Jump to content

Search the Community

Showing results for tags 'spell damage'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Exiled bot - The Path of Exile bot !
    • Exiled-bot Team's Releases
    • 需要中文论坛帮助吗?
    • Join us on Slack!!
    • How to donate for Exiled-bot Licenses
  • Introductions
    • Introduce yourself
  • Exiled bot - Public Forums
    • General
    • Exiled Bot Programming
    • Exiled Bot Feature Request
    • Exiled Bot Issues and Bug Report
    • Archives
  • Exiled bot - Guides
    • Guides
  • Path of Exile
    • General
    • User's script for POE and/or Exiled Bot
    • Character builds and strategies & Bot setups
  • Path of Exile - Trade
    • Standard League - Softcore
    • Standard League - Hardcore
    • Harbinger League
    • Hardcore Harbinger League
  • Exiled bot - Chinese forums
    • 中文論壇
  • Exiled bot - French forums
  • Exiled bot - German forums
    • Deutsches Forum
  • Exiled bot - Russian forums
    • Русский форум
  • Exiled Bot - Thai forums
    • Forum français
    • ฟอรั่มภาษาไทย
  • Off Topic
    • Exiled bot - Off topic forums

Product Groups

  • Elite+ & Elite Users
  • EB Lifetime
  • EB Monthly
  • EB Quarterly
  • EB Biannual
  • EB Yearly
  • Misc
  • Test

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 1 result

  1. Would someone double check my code and tell me if it will work and / or how it is wrong?. //The lines below will get you Any (Normal, magic, rare, unique) weapon with Any elemental damage and > or = 90% spell damage. (If you only want Rares add, $$ [Rarity] == "Rare", to each line.) [Category] == "Weapon" # [Elemental_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # [Cold_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # [Fire_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # [Lightning_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # ([Local_Minimum_Added_Cold_Damage] >= "1" && [Local_Maximum_Added_Cold_Damage] >= "1" || [Cold_Damage_+%] >= "1") && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # ([Local_Minimum_Added_Fire_Damage] >= "1" && [Local_Maximum_Added_Fire_Damage] >= "1" || [Fire_Damage_+%] >= "1") && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # ([Local_Minimum_Added_Lightning_Damage] >= "1" && [Local_Maximum_Added_Lightning_Damage] >= "1" || [Lightning_Damage_+%] >= "1") && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # [Local_Minimum_Added_Cold_Damage] >= "1" && [Local_Maximum_Added_Cold_Damage] >= "1" && [Cold_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # [Local_Minimum_Added_Fire_Damage] >= "1" && [Local_Maximum_Added_Fire_Damage] >= "1" && [Fire_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" [Category] == "Weapon" # [Local_Minimum_Added_Lightning_Damage] >= "1" && [Local_Maximum_Added_Lightning_Damage] >= "1" && [Lightning_Damage_+%] >= "1" && [Spell_Damage_+%] >= "90" && [StashItem] == "True" Also check out the easy pickit gui tool: https://exiled-bot.n...ol-easy-pickit/
×
×
  • Create New...