Jump to content

Search the Community

Showing results for tags 'pick it'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Exiled bot - The Path of Exile bot !
    • Exiled-bot Team's Releases
    • 需要中文论坛帮助吗?
    • Join us on Discord!!
    • How to donate for Exiled-bot Licenses
  • Introductions
    • Introduce yourself
  • Exiled bot - Public Forums
    • General
    • Exiled Bot Programming
    • Exiled Bot Feature Request
    • Exiled Bot Issues and Bug Report
    • Archives
  • Exiled bot - Guides
    • Guides
  • Path of Exile
    • General
    • User's script for POE and/or Exiled Bot
    • Character builds and strategies & Bot setups
  • Path of Exile - Trade
    • Standard League - Softcore
    • Standard League - Hardcore
    • Harbinger League
    • Hardcore Harbinger League
  • Exiled bot - Chinese forums
    • 中文論壇
  • Exiled bot - French forums
  • Exiled bot - German forums
    • Deutsches Forum
  • Exiled bot - Russian forums
    • Русский форум
  • Exiled Bot - Thai forums
    • Forum français
    • ฟอรั่มภาษาไทย
  • Off Topic
    • Exiled bot - Off topic forums

Product Groups

  • Elite+ & Elite Users
  • EB Lifetime
  • EB Monthly
  • EB Quarterly
  • EB Biannual
  • EB Yearly
  • Misc
  • Test

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 1 result

  1. PathOfBot

    0.51e pickit syntax bug

    Hey guys, i noticed some weird bug (i guess) regarding a combination of the pickit operators "&&" and "||". If u want an item to have the mods A and B or C you have to write it like this: # (B || C) && A that works fine. but if you use: # A && (B || C) it wont work as intended and the bot will stash any item with one of the mods A or B or B Example: I had the line: [Category] == "Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && ([attack_speed_+%] >= "10" || [attack_minimum_added_physical_damage] >= "5") and the bot stashed gloves with 11% IAS but without any life I tryed [Category] == "Gloves" && [Rarity] == "Rare" # ([attack_speed_+%] >= "10" || [attack_minimum_added_physical_damage] >= "5") && [base_maximum_life] >= "50" and it worked fine. Any ideas or is is really just a bug?
×
×
  • Create New...