[dump] -> Mod index : 2140, Value : 1[dump] -> Mod index : 2141, Value : 1[dump] ->[dump] -> Item Imprint[dump] -> Short name : Large Hybrid Flask[dump] -> Type : Metadata/Items/Flasks/FlaskHybrid3[dump] -> Category : 10[dump] -> Item Level : 6553710[dump] -> Evasion : 0[dump] -> Armor : 0[dump] -> Energy Shield : 0[dump] -> Rarity : 3[dump] -> Quality : 0[dump] -> Stack : 1[dump] -> Sockets :[dump] -> Max linked sockets : 0[dump] -> Item identified[dump] -> MODS[dump] -> Mod index : 1409, Value : 49[dump] -> Mod index : 1410, Value : 12[dump] -> Mod index : 1411, Value : 25[dump] -> Mod index : 1412, Value : 6[dump] -> Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted March 21, 2014 i just tryed what was suggested - change places of rules but bot still going to sell romira's dimind ring but he keep the devination distillate flask wtf :/ alkpone try with uniqe we talking about uniqes here I already tried just after my post, bot did the same. Can you lend me your Romira so I can test ? Share this post Link to post Share on other sites
mbxnir 5 Report post Posted March 22, 2014 I already tried just after my post, bot did the same. Can you lend me your Romira so I can test ? sure, pm me ur skype so we can discuss time and place Share this post Link to post Share on other sites
Curs3d 0 Report post Posted March 25, 2014 (edited) I've got a similar problem, I earlier added[Category] == "Weapon" && [Rarity] == "Rare" # [531] == "1" && [stashItem] == "true" to my active pickit file. (531 is the mod index for + to gems, taken directly from the dump of such an item)When I did this it started to stash every single rare weapon, no matter the stats, if I disable the line it starts to sell the non-matching items like normally again. [dump] -> Item Imprint[dump] -> Short name : Serrated Foil[dump] -> Type : Metadata/Items/Weapons/OneHandWeapons/OneHandThrustingSwords/Rapier12[dump] -> Category : 2[dump] -> Item Level : 63[dump] -> Evasion : 0[dump] -> Armor : 0[dump] -> Energy Shield : 0[dump] -> Rarity : 2[dump] -> Quality : 0[dump] -> Stack : 1[dump] -> Sockets : G G[dump] -> Max linked sockets : 1[dump] -> Item identified[dump] -> MODS[dump] -> Mod index : 48, Value : 6[dump] -> Mod index : 49, Value : 12[dump] -> Mod index : 96, Value : 20[dump] -> Mod index : 108, Value : 1[dump] -> Mod index : 109, Value : 8[dump] -> Mod index : 580, Value : 205[dump] ->[dump] -> Item Imprint[dump] -> Short name : Royal Sceptre[dump] -> Type : Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre14[dump] -> Category : 2[dump] -> Item Level : 63[dump] -> Evasion : 0[dump] -> Armor : 0[dump] -> Energy Shield : 0[dump] -> Rarity : 2[dump] -> Quality : 0[dump] -> Stack : 1[dump] -> Sockets : B R B[dump] -> Max linked sockets : 3[dump] -> Item identified[dump] -> MODS[dump] -> Mod index : 33, Value : 1[dump] -> Mod index : 34, Value : 3[dump] -> Mod index : 48, Value : 20[dump] -> Mod index : 49, Value : 37[dump] -> Mod index : 109, Value : 6[dump] -> Mod index : 492, Value : 10[dump] -> Mod index : 583, Value : 11[dump] -> Mod index : 586, Value : 31[dump] ->[dump] -> Item Imprint[dump] -> Short name : Ornate Mace[dump] -> Type : Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/OneHandMace14[dump] -> Category : 2[dump] -> Item Level : 63[dump] -> Evasion : 0[dump] -> Armor : 0[dump] -> Energy Shield : 0[dump] -> Rarity : 2[dump] -> Quality : 0[dump] -> Stack : 1[dump] -> Sockets : R G[dump] -> Max linked sockets : 2[dump] -> Item identified[dump] -> MODS[dump] -> Mod index : 102, Value : 1[dump] -> Mod index : 109, Value : 6[dump] -> Mod index : 149, Value : 31[dump] -> Mod index : 348, Value : 40[dump] -> Mod index : 583, Value : 27 are all stashed for example Edited March 25, 2014 by Curs3d Share this post Link to post Share on other sites