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The bot keeps trying to open the Jun mission
a topic posted guigomeebr in Exiled Bot Issues and Bug Report
when he leaves a map and goes to open a new one, he always tries to open it with a mission from master jun, but there is no mission available. This makes him try several times. -
Good day, folks! With the launch of Betrayal League the Atlas has been completely reconfigured so the old map IPD was out of order and even missing a few maps. I have updated that list and wanted to provide it for those that like a proper and complete program. This is not technically necessary as it only updates the tier orders for maps you wish to ignore or maps you wish to upgrade through the recipe. Copy and paste the following lines into the relevant portion of your map IPD. I will submit this to Alk so that he might include it in the next update. ///////////////////////////////////////////////////////////////////////////////////// // // // MAP BASES TO IGNORE // // // ///////////////////////////////////////////////////////////////////////////////////// // Tier 1 // [Type] == "Atoll Map" # [IgnoreMap] == "true" // [Type] == "Channel Map" # [IgnoreMap] == "true" // [Type] == "Flooded Mine Map" # [IgnoreMap] == "true" // [Type] == "Ramparts Map" # [IgnoreMap] == "true" // Tier 2 // [Type] == "Arid Lake Map" # [IgnoreMap] == "true" // [Type] == "Armoury Map" # [IgnoreMap] == "true" // [Type] == "Dungeon Map" # [IgnoreMap] == "true" // [Type] == "Iceberg Map" # [IgnoreMap] == "true" // [Type] == "Pen Map" # [IgnoreMap] == "true" // [Type] == "Thicket Map" # [IgnoreMap] == "true" // Tier 3 // [Type] == "Bone Crypt Map" # [IgnoreMap] == "true" // [Type] == "Cage Map" # [IgnoreMap] == "true" // [Type] == "Cursed Crypt" # [IgnoreMap] == "true" // [Type] == "Desert Map" # [IgnoreMap] == "true" // [Type] == "Excavation Map" # [IgnoreMap] == "true" // [Type] == "Fungal Hollow Map" # [IgnoreMap] == "true" // [Type] == "Graveyard Map" # [IgnoreMap] == "true" // [Type] == "Grotto Map" # [IgnoreMap] == "true" // [Type] == "Peninsula Map" # [IgnoreMap] == "true" // [Type] == "Shipyard Map" # [IgnoreMap] == "true" // Tier 4 // [Type] == "Barrows Map" # [IgnoreMap] == "true" // [Type] == "Beach Map" # [IgnoreMap] == "true" // [Type] == "Courtyard Map" # [IgnoreMap] == "true" // [Type] == "Crater Map" # [IgnoreMap] == "true" // [Type] == "Glacier Map" # [IgnoreMap] == "true" // [Type] == "Lighthouse Map" # [IgnoreMap] == "true" // [Type] == "Lookout Map" # [IgnoreMap] == "true" // [Type] == "Marshes Map" # [IgnoreMap] == "true" // [Type] == "Spider Lair Map" # [IgnoreMap] == "true" // [Type] == "Strand Map" # [IgnoreMap] == "true" // Tier 5 // [Type] == "Alleyways Map" # [IgnoreMap] == "true" // [Type] == "City Square Map" # [IgnoreMap] == "true" // [Type] == "Gardens Map" # [IgnoreMap] == "true" // [Type] == "Jungle Valley Map" # [IgnoreMap] == "true" // [Type] == "Mausoleum Map" # [IgnoreMap] == "true" // [Type] == "Maze Map" # [IgnoreMap] == "true" // [Type] == "Port Map" # [IgnoreMap] == "true" // [Type] == "Residence Map" # [IgnoreMap] == "true" // [Type] == "Underground Sea Map" # [IgnoreMap] == "true" // [Type] == "Vaal Pyramid Map" # [IgnoreMap] == "true" // Tier 6 // [Type] == "Academy Map" # [IgnoreMap] == "true" // [Type] == "Ashen Wood Map" # [IgnoreMap] == "true" // [Type] == "Canyon Map" # [IgnoreMap] == "true" // [Type] == "Fields Map" # [IgnoreMap] == "true" // [Type] == "Haunted Mansion Map" # [IgnoreMap] == "true" // [Type] == "Phantasmagoria Map" # [IgnoreMap] == "true" // [Type] == "Precinct Map" # [IgnoreMap] == "true" // [Type] == "Sulphur Vents Map" # [IgnoreMap] == "true" // [Type] == "Temple Map" # [IgnoreMap] == "true" // [Type] == "Volcano Map" # [IgnoreMap] == "true" // [Type] == "Wharf Map" # [IgnoreMap] == "true" // [Type] == "Shaped Atoll Map" # [IgnoreMap] == "true" // [Type] == "Shaped Channel Map" # [IgnoreMap] == "true" // [Type] == "Shaped Flooded Mine Map" # [IgnoreMap] == "true" // [Type] == "Shaped Ramparts Map" # [IgnoreMap] == "true" // Tier 7 // [Type] == "Arcade Map" # [IgnoreMap] == "true" // [Type] == "Bazaar Map" # [IgnoreMap] == "true" // [Type] == "Cells Map" # [IgnoreMap] == "true" // [Type] == "Conservatory Map" # [IgnoreMap] == "true" // [Type] == "Dunes Map" # [IgnoreMap] == "true" // [Type] == "Geode Map" # [IgnoreMap] == "true" // [Type] == "Ghetto Map" # [IgnoreMap] == "true" // [Type] == "Lava Chamber Map" # [IgnoreMap] == "true" // [Type] == "Primordial Pool Map" # [IgnoreMap] == "true" // [Type] == "Toxic Sewer Map" # [IgnoreMap] == "true" // [Type] == "Underground River Map" # [IgnoreMap] == "true" // [Type] == "Shaped Arid Lake Map" # [IgnoreMap] == "true" // [Type] == "Shaped Armoury Map" # [IgnoreMap] == "true" // [Type] == "Shaped Dungeon Map" # [IgnoreMap] == "true" // [Type] == "Shaped Iceberg Map" # [IgnoreMap] == "true" // [Type] == "Shaped Pen Map" # [IgnoreMap] == "true" // [Type] == "Shaped Thicket Map" # [IgnoreMap] == "true" // Tier 8 // [Type] == "Arachnid Nest Map" # [IgnoreMap] == "true" // [Type] == "Infested Valley Map" # [IgnoreMap] == "true" // [Type] == "Laboratory Map" # [IgnoreMap] == "true" // [Type] == "Mineral Pools Map" # [IgnoreMap] == "true" // [Type] == "Mud Geyser Map" # [IgnoreMap] == "true" // [Type] == "Orchard Map" # [IgnoreMap] == "true" // [Type] == "Overgrown Ruin Map" # [IgnoreMap] == "true" // [Type] == "Promenade Map" # [IgnoreMap] == "true" // [Type] == "Sepulchre Map" # [IgnoreMap] == "true" // [Type] == "Shore Map" # [IgnoreMap] == "true" // [Type] == "Wasteland Map" # [IgnoreMap] == "true" // [Type] == "Shaped Bone Crypt Map" # [IgnoreMap] == "true" // [Type] == "Shaped Cage Map" # [IgnoreMap] == "true" // [Type] == "Shaped Cursed Crypt" # [IgnoreMap] == "true" // [Type] == "Shaped Desert Map" # [IgnoreMap] == "true" // [Type] == "Shaped Excavation Map" # [IgnoreMap] == "true" // [Type] == "Shaped Fungal Hollow Map" # [IgnoreMap] == "true" // [Type] == "Shaped Graveyard Map" # [IgnoreMap] == "true" // [Type] == "Shaped Grotto Map" # [IgnoreMap] == "true" // [Type] == "Shaped Peninsula Map" # [IgnoreMap] == "true" // [Type] == "Shaped Shipyard Map" # [IgnoreMap] == "true" // Tier 9 // [Type] == "Ancient City Map" # [IgnoreMap] == "true" // [Type] == "Arena Map" # [IgnoreMap] == "true" // [Type] == "Cemetery Map" # [IgnoreMap] == "true" // [Type] == "Moon Temple Map" # [IgnoreMap] == "true" // [Type] == "Museum Map" # [IgnoreMap] == "true" // [Type] == "Relic Chambers Map" # [IgnoreMap] == "true" // [Type] == "Scriptorium Map" # [IgnoreMap] == "true" // [Type] == "Tropical Island Map" # [IgnoreMap] == "true" // [Type] == "Vault Map" # [IgnoreMap] == "true" // [Type] == "Waste Pool Map" # [IgnoreMap] == "true" // [Type] == "Waterways Map" # [IgnoreMap] == "true" // [Type] == "Shaped Barrows Map" # [IgnoreMap] == "true" // [Type] == "Shaped Beach Map" # [IgnoreMap] == "true" // [Type] == "Shaped Courtyard Map" # [IgnoreMap] == "true" // [Type] == "Shaped Crater Map" # [IgnoreMap] == "true" // [Type] == "Shaped Glacier Map" # [IgnoreMap] == "true" // [Type] == "Shaped Lighthouse Map" # [IgnoreMap] == "true" // [Type] == "Shaped Lookout Map" # [IgnoreMap] == "true" // [Type] == "Shaped Marshes Map" # [IgnoreMap] == "true" // [Type] == "Shaped Spider Lair Map" # [IgnoreMap] == "true" // [Type] == "Shaped Strand Map" # [IgnoreMap] == "true" // Tier 10 // [Type] == "Belfry Map" # [IgnoreMap] == "true" // [Type] == "Coral Ruins Map" # [IgnoreMap] == "true" // [Type] == "Coves Map" # [IgnoreMap] == "true" // [Type] == "Estuary Map" # [IgnoreMap] == "true" // [Type] == "Leyline Map" # [IgnoreMap] == "true" // [Type] == "Pier Map" # [IgnoreMap] == "true" // [Type] == "Pit Map" # [IgnoreMap] == "true" // [Type] == "Plateau Map" # [IgnoreMap] == "true" // [Type] == "Plaza Map" # [IgnoreMap] == "true" // [Type] == "Spider Forest Map" # [IgnoreMap] == "true" // [Type] == "Shaped Alleyways Map" # [IgnoreMap] == "true" // [Type] == "Shaped City Square Map" # [IgnoreMap] == "true" // [Type] == "Shaped Gardens Map" # [IgnoreMap] == "true" // [Type] == "Shaped Jungle Valley Map" # [IgnoreMap] == "true" // [Type] == "Shaped Mausoleum Map" # [IgnoreMap] == "true" // [Type] == "Shaped Maze Map" # [IgnoreMap] == "true" // [Type] == "Shaped Port Map" # [IgnoreMap] == "true" // [Type] == "Shaped Residence Map" # [IgnoreMap] == "true" // [Type] == "Shaped Underground Sea Map" # [IgnoreMap] == "true" // [Type] == "Shaped Vaal Pyramid Map" # [IgnoreMap] == "true" // Tier 11 // [Type] == "Arachnid Tomb Map" # [IgnoreMap] == "true" // [Type] == "Bog Map" # [IgnoreMap] == "true" // [Type] == "Burial Chambers Map" # [IgnoreMap] == "true" // [Type] == "Chateau Map" # [IgnoreMap] == "true" // [Type] == "Crystal Ore Map" # [IgnoreMap] == "true" // [Type] == "Factory Map" # [IgnoreMap] == "true" // [Type] == "Lair Map" # [IgnoreMap] == "true" // [Type] == "Mesa Map" # [IgnoreMap] == "true" // [Type] == "Park Map" # [IgnoreMap] == "true" // [Type] == "Siege Map" # [IgnoreMap] == "true" // [Type] == "Shaped Academy Map" # [IgnoreMap] == "true" // [Type] == "Shaped Ashen Wood Map" # [IgnoreMap] == "true" // [Type] == "Shaped Canyon Map" # [IgnoreMap] == "true" // [Type] == "Shaped Fields Map" # [IgnoreMap] == "true" // [Type] == "Shaped Haunted Mansion Map" # [IgnoreMap] == "true" // [Type] == "Shaped Phantasmagoria Map" # [IgnoreMap] == "true" // [Type] == "Shaped Precinct Map" # [IgnoreMap] == "true" // [Type] == "Shaped Sulphur Vents Map" # [IgnoreMap] == "true" // [Type] == "Shaped Temple Map" # [IgnoreMap] == "true" // [Type] == "Shaped Volcano Map" # [IgnoreMap] == "true" // [Type] == "Shaped Wharf Map" # [IgnoreMap] == "true" // Tier 12 // [Type] == "Arsenal Map" # [IgnoreMap] == "true" // [Type] == "Castle Ruins Map" # [IgnoreMap] == "true" // [Type] == "Colonnade Map" # [IgnoreMap] == "true" // [Type] == "Defiled Cathedral Map" # [IgnoreMap] == "true" // [Type] == "Ivory Temple Map" # [IgnoreMap] == "true" // [Type] == "Malformation Map" # [IgnoreMap] == "true" // [Type] == "Necropolis Map" # [IgnoreMap] == "true" // [Type] == "Overgrown Shrine Map" # [IgnoreMap] == "true" // [Type] == "Villa Map" # [IgnoreMap] == "true" // [Type] == "Shaped Arcade Map" # [IgnoreMap] == "true" // [Type] == "Shaped Bazaar Map" # [IgnoreMap] == "true" // [Type] == "Shaped Cells Map" # [IgnoreMap] == "true" // [Type] == "Shaped Conservatory Map" # [IgnoreMap] == "true" // [Type] == "Shaped Dunes Map" # [IgnoreMap] == "true" // [Type] == "Shaped Geode Map" # [IgnoreMap] == "true" // [Type] == "Shaped Ghetto Map" # [IgnoreMap] == "true" // [Type] == "Shaped Lava Chamber Map" # [IgnoreMap] == "true" // [Type] == "Shaped Primordial Pool Map" # [IgnoreMap] == "true" // [Type] == "Shaped Toxic Sewer Map" # [IgnoreMap] == "true" // [Type] == "Shaped Underground River Map" # [IgnoreMap] == "true" // Tier 13 // [Type] == "Acid Caverns Map" # [IgnoreMap] == "true" // [Type] == "Caldera Map" # [IgnoreMap] == "true" // [Type] == "Colosseum Map" # [IgnoreMap] == "true" // [Type] == "Core Map" # [IgnoreMap] == "true" // [Type] == "Crimson Temple Map" # [IgnoreMap] == "true" // [Type] == "Dig Map" # [IgnoreMap] == "true" // [Type] == "Racecourse Map" # [IgnoreMap] == "true" // [Type] == "Reef Map" # [IgnoreMap] == "true" // [Type] == "Shrine Map" # [IgnoreMap] == "true" // [Type] == "Shaped Arachnid Nest Map" # [IgnoreMap] == "true" // [Type] == "Shaped Infested Valley Map" # [IgnoreMap] == "true" // [Type] == "Shaped Laboratory Map" # [IgnoreMap] == "true" // [Type] == "Shaped Mineral Pools Map" # [IgnoreMap] == "true" // [Type] == "Shaped Mud Geyser Map" # [IgnoreMap] == "true" // [Type] == "Shaped Orchard Map" # [IgnoreMap] == "true" // [Type] == "Shaped Overgrown Ruin Map" # [IgnoreMap] == "true" // [Type] == "Shaped Promenade Map" # [IgnoreMap] == "true" // [Type] == "Shaped Sepulchre Map" # [IgnoreMap] == "true" // [Type] == "Shaped Shore Map" # [IgnoreMap] == "true" // [Type] == "Shaped Wasteland Map" # [IgnoreMap] == "true" // Tier 14 // [Type] == "Basilica Map" # [IgnoreMap] == "true" // [Type] == "Carcass Map" # [IgnoreMap] == "true" // [Type] == "Courthouse Map" # [IgnoreMap] == "true" // [Type] == "Dark Forest Map" # [IgnoreMap] == "true" // [Type] == "Palace Map" # [IgnoreMap] == "true" // [Type] == "Sunken City Map" # [IgnoreMap] == "true" // [Type] == "Terrace Map" # [IgnoreMap] == "true" // [Type] == "Shaped Ancient City Map" # [IgnoreMap] == "true" // [Type] == "Shaped Arena Map" # [IgnoreMap] == "true" // [Type] == "Shaped Cemetery Map" # [IgnoreMap] == "true" // [Type] == "Shaped Moon Temple Map" # [IgnoreMap] == "true" // [Type] == "Shaped Museum Map" # [IgnoreMap] == "true" // [Type] == "Shaped Relic Chambers Map" # [IgnoreMap] == "true" // [Type] == "Shaped Scriptorium Map" # [IgnoreMap] == "true" // [Type] == "Shaped Tropical Island Map" # [IgnoreMap] == "true" // [Type] == "Shaped Vault Map" # [IgnoreMap] == "true" // [Type] == "Shaped Waste Pool Map" # [IgnoreMap] == "true" // [Type] == "Shaped Waterways Map" # [IgnoreMap] == "true" // Tier 15 // [Type] == "Desert Spring Map" # [IgnoreMap] == "true" // [Type] == "Lava Lake Map" # [IgnoreMap] == "true" // [Type] == "Primordial Blocks Map" # [IgnoreMap] == "true" // [Type] == "Summit Map" # [IgnoreMap] == "true" // [Type] == "Tower Map" # [IgnoreMap] == "true" // [Type] == "Shaped Belfry Map" # [IgnoreMap] == "true" // [Type] == "Shaped Coral Ruins Map" # [IgnoreMap] == "true" // [Type] == "Shaped Coves Map" # [IgnoreMap] == "true" // [Type] == "Shaped Estuary Map" # [IgnoreMap] == "true" // [Type] == "Shaped Leyline Map" # [IgnoreMap] == "true" // [Type] == "Shaped Pier Map" # [IgnoreMap] == "true" // [Type] == "Shaped Pit Map" # [IgnoreMap] == "true" // [Type] == "Shaped Plateau Map" # [IgnoreMap] == "true" // [Type] == "Shaped Plaza Map" # [IgnoreMap] == "true" // [Type] == "Shaped Spider Forest Map" # [IgnoreMap] == "true" // Tier 16 // [Type] == "Forge of the Phoenix Map" # [IgnoreMap] == "true" // [Type] == "Lair of the Hydra Map" # [IgnoreMap] == "true" // [Type] == "Maze of the Minotaur Map" # [IgnoreMap] == "true" // [Type] == "Pit of the Chimera Map" # [IgnoreMap] == "true" // [Type] == "Vaal Temple Map" # [IgnoreMap] == "true" // Unique Maps by Name // [Type] == "Dunes Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Pillars of Arun // [Type] == "Vaal Pyramid Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Vaults of Atziri // [Type] == "Graveyard Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Hallowed Ground // [Type] == "Strand Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Whakawairua Tuahu // [Type] == "Catacomb Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Olmec's Sanctum // [Type] == "Mountain Ledge Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Maelström of Chaos // [Type] == "Crypt Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // The Coward's Trial // [Type] == "Museum Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // The Putrid Cloister // [Type] == "Overgrown Shrine Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Acton's Nightmare // [Type] == "Promenade Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Hall of Grandmasters // [Type] == "Reef Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Mao Kun // [Type] == "Temple Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Poorjoy's Asylum // [Type] == "Courtyard Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // The Vinktar's Square // [Type] == "Underground Sea Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Caer Blaidd, Wolfpack's Den // [Type] == "Chateau Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // The Perandus Manor // [Type] == "Torture Chamber Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Oba's Cursed Trove // [Type] == "Necropolis Map" && [Rarity] == "Unique" # [IgnoreMap] == "true" // Death and Taxes ///////////////////////////////////////////////////////////////////////////////////// // // // MAP UPGRADE TIER // // // ///////////////////////////////////////////////////////////////////////////////////// // Select which map base you want to upgrade map tier with - Use of 3 of same base type to produce map 1 tier higher. // Tier 1 // [Type] == "Atoll Map" # [UpgradeMapTier] == "true" // [Type] == "Channel Map" # [UpgradeMapTier] == "true" // [Type] == "Flooded Mine Map" # [UpgradeMapTier] == "true" // [Type] == "Ramparts Map" # [UpgradeMapTier] == "true" // Tier 2 // [Type] == "Arid Lake Map" # [UpgradeMapTier] == "true" // [Type] == "Armoury Map" # [UpgradeMapTier] == "true" // [Type] == "Dungeon Map" # [UpgradeMapTier] == "true" // [Type] == "Iceberg Map" # [UpgradeMapTier] == "true" // [Type] == "Pen Map" # [UpgradeMapTier] == "true" // [Type] == "Thicket Map" # [UpgradeMapTier] == "true" // Tier 3 // [Type] == "Bone Crypt Map" # [UpgradeMapTier] == "true" // [Type] == "Cage Map" # [UpgradeMapTier] == "true" // [Type] == "Cursed Crypt" # [UpgradeMapTier] == "true" // [Type] == "Desert Map" # [UpgradeMapTier] == "true" // [Type] == "Excavation Map" # [UpgradeMapTier] == "true" // [Type] == "Fungal Hollow Map" # [UpgradeMapTier] == "true" // [Type] == "Graveyard Map" # [UpgradeMapTier] == "true" // [Type] == "Grotto Map" # [UpgradeMapTier] == "true" // [Type] == "Peninsula Map" # [UpgradeMapTier] == "true" // [Type] == "Shipyard Map" # [UpgradeMapTier] == "true" // Tier 4 // [Type] == "Barrows Map" # [UpgradeMapTier] == "true" // [Type] == "Beach Map" # [UpgradeMapTier] == "true" // [Type] == "Courtyard Map" # [UpgradeMapTier] == "true" // [Type] == "Crater Map" # [UpgradeMapTier] == "true" // [Type] == "Glacier Map" # [UpgradeMapTier] == "true" // [Type] == "Lighthouse Map" # [UpgradeMapTier] == "true" // [Type] == "Lookout Map" # [UpgradeMapTier] == "true" // [Type] == "Marshes Map" # [UpgradeMapTier] == "true" // [Type] == "Spider Lair Map" # [UpgradeMapTier] == "true" // [Type] == "Strand Map" # [UpgradeMapTier] == "true" // Tier 5 // [Type] == "Alleyways Map" # [UpgradeMapTier] == "true" // [Type] == "City Square Map" # [UpgradeMapTier] == "true" // [Type] == "Gardens Map" # [UpgradeMapTier] == "true" // [Type] == "Jungle Valley Map" # [UpgradeMapTier] == "true" // [Type] == "Mausoleum Map" # [UpgradeMapTier] == "true" // [Type] == "Maze Map" # [UpgradeMapTier] == "true" // [Type] == "Port Map" # [UpgradeMapTier] == "true" // [Type] == "Residence Map" # [UpgradeMapTier] == "true" // [Type] == "Underground Sea Map" # [UpgradeMapTier] == "true" // [Type] == "Vaal Pyramid Map" # [UpgradeMapTier] == "true" // Tier 6 // [Type] == "Academy Map" # [UpgradeMapTier] == "true" // [Type] == "Ashen Wood Map" # [UpgradeMapTier] == "true" // [Type] == "Canyon Map" # [UpgradeMapTier] == "true" // [Type] == "Fields Map" # [UpgradeMapTier] == "true" // [Type] == "Haunted Mansion Map" # [UpgradeMapTier] == "true" // [Type] == "Phantasmagoria Map" # [UpgradeMapTier] == "true" // [Type] == "Precinct Map" # [UpgradeMapTier] == "true" // [Type] == "Sulphur Vents Map" # [UpgradeMapTier] == "true" // [Type] == "Temple Map" # [UpgradeMapTier] == "true" // [Type] == "Volcano Map" # [UpgradeMapTier] == "true" // [Type] == "Wharf Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Atoll Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Channel Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Flooded Mine Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Ramparts Map" # [UpgradeMapTier] == "true" // Tier 7 // [Type] == "Arcade Map" # [UpgradeMapTier] == "true" // [Type] == "Bazaar Map" # [UpgradeMapTier] == "true" // [Type] == "Cells Map" # [UpgradeMapTier] == "true" // [Type] == "Conservatory Map" # [UpgradeMapTier] == "true" // [Type] == "Dunes Map" # [UpgradeMapTier] == "true" // [Type] == "Geode Map" # [UpgradeMapTier] == "true" // [Type] == "Ghetto Map" # [UpgradeMapTier] == "true" // [Type] == "Lava Chamber Map" # [UpgradeMapTier] == "true" // [Type] == "Primordial Pool Map" # [UpgradeMapTier] == "true" // [Type] == "Toxic Sewer Map" # [UpgradeMapTier] == "true" // [Type] == "Underground River Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Arid Lake Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Armoury Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Dungeon Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Iceberg Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Pen Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Thicket Map" # [UpgradeMapTier] == "true" // Tier 8 // [Type] == "Arachnid Nest Map" # [UpgradeMapTier] == "true" // [Type] == "Infested Valley Map" # [UpgradeMapTier] == "true" // [Type] == "Laboratory Map" # [UpgradeMapTier] == "true" // [Type] == "Mineral Pools Map" # [UpgradeMapTier] == "true" // [Type] == "Mud Geyser Map" # [UpgradeMapTier] == "true" // [Type] == "Orchard Map" # [UpgradeMapTier] == "true" // [Type] == "Overgrown Ruin Map" # [UpgradeMapTier] == "true" // [Type] == "Promenade Map" # [UpgradeMapTier] == "true" // [Type] == "Sepulchre Map" # [UpgradeMapTier] == "true" // [Type] == "Shore Map" # [UpgradeMapTier] == "true" // [Type] == "Wasteland Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Bone Crypt Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Cage Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Cursed Crypt" # [UpgradeMapTier] == "true" // [Type] == "Shaped Desert Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Excavation Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Fungal Hollow Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Graveyard Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Grotto Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Peninsula Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Shipyard Map" # [UpgradeMapTier] == "true" // Tier 9 // [Type] == "Ancient City Map" # [UpgradeMapTier] == "true" // [Type] == "Arena Map" # [UpgradeMapTier] == "true" // [Type] == "Cemetery Map" # [UpgradeMapTier] == "true" // [Type] == "Moon Temple Map" # [UpgradeMapTier] == "true" // [Type] == "Museum Map" # [UpgradeMapTier] == "true" // [Type] == "Relic Chambers Map" # [UpgradeMapTier] == "true" // [Type] == "Scriptorium Map" # [UpgradeMapTier] == "true" // [Type] == "Tropical Island Map" # [UpgradeMapTier] == "true" // [Type] == "Vault Map" # [UpgradeMapTier] == "true" // [Type] == "Waste Pool Map" # [UpgradeMapTier] == "true" // [Type] == "Waterways Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Barrows Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Beach Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Courtyard Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Crater Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Glacier Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Lighthouse Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Lookout Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Marshes Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Spider Lair Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Strand Map" # [UpgradeMapTier] == "true" // Tier 10 // [Type] == "Belfry Map" # [UpgradeMapTier] == "true" // [Type] == "Coral Ruins Map" # [UpgradeMapTier] == "true" // [Type] == "Coves Map" # [UpgradeMapTier] == "true" // [Type] == "Estuary Map" # [UpgradeMapTier] == "true" // [Type] == "Leyline Map" # [UpgradeMapTier] == "true" // [Type] == "Pier Map" # [UpgradeMapTier] == "true" // [Type] == "Pit Map" # [UpgradeMapTier] == "true" // [Type] == "Plateau Map" # [UpgradeMapTier] == "true" // [Type] == "Plaza Map" # [UpgradeMapTier] == "true" // [Type] == "Spider Forest Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Alleyways Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped City Square Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Gardens Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Jungle Valley Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Mausoleum Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Maze Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Port Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Residence Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Underground Sea Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Vaal Pyramid Map" # [UpgradeMapTier] == "true" // Tier 11 // [Type] == "Arachnid Tomb Map" # [UpgradeMapTier] == "true" // [Type] == "Bog Map" # [UpgradeMapTier] == "true" // [Type] == "Burial Chambers Map" # [UpgradeMapTier] == "true" // [Type] == "Chateau Map" # [UpgradeMapTier] == "true" // [Type] == "Crystal Ore Map" # [UpgradeMapTier] == "true" // [Type] == "Factory Map" # [UpgradeMapTier] == "true" // [Type] == "Lair Map" # [UpgradeMapTier] == "true" // [Type] == "Mesa Map" # [UpgradeMapTier] == "true" // [Type] == "Park Map" # [UpgradeMapTier] == "true" // [Type] == "Siege Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Academy Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Ashen Wood Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Canyon Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Fields Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Haunted Mansion Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Phantasmagoria Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Precinct Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Sulphur Vents Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Temple Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Volcano Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Wharf Map" # [UpgradeMapTier] == "true" // Tier 12 // [Type] == "Arsenal Map" # [UpgradeMapTier] == "true" // [Type] == "Castle Ruins Map" # [UpgradeMapTier] == "true" // [Type] == "Colonnade Map" # [UpgradeMapTier] == "true" // [Type] == "Defiled Cathedral Map" # [UpgradeMapTier] == "true" // [Type] == "Ivory Temple Map" # [UpgradeMapTier] == "true" // [Type] == "Malformation Map" # [UpgradeMapTier] == "true" // [Type] == "Necropolis Map" # [UpgradeMapTier] == "true" // [Type] == "Overgrown Shrine Map" # [UpgradeMapTier] == "true" // [Type] == "Villa Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Arcade Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Bazaar Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Cells Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Conservatory Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Dunes Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Geode Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Ghetto Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Lava Chamber Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Primordial Pool Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Toxic Sewer Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Underground River Map" # [UpgradeMapTier] == "true" // Tier 13 // [Type] == "Acid Caverns Map" # [UpgradeMapTier] == "true" // [Type] == "Caldera Map" # [UpgradeMapTier] == "true" // [Type] == "Colosseum Map" # [UpgradeMapTier] == "true" // [Type] == "Core Map" # [UpgradeMapTier] == "true" // [Type] == "Crimson Temple Map" # [UpgradeMapTier] == "true" // [Type] == "Dig Map" # [UpgradeMapTier] == "true" // [Type] == "Racecourse Map" # [UpgradeMapTier] == "true" // [Type] == "Reef Map" # [UpgradeMapTier] == "true" // [Type] == "Shrine Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Arachnid Nest Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Infested Valley Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Laboratory Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Mineral Pools Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Mud Geyser Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Orchard Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Overgrown Ruin Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Promenade Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Sepulchre Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Shore Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Wasteland Map" # [UpgradeMapTier] == "true" // Tier 14 // [Type] == "Basilica Map" # [UpgradeMapTier] == "true" // [Type] == "Carcass Map" # [UpgradeMapTier] == "true" // [Type] == "Courthouse Map" # [UpgradeMapTier] == "true" // [Type] == "Dark Forest Map" # [UpgradeMapTier] == "true" // [Type] == "Palace Map" # [UpgradeMapTier] == "true" // [Type] == "Sunken City Map" # [UpgradeMapTier] == "true" // [Type] == "Terrace Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Ancient City Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Arena Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Cemetery Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Moon Temple Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Museum Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Relic Chambers Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Scriptorium Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Tropical Island Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Vault Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Waste Pool Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Waterways Map" # [UpgradeMapTier] == "true" // Tier 15 // [Type] == "Desert Spring Map" # [UpgradeMapTier] == "true" // [Type] == "Lava Lake Map" # [UpgradeMapTier] == "true" // [Type] == "Primordial Blocks Map" # [UpgradeMapTier] == "true" // [Type] == "Summit Map" # [UpgradeMapTier] == "true" // [Type] == "Tower Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Belfry Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Coral Ruins Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Coves Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Estuary Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Leyline Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Pier Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Pit Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Plateau Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Plaza Map" # [UpgradeMapTier] == "true" // [Type] == "Shaped Spider Forest Map" # [UpgradeMapTier] == "true" // Tier 16 // [Type] == "Forge of the Phoenix Map" # [UpgradeMapTier] == "true" // [Type] == "Lair of the Hydra Map" # [UpgradeMapTier] == "true" // [Type] == "Maze of the Minotaur Map" # [UpgradeMapTier] == "true" // [Type] == "Pit of the Chimera Map" # [UpgradeMapTier] == "true" // [Type] == "Vaal Temple Map" # [UpgradeMapTier] == "true"
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Currently the only way to go on atlas progression it to edit each commented line manually. It would be nice if the bot could recognize that there are open spots on the atlas. I ran the bot for several days on a new account and it only did about 5 different maps the whole time. This is with pretty much all maps enabled. Regards and constructive criticism appreciated
- 7 replies
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- Atlas
- Progression
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