bonebox 36 Report post Posted March 18, 2014 Why lump the most profitable containers together with the least? I want to open strongboxes (get maybe 1-2 per zone), don't want to waste time kicking every pot it comes across though Quote Share this post Link to post Share on other sites
throbbincobb 0 Report post Posted March 18, 2014 Why lump the most profitable containers together with the least? I want to open strongboxes (get maybe 1-2 per zone), don't want to waste time kicking every pot it comes across though Holy shit this^ I was super excited when I saw strongboxes as an option. I never used the chest option since it kicked urns, I assumed they were treated as the same by the game so they couldn't be distinguished. But logic dictates if you can differentiate strongboxes from chests, urns should be discernable as well. #subscribed hoping for an admin response to this. Quote Share this post Link to post Share on other sites
throbbincobb 0 Report post Posted March 19, 2014 Anyone? Is this already implemented and I just can't figure it out? Quote Share this post Link to post Share on other sites
tobywithay 2 Report post Posted March 22, 2014 I have not seen it implemented... But to take the idea step further, casting fireball at urns save a lot of time... If the bot can differentiate urns, pots, and crates from chests and boulders, the action to open them should be easy to apply... Quote Share this post Link to post Share on other sites
Jermanius 0 Report post Posted May 24, 2014 Love this idea, I'd rather spend time just opening chests and/or Strongboxes Quote Share this post Link to post Share on other sites