Swifty 1 Report post Posted July 13, 2013 Hi, Just want to see if a gem, can we added ? So if you level a gem it levels it up if you want or not. Quote Share this post Link to post Share on other sites
d12 3 Report post Posted July 13, 2013 ur english seems pretty crappy ;P so what i understand from reading ur post is: u want an option which u can choose if ur currently equipped gems get automatically lvled or not. good idea, but not too important atm i would say. d12 Quote Share this post Link to post Share on other sites
Swifty 1 Report post Posted July 13, 2013 Yeah. D12 this is what i was on about sorry lol. I am planning on using the bot mainly for leveling, so would be good if my gems will level with me. Quote Share this post Link to post Share on other sites
Shrek_III 5 Report post Posted July 14, 2013 This is on my todo list for one of the next versions of EBG... Quote Share this post Link to post Share on other sites
PleXy 0 Report post Posted July 15, 2013 Until this feature is available in EBG, try this script in AutoHotKey. Loop { ; Get active window title WinGetActiveTitle, Title if (Title = "Path of Exile") { CoordMode, Pixel, Relative PixelSearch, FoundX, FoundY, 764, 194, 781, 211, 0x000000, 0, Fast RGB If ErrorLevel = 0 Click, %FoundX%, %FoundY% Left, 1 Sleep, 10000 } } Quote Share this post Link to post Share on other sites
Guest Report post Posted July 15, 2013 Great idea Swifty, Should be implemented in the next GUI imo ! Quote Share this post Link to post Share on other sites
Shrek_III 5 Report post Posted July 18, 2013 It's implemented in EBG v1.0a (support for enabled and disabled level up) btw. Swifty your script handels a successful gem level up, but sometimes you will have grayed out level ups (not meeting requirements), they have to be right-clicked. Quote Share this post Link to post Share on other sites
Swifty 1 Report post Posted July 18, 2013 Nice ty ! Quote Share this post Link to post Share on other sites
rondal 0 Report post Posted July 18, 2013 It's implemented in EBG v1.0a (support for enabled and disabled level up) btw. Swifty your script handels a successful gem level up, but sometimes you will have grayed out level ups (not meeting requirements), they have to be right-clicked. after right clicked a gem he will not pop up again and have to be lvled up from inv.... remember that. Quote Share this post Link to post Share on other sites
Shrek_III 5 Report post Posted July 18, 2013 It's implemented in EBG v1.0a (support for enabled and disabled level up) btw. Swifty your script handels a successful gem level up, but sometimes you will have grayed out level ups (not meeting requirements), they have to be right-clicked. after right clicked a gem he will not pop up again and have to be lvled up from inv.... remember that. correct, but there is merly a small chance that your toon levels up and that makes your gem ready to level up. edit: Well, thought about that again, you may be right speaking about low level chars... For now - right clicking helps your other gems to be leveled... Quote Share this post Link to post Share on other sites
rondal 0 Report post Posted July 18, 2013 ok beispiel: a) ein gem bekommt ein lvl up 1>2 alles passt der gem würd gelevelt. b) ein gem bekommt ein lvl up 3>4 dein chara ist lvl 18 (kurz vor lvl 19) der gem braucht aber chara lvl 19... das script klickt den gem mit rechts 1 min später ist dein chara lvl 19 der gem würd nicht mehr gelevelt. nur theorie ich hab das script nicht getestet aber sobald er rechts auf nen gem klickt und nie das inv auf macht kann er gem x nicht mehr lvln. hoffe das ist verständlicher Quote Share this post Link to post Share on other sites
Guest Report post Posted July 18, 2013 Try to speak in english when you're out of the german forum mate Quote Share this post Link to post Share on other sites
rondal 0 Report post Posted July 18, 2013 Sorry mate my english is bad But ill try.... if a gem gets a lvl up lets say from 1 to 2 gem shown up, script clicks it all is fine. Now a gem gets lvl up from 3 to 4 (your chara is lvl 18 near to lvl 19) but gem needs lvl 19 so its shown up greay, script right click it and script only can update it if it opens inventory. I think its better to do it like this: if bot enter a map check for lvl up gems on the right side if they grey let them there maybe than aura casting+inventory clearing and after that starting the normal bot (like this bot maybe can repick the stuff needed). hope this make any sense to you Quote Share this post Link to post Share on other sites
Guest Report post Posted July 19, 2013 Ahh alright i got it, nice idea However it suck if you want to level up all your gem except one Quote Share this post Link to post Share on other sites