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Showing results for tags 'moving loop'.
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1. when the inventory mess will be fixed? ; How many slot remaining need to consider inventory full ?? slots_remaining_number_fullinv=20 even this option not working. i tryed to tune it up, to make bot use tp to town but bot ignoring any changes. Real strange is why the idle timer (this one when u not killing mobs for a while) not working when bot trying to pick item with full inventory? He is already stuck why he not tp and just keep fliping this item till the run_max_time meet or till it crash? This bug is so annoing ive tired asking to fix this. This is so easy just make bot to clean all inventory (except of 2stacks of scrolls or whatever u set to keep) before run new instance it will decrease the numbers of full inventory loop at least for 50% or even more. I reported about this around month ago in Exiled Bot RC Issues and Bug Report Topic and http://exiled-bot.net/community/index.php/topic/729-upcoming-features-please-answer-this-poll/page-5#entry9892 but nothing change... 2. When bot will be able to stop going back and forward between loot/stash and his waypoint? I am not programmer but i cant believe that priority of bot logic in this case so hard to fix. How this loop uppear? Bot killing staff, bot chaining kills and moving till area is clear(even with safe range 190 this happen all the way) but he left loot behind. Ok zone clear bot trying to go back to pick up loot or to open chest, he making few steps and same time he want to go further in to map exploring to next waypoing check. And he we go bot like crazy going back and forward till idle time meet and he tp out - all loot staying on the floor. Recently i almost lose alfa helm this way and god know how many nice things he didnt pick because of that bug. I really hope that devs take two of this issue in top of they priority list. This is really important sorry for my engrish
- 17 replies
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- 2 major issue
- full inventory
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(and 1 more)
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