adremmelech 0 Report post Posted January 22, 2014 hey, can someone explain the difference between things like local_physical_damage_+% and physical_damage_+% to me? for example: [Type] == "Engraved Greatsword" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "110" && [stashItem] == "true" do i have to add an or statment for physical_damage_+% too? same goes with attackspeed elemental damage and other stuff. thanks. Share this post Link to post Share on other sites
adremmelech 0 Report post Posted January 24, 2014 bump Share this post Link to post Share on other sites
Immortal. 0 Report post Posted February 11, 2014 (edited) hey, can someone explain the difference between things like local_physical_damage_+% and physical_damage_+% to me? for example: [Type] == "Engraved Greatsword" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "110" && [stashItem] == "true" do i have to add an or statment for physical_damage_+% too? same goes with attackspeed elemental damage and other stuff. thanks. local_physical_damage_+% would relay to the items total damage, while physical_damage_+% would relay to the property field. Edited February 11, 2014 by Immortal. Share this post Link to post Share on other sites