Outside702 0 Report post Posted March 28, 2020 (edited) Hello, and thanks for reading. I'm having 2 problems. 1: Despite my map settings it continues to run whichever tier it wants to (I want it to run T5-10). 2: In order to remedy the above problem I wanted to set my pickit to only pick up T5 or higher maps (this doesn't work as it still picks up every map. I've linked both my pickit and maps settings, and greatly appreciate any input! Thanks. Quote // Take all maps, or comment out if you want to specify which map rarity to pick up below // [Category] == "Map" # [StashItem] == "true" // [Category] == "Map" && [Rarity] == "Normal" # [StashItem] == "true" // Take all normal maps // [Category] == "Map" && [Rarity] == "Magic" # [StashItem] == "true" // Take all magic maps // [Category] == "Map" && [Rarity] == "Rare" # [StashItem] == "true" // Take all rare maps // [Category] == "Map" && [Rarity] == "Unique" # [StashItem] == "true" // Take all unique maps ... // Tier 1 // [Type] == "Beach Map" # [StashItem] == "true" // [Type] == "Dungeon Map" # [StashItem] == "true" // [Type] == "Graveyard Map" # [StashItem] == "true" // [Type] == "Lookout Map" # [StashItem] == "true" ... // Tier 5 [Type] == "Ancient City Map" # [StashItem] == "true" [Type] == "Barrows Map" # [StashItem] == "true" [Type] == "Channel Map" # [StashItem] == "true" [Type] == "Conservatory Map" # [StashItem] == "true" [Type] == "Haunted Mansion Map" # [StashItem] == "true" [Type] == "Ivory Temple Map" # [StashItem] == "true" [Type] == "Maze Map" # [StashItem] == "true" [Type] == "Spider Lair Map" # [StashItem] == "true" [Type] == "Sulphur Vents Map" # [StashItem] == "true" [Type] == "Toxic Sewer Map" # [StashItem] == "true" This is an excerpt of the pickit. // Map Tier setting [MapTier] >= "5" && [MapTier] <= "10" # [RunMap] == "true" ... // If you want to transmute or alch maps before running them. [Rarity] == "Normal" # [UpgradeToRare] == "true" // [Rarity] == "Normal" # [UpgradeToMagic] == "true" ... ///////////////////////////////////////////////////////////////////////////////////// // // // MAP BASES TO IGNORE // // // ///////////////////////////////////////////////////////////////////////////////////// // Tier 1 // [Type] == "Beach Map" # [IgnoreMap] == "true" // [Type] == "Dungeon Map" # [IgnoreMap] == "true" // [Type] == "Graveyard Map" # [IgnoreMap] == "true" // [Type] == "Lookout Map" # [IgnoreMap] == "true" This is from the map settings, T1-13 ignores are hashed out. default.ipd jpick_forcesell.ipd Edited March 28, 2020 by Outside702 Quote Share this post Link to post Share on other sites
Outside702 0 Report post Posted March 28, 2020 Sorry for the weird double quote formatting, this forum operates differently than ones i"m used to...and i can't edit it out. Quote Share this post Link to post Share on other sites
Laber59 16 Report post Posted March 28, 2020 (edited) Show me your Map tab settings in bot In map.ipd only change this line -----> // Map Tier setting [MapTier] >= "5" && [MapTier] <= "10" # [RunMap] == "true" And maybe some rarity/quality options but those are optional Edited March 28, 2020 by Laber59 Quote Share this post Link to post Share on other sites
Outside702 0 Report post Posted March 28, 2020 3 hours ago, Laber59 said: Show me your Map tab settings in bot In map.ipd only change this line -----> // Map Tier setting [MapTier] >= "5" && [MapTier] <= "10" # [RunMap] == "true" And maybe some rarity/quality options but those are optional Quote Share this post Link to post Share on other sites
Outside702 0 Report post Posted March 28, 2020 For instance I just came back from working and the bot was running blood aqueducts with a stash tab full of maps (which it had been using when I left) For some reason it chooses to stop running them Quote Share this post Link to post Share on other sites
Laber59 16 Report post Posted March 28, 2020 Open client trough bot not icon Check other thread I explained what to do there Quote Share this post Link to post Share on other sites