Valheren 0 Report post Posted July 4, 2013 Before we have a pathfinding system, would it be possible to just implement a quick-fix: If no enemy is in sight can you make the bot just randomly walk in any direction? Quite often when the bot has stopped not finding any hostiles, I just move my character a little bit and it will discover new hostiles and attack them. I know there is a timer for this, but there will be too many restarts resulting in a lot less experience.... Quote Share this post Link to post Share on other sites
Shrek_III 5 Report post Posted July 4, 2013 There is already an AHK script for it or use the unofficial GUI of mine - you might have to look in the genereal forum. Quote Share this post Link to post Share on other sites