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garados

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About garados

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  1. garados

    Default pickit

    ///////////////////////////////////////////////////////////////////////////////////// // // // User's custom rules // // // ///////////////////////////////////////////////////////////////////////////////////// [Rarity] == "Unique" # [stashItem] == "true" // Keep all unique // For storing belts and jewelry for chaos orb recipe, Uncomment the 3 below and comment the 3 above to stash jewelry. Also, delete the jewelery from the accessories section. [Category] == "Belt" && [Rarity] == "Rare" [Category] == "Ring" && [Rarity] == "Rare" [Category] == "Amulet" && [Rarity] == "Rare" I noted this part in the pickit default. will this part help me store belt, amulet and ring unid?
  2. garados

    Help with map setting

    any help?
  3. garados

    Default pickit

    Sorry what do i need to change to the default pickit which comes with the bot so that i can pick and stash rare ring, amulet and belt unid? I did not change anythign to the pickit and it keeps id rings. but amulets and belt are fine. Thanks for any help
  4. garados

    Help with map setting

    hiya guys, i need some help with running maps my bot can only run maps in my inventory. My stash has been set up fine but the bot does not withdraw the map from the stash to run. This is my map setting. I would appreciate any help. Thanks // Welcome to the map runner configuration file. Syntax is the same as in Pickit/default.ipd. // Keys available: [RunMap], [ignoreMap], [MapLevel], [upgradeQuality], [upgradeToMagic], [upgradeToRare], [RerollMods]. // Map upgrading will only be made on a map that has been selected by the bot to farm. // All the map mods can be found in ModsList.html file. // Example: Run rare maps level less than 69 // [MapLevel] < "69" && [Rarity] == "Rare" # [RunMap] == "true" // Run any map between level 66 and 71 [MapLevel] >= "66" && [MapLevel] < "71" # [RunMap] == "true" // If you want to enable automatic quality upgrading // [MapLevel] >= "70" && [Quality] <= "16" && [Rarity] == "Normal" # [upgradeQuality] == "true" // If you want to transmut maps before running them [Rarity] == "Normal" # [upgradeToMagic] == "true" [Rarity] == "Unique" # [ignoreMap] == "true" // If you wanna run Sacrifice at dusk, just uncomment following line (they will be considered as lvl 66 maps) // [Type] == "Sacrifice at Dusk" # [RunMap] == "true" ///////////////////////////////////////////////////////////////////////////////////// // // // NASTY MODS // // // ///////////////////////////////////////////////////////////////////////////////////// // If you want to reroll map in case of bad mods detected (thanks to immo, zeMagic and the community for the list) // [map_monsters_reflect_%_physical_damage] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [RerollMods] == "true" // [no_mana_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [no_life_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_player_has_level_X_temporal_chains] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_spawn_two_bosses] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" //rogue Exile [2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true" ///////////////////////////////////////////////////////////////////////////////////// // // // NASTY MAPS // // // ///////////////////////////////////////////////////////////////////////////////////// // Thanks to DiciannoveGaming, immo, ExVault, the community // SPELL BLOCK NEEDED // [Type] == "Temple Map" # [ignoreMap] == "true" //remove if your build has spell block. // [Type] == "Crematorium Map" # [ignoreMap] == "true" //remove if your build has spell block. // [Type] == "Shipyard Map" # [ignoreMap] == "true" //remove if your build has spell block. // [Type] == "Courtyard Map" # [ignoreMap] == "true" //remove if your build has spell block. // INFERNAL BLOW NEEDED // [Type] == "Labyrinth Map" # [ignoreMap] == "true" //remove if your build is infernal blow. // MOM + ARCTIC ARMOUR to survive // [Type] == "Jungle Valley Map" # [ignoreMap] == "true"// endless stream of small spiders, takes forever to kill. // [Type] == "Maze Map" # [ignoreMap] == "true"// remove if your build has MOM + arctic armour //RETARD BOSS // [Type] == "Residence Map" # [ignoreMap] == "true" // [Type] == "Palace Map" # [ignoreMap] == "true"
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