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serj

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Posts posted by serj


  1. Hi all

     

    Here is the bug i see since i use bot 0.2i

     

    In fact, the bug appear only after the first start of bot and when the bot finished the first map ...

     

    Bot explore all map and kill boss

    then  open a tp , ID item , sell it if needed (or stash it) ,  take a new map , go to laboratory

     

    => then he try to put map on the device, but nothing happend. .. map is "freeze" on my inventory .. bot can't take it (me too .. after "pause- F12" the bot)

     

    I need to push "ctrl" Key to enable the use and take the map .

     

     

    /edit :

     

    Another problem,

     

    Sometime , bot stop walking on the map and the "windows touch" , in my vmware is press every 3 sec.

    Result: i need to stop the bot and run it again .. but after a cupple of time .. same pbl again

     

     

    === French ===

    Grosso modo, apres avoir démarré le bot (premier lancement) celui ci prend la map correctement et est capable de lancer la partie dans le laboratoire.

    Mais la partie fini et apres voir vendu, stocker , celui prend une nouvelle map, direction le laboratoire et là ,  plus rien , ou plutôt si , le bot essaye de prendre la carte mais celle ci semble figée, gelée dans l'inventaire.

    Il me faut appuyer sur la touche "ctrl" pour débloquer (je ne sais pas quoi) mais cela permet de reprendre la main et le bot peut dès lors sélectionner la map et l'utiliser.

     

     

    Pour le moment je n'ai constaté que celui là ..

     

    /edit :

     

    Durant le run, je constate que le bot s'arrete (tout du moins il est face a un mur) et je constate que la touche windows (dans ma vmware) est activé toute les 2-3 sec ... résultat : le bot ne fait plus rien et le menu windows s'affiche furtivement toutes les 2-3 sec ..

    Balo j'ai envie de dire


  2. it's the result of the dump.log (of u'r inventory) with the bot

     

    U can have it by :

     

    run the bot (start)

    Stop it (F12)

    Push F7  (F7)

    Then u have the file : dump.log

     

    Like this :

     

    [dump] -> Inventory
    [dump] -> Containing 1 items
    [dump] -> Items :
    [dump] -> Item Imprint
    [dump] -> Short name : Colonnade Map
    [dump] -> Type : Metadata/Items/Maps/MapTier6_5
    [dump] -> Category : 16
    [dump] -> Item Level : 0
    [dump] -> Local Armor : 0
    [dump] -> Computed Armor : 0.000000
    [dump] -> Local Evasion : 0
    [dump] -> Computed Evasion : 0.000000
    [dump] -> Local Energy Shield : 0
    [dump] -> Computed Energy Shield : 0.000000
    [dump] -> Rarity : 1
    [dump] -> Quality : 0
    [dump] -> Stack : 1
    [dump] -> Sockets :
    [dump] -> Max linked sockets : 0

    [dump] -> Item unid
    [dump] -> MODS
    [dump] -> Mod index : 1032, Value : -19
    [dump] -> Mod index : 1061, Value : 30
    [dump] -> Mod index : 1220, Value : 61
    [dump] -> Mod index : 1221, Value : 60
    [dump] ->
    Elemental Resistance Score : 0
    [dump] -> DPS : 0.000000
    [dump] -> Physical DPS : 0.000000
    [dump] -> Elemental DPS : 0.000000
    [dump] ->

     

     

     

     

     

     

     

     

     

     

    • Upvote 1

  3. u can use mine setting for , but adapt it for u bot .

    Work fine for me..

     

     

     

    //rogue Exile (ignore map)
    [2302] > "0" && [Rarity] == "Rare" # [ignoreMap] == "true"

    // two boss map (reroll map)
    [1004] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"


    //no life or Mana
    [1025] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"
    // Blood magic
    [1029] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"
    //[map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"


    //reflection de x% phys damage
    [1017] >= "1" && [Rarity] == "Rare" # [RerollMods] == "true"

    //reflection de x% elem damage
    //[1018] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"

     

    //Map qualité : here u can set how is the minus of qality map u want to run, else reroll
    [1061] <= "38" && [Rarity] == "Rare" # [RerollMods] == "true"
     


  4. For a while I used the function reroll a map if the mod does not suit me.
    However, sometimes the map that I did get a small% of item more.
    Ex: "Area Yields 11% more item"

     

    And I do not use chisels because I have too little.

    Is it possible to have a map of reroll if the percentage of a map item is less than x% (set value)

     

    something like that :

    [map_item_aera_yields+%] < "25" && [Rarity] == "Magic" # [RerollMods] == "true"

     

    So i will only run map with 26% of more item

     

    thx

     


  5. try it, this is my map.ipd

     

    Works well

     

     

    [map_monsters_reflect_%_physical_damage] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"
    [map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"
    [map_player_no_regeneration] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"
    [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Rare" # [ignoreMap] == "true"
    [no_mana_regeneration] == "true" && [Rarity] == "Rare" # [ignoreMap] == "true"
    [no_life_regeneration] == "true"&& [Rarity] == "Rare" # [ignoreMap] == "true"
    [map_player_has_level_X_temporal_chains] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"
    [map_spawn_two_bosses] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true"

    //rogue Exile
    [2304] > "0" && [Rarity] == "Rare" # [ignoreMap] == "true"




    [map_monsters_reflect_%_physical_damage] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
    [map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
    [map_player_no_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
    [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [RerollMods] == "true"
    [no_mana_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
    [no_life_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
    [map_player_has_level_X_temporal_chains] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
    [map_spawn_two_bosses] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"

    //rogue Exile
    [2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true"


  6. For me :

     

    First, i clear my inventory and i've only scroll(x40) and TP(x40)

     

    I launch the bot

     

    Bot, open stash (n°1) pick up a map (lvl 68)

    and once the map in the inventory he redeposited in the stah .. and again pick up the same map , etc... do it in loop more than x5 (and i stop it)

     

    so,

    I stop bot (F12)

    Go to the laboratory

     

    Start bot (F12)

     

    and there, rather than take the map(lvl 68) he takes the scroll and tries to open the portal.

     

    If, i replace the v0.19e with v0.19b everything works the first time

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