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  1. some people ask for destroy item script, this is part of my EEB ahk script. 1.- make a directory named ahk (or whatever) in this directory make another directory named "images", save this image there. 2.- in ahk directory make a file named whatever.ahk and copy&paste this script: ;--------------------------------------------------------------------------------------------------------------------; ; DExalt v1 - by jpbot (aka exalt destroyer) ; ; ;--------------------------------------------------------------------------------------------------------------------; ; Functionality: ; In town: Check for keep/destroy screen and press destroy. ; ; ;--------------------------------------------------------------------------------------------------------------------; ;~ #MaxThreadsPerHotkey 2 CoordMode, Pixel, Relative SetWorkingDir %A_ScriptDir% ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;----------------------------------- Each patch check/update this ---------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; _activeSkillInTown := 0x575757 ;pixel color for active skill in town _activeSkillInMap := 0x507BA5 ;pixel color for active skill out of town _activeSkillInMapInactive := 0x374659 ;pixel color for active skill out of town without mana ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; _path_images := "C:\ahk\images" ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;---------------------------------------- !!!!! Stop Here !!!!! ---------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ; ; ;-------------------------------------- !!!!! Internal Variables !!!!! --------------------------------------------; ; ; _inTown := false ; _mapRetry := 0 ;------------------------------------------------------------- ; ; start ; ;------------------------------------------------------------- Loop ; Main { if inTown() checkDestroy() Sleep 500 if inMap() { loop ;in map loop { if inMap() { ;~ if !inBattle() ;~ TrayTip,, not in a battle, 1 ;~ checkQuickFlask() ;~ gemLevel() sleep 10 } else { if _mapRetry > 1 { _mapRetry := 0 break ;not in game } _mapRetry += 1 } ;~ checkStuck() Sleep 500 } ;end in game loop } ;end first pixel search active skill } ;end loop ;------------------------------------------------------------- ; ; Functions ; ;------------------------------------------------------------- ; --check if we are in town !!! inTown() { global PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInTown%, 0, Fast ;check for active skill if !ErrorLevel return true else return false } ; --check if we are in any map !!! inMap() { global PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMap%, 0, Fast ;check for active skill if !ErrorLevel return true PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMapInactive%, 0, Fast ;check for active skill if !ErrorLevel return true return false } ; ; --check for keep/destroy screen???? checkDestroy() { global ImageSearch, Px, Py, 275,290, 550, 370,*100 %_path_images%\destroy.png ;search for keep/destroy screen???? if !ErrorLevel { Click %Px%, %Py% Sleep 200 } Sleep 10 } ; ; ; End:: exitapp 3.- run the script NOTE: Every patch you need manually check and maybe update 3 variables _activeSkillInTown := 0x575757 ;pixel color for active skill in town _activeSkillInMap := 0x507BA5 ;pixel color for active skill out of town _activeSkillInMapInactive := 0x374659 ;pixel color for active skill out of town without mana use this script: #SingleInstance CoordMode, Pixel, Relative SetWorkingDir %A_ScriptDir% ;get pixel color for active skill F3:: Loop { PixelGetColor, color, 655, 582 TrayTip,, %color%, 2 Sleep 1000 } return ;verify pixel color for active skill F4:: _activeSkillInTown := 0x575757 ;pixel color for active skill in town _activeSkillInMap := 0x507BA5 ;pixel color for active skill out of town _activeSkillInMapInactive := 0x374659 ;pixel color for active skill out of town without mana _inTown := 0 Loop ;active skill { if inMap() TrayTip,, In Map, 2 else if inTown() TrayTip,, In Town, 2 else TrayTip,, Checking..., 2 sleep 1000 } ; --check if we are in any map !!! inMap() { global IfWinExist, Path of Exile WinActivate PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMap%, 0, Fast ;check for active skill if !ErrorLevel return true PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMapInactive%, 0, Fast ;check for active skill if !ErrorLevel return true return false } ; --check if we are in town !!! inTown() { global PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInTown%, 0, Fast ;check for active skill if !ErrorLevel return true else return false } return F2:: Send {F12} ;pausing the bot Sleep 250 quitPoEtoLogin() Sleep 2000 Send {F12} ;un pausing the bot Sleep 250 return esc:: msgbox script closed by user exitapp Check my EEB script post for more info about update town check variables
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