Search the Community
Showing results for tags 'boss'.
Found 3 results
-
Hello, I encountered the following situation in several maps now. While fighting the boss in a separate room, the bot after some time stops fighting the boss and searches for an exit. As boss rooms are locked down (Mesa, Villa, Phantasma and such) the bot gets stuck. And even when the boss jumps my bot, the bot will not take up the fight again. Is that a feature to avoid endless fights? If yes, where can I change the duration? Or is it, because my fight takes longer than the Idle-setting in map-tab? I would consider fighting the boss not as "idle"... I run RF/SR with cyclone+LGOH, 7K life atm and missing enchants+essence-item. So yeah, my bot is not the greatest at killing bosses and yes, I could skip them. But why, as they can't kill him, when he fights.
-
As you could read: Version 2.0.4b Divination Cards: Added 8 new Divination Cards. The Divination Cards: The Brittle Emperor, The Gemcutter, Doedre's Madness and The Conduit have been changed so that they drop from either specific Bosses or Strongboxes. The Divination Card: The Brittle Emperor no longer appears in Normal and Cruel difficulties. So the brittle emperor will only drop from Voll, there's no point fullclearing the dried lake I suggest modifying it to a boss farm route, clearing the area until Voll is found, kill him then return to town. LMK what you guys think
-
bot will reset instance after killing the boss of the map ex dried lake volls, sceptre of god dominus, peity(act 3). after killing volls bot will loot 10-20 seconds prioritizing divination card and uniques then relog/portal(depends on user preference) to town then will reset/make new instance. i think this is ideal for farming.