icecub666 1 Report post Posted April 3, 2020 how to setting bot take simulacrum , my bot not take that Quote Share this post Link to post Share on other sites
remi1234 3 Report post Posted April 3, 2020 hi you haveto edit your pikit and add: [Type] == "Simulacrum Splinter" # [StashItem] == "true" under: ///////////////////////////////////////////////////////////////////////////////////// // // // User's custom rules // // // ///////////////////////////////////////////////////////////////////////////////////// // Add any custom lines here // [Category] == "Flask" && [Quality] == "20" # [SellItem] == "true" /// Glassblower's Bauble farm // [Category] == "Flask" && [Quality] >= "13" # [StashItem] == "true" // 3 Flasks = Glassblower's // [Type] == "Quicksilver Flask" && [Rarity] == "Magic" # [local_flask_movement_speed_+%_while_healing] >= "20" && [StashItem] == "true" // Double MS // [Type] == "Stone Hammer" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Rock Breaker" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Gavel" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Iron Ring" // 7 Rings (any rarity) + Coral/Paua Rare Ring = Rare Ammy like: ///////////////////////////////////////////////////////////////////////////////////// // // // User's custom rules // // // ///////////////////////////////////////////////////////////////////////////////////// // Add any custom lines here // [Category] == "Flask" && [Quality] == "20" # [SellItem] == "true" /// Glassblower's Bauble farm // [Category] == "Flask" && [Quality] >= "13" # [StashItem] == "true" // 3 Flasks = Glassblower's // [Type] == "Quicksilver Flask" && [Rarity] == "Magic" # [local_flask_movement_speed_+%_while_healing] >= "20" && [StashItem] == "true" // Double MS // [Type] == "Stone Hammer" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Rock Breaker" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Gavel" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Iron Ring" // 7 Rings (any rarity) + Coral/Paua Rare Ring = Rare Ammy [Type] == "Simulacrum Splinter" # [StashItem] == "true" personally I add all his: https://www.exiled-bot.net/community/topic/12076-存倉物品202004/?tab=comments#comment-55673 I hope I was able to help you. 1 Quote Share this post Link to post Share on other sites
icecub666 1 Report post Posted April 3, 2020 thank you. You can help me i will bug while i see abyssal will be afk Quote Share this post Link to post Share on other sites
icecub666 1 Report post Posted April 3, 2020 2 hours ago, remi1234 said: hi you haveto edit your pikit and add: [Type] == "Simulacrum Splinter" # [StashItem] == "true" under: ///////////////////////////////////////////////////////////////////////////////////// // // // User's custom rules // // // ///////////////////////////////////////////////////////////////////////////////////// // Add any custom lines here // [Category] == "Flask" && [Quality] == "20" # [SellItem] == "true" /// Glassblower's Bauble farm // [Category] == "Flask" && [Quality] >= "13" # [StashItem] == "true" // 3 Flasks = Glassblower's // [Type] == "Quicksilver Flask" && [Rarity] == "Magic" # [local_flask_movement_speed_+%_while_healing] >= "20" && [StashItem] == "true" // Double MS // [Type] == "Stone Hammer" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Rock Breaker" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Gavel" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Iron Ring" // 7 Rings (any rarity) + Coral/Paua Rare Ring = Rare Ammy like: ///////////////////////////////////////////////////////////////////////////////////// // // // User's custom rules // // // ///////////////////////////////////////////////////////////////////////////////////// // Add any custom lines here // [Category] == "Flask" && [Quality] == "20" # [SellItem] == "true" /// Glassblower's Bauble farm // [Category] == "Flask" && [Quality] >= "13" # [StashItem] == "true" // 3 Flasks = Glassblower's // [Type] == "Quicksilver Flask" && [Rarity] == "Magic" # [local_flask_movement_speed_+%_while_healing] >= "20" && [StashItem] == "true" // Double MS // [Type] == "Stone Hammer" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Rock Breaker" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Gavel" && [Rarity] == "Normal" // Q20 + Map = Chisel // [Type] == "Iron Ring" // 7 Rings (any rarity) + Coral/Paua Rare Ring = Rare Ammy [Type] == "Simulacrum Splinter" # [StashItem] == "true" personally I add all his: https://www.exiled-bot.net/community/topic/12076-存倉物品202004/?tab=comments#comment-55673 I hope I was able to help you. thank you. You can help me i will bug while i see abyssal will be afk Quote Share this post Link to post Share on other sites
remi1234 3 Report post Posted April 4, 2020 14 hours ago, icecub666 said: thank you. You can help me i will bug while i see abyssal will be afk idk sry Quote Share this post Link to post Share on other sites