Jump to content

Jarvis101

Elite+
  • Content Count

    230
  • Joined

  • Last visited

Posts posted by Jarvis101


  1. After having a mod edit your posts and give you a verbal nudge, posting a screen shot of the moderated content isn't the smartest thing to do. If I were hats and you pulled that on me I'd give you an official warning.

     

    On topic :

     

    1. Cloning VMs results in exactly the same HWIDs (ID addresses such as mac addresses, Admin names, hardware profiles, etc). These sorts of things are checked by GGG, and it's a good way to get an account banned.

     

    2. Selling Services is one thing, but selling software that you did not develop is another. I'm not just talking about windows, but VMware as well.

     

    3. What's to stop you from having keyloggers and other spyware pre-installed on the VMs?

     

    TL;DR If you really want to make money helping people set up VMs, try offering a service to troubleshoot people through teamviewer or something of the sort. Less risky, both in terms of legality, and exposure.

    • Upvote 1

  2. I've ran bots for 12 hour cycles for weeks, and no ban.

    I've ran bots 24/7 for days and no ban.

     

    I think the earlier it is in a season the more aggressive devs will be about catching botters, however if you want to reduce the risk of bans, I would suggest using as few 3rd party programs as possible (I never use AHK scripts, or AutoPoe)

     

    The important thing is that you keep your bot accounts as isolated as possible from everything else. Trade items from a bot to a mule, from a mule to either a trading account, or a storing account. Don't party with other bots.


  3. unfortunately, there's a lot more to hearthstone than running around a map and mashing buttons. You would literally need to build an AI for strategic processing, and that is more complicated than heuristic functions since most of the work will need to be built from scratch.

     

    It'd be like writing a chess AI, people devote years of their lives to such things, and I don't believe hearthstone would last anywhere near that long.


  4. The problem lies with dynamic conversations, which change the pixel coordinates of the sell button depending on how many quests you've completed. You need to open the coordinates.ini file in notepad, find the line with the vendor you're trying to use, and adjust the y coordinate value in increments of 7-10 (minus if your click needs to be higher, plus if it needs to be lower).

     

    Please browse through the forums, or even try googling your problem before posting. This issue is common and easy to fix, and it's posted all over this site.


  5. what you just ask would be probably a week of coding.

     

    first you gotta read the memory of said locations

    then you gotta calculate what does what

    then you gotta not inject, but use windows api to move the mouse so it can do said actions.

    this would also require probably an array or some sort to keep track, because you can not simply have one square as a full stack and etc.

    I'm pretty sure the offsets wouldn't be too hard to find.

    Item offsets are already known, so you just need to find where the store's item memory blocks are.

    calculate which now? you just need to match known mem values in the appropriate block.

    windows api mouse control functions are easy to write, I just don't know which they use.

    yeah, you'll need an array of 7 values for the 7 different item types you're looking for. A smally tally function could do this.

     

    All in all it's about 4-5 hours of work, providing the memory block for the store is as easy to find as I think it is.


  6. Upgrading orbs can be pretty tedious, especially when doing it across a dozen or so bots.

     

    I wrote a script, which while still requires a fair bit of work on the devs part, but will upgrade orbs based on configurable parameters.

     

    http://pastebin.com/cK1ivU6w

     

    What is needed in terms of dev work :

     

    - Add relevant windows #includes

    - A function to parse stash for currency stacks, and tally up a total count for specific currencies.

    - A function to click buy on the vendor.

    - A function to parse vendor inventory to search for currency upgrades.

    - Some code to move the mouse to, and control click at the location of specific currency upgrades. (I'd write the control click portion, but I don't know which parts of win32 api you guys are using)

    - Probably want to convert this into a class file.

     

    What it does : Searches a file named "upgorb.odb" for 7 integer numbers (The amount of currency to be stashed before upgrading it), ignoring any line with a ; in it. Plugs said integers into an array, and (dependant on dev work after this point) checks if you have more than the minimum amount of currency to upgrade and then upgrades it if you do.

     

    example of upgorb.odb :

    ;if more than this many portal scrolls, buy transmutation orbs
    100
    ;if more than this many transmutation orbs, buy augmentations
    120
    ;if more than this many Augmentation orbs, buy alterations
    60
    ;if more than this many Alteration orbs, buy jewelers
    60
    ;if more than this many Jewelers orbs, buy fusing
    20
    ;if more than this many chance orbs, buy scouring
    100
    ;if more than this many scouring orbs, buy regrets
    40
    
    • Upvote 2

  7. Theoretically it is possible... You would essentially need to send malicious packets to the PoE server, which have specific instructions to increase the drop rate of the instance you are in. However this would require not only proffesional knowledge of networking, and programming, it would also require an intimate knowledge of the server protocalls, authentication methods, and security methods.

     

    So if he's telling the truth, he or someone he knows has

    - Hacked the PoE server

    - penetrated and analyzed the entire server (which could take a long time, which means he was undetected for a long time)

    - found which variables and functions are used for calculating drop rates for a given zone

    - found how new Zone ID's are created, and where the information for said function/s comes from.

    - Wrote a packet with specific instructions to change said data, while ensuring the packet would not be detected by any security method (very hard)

    - Wrote a script which would intercept outgoing packets, and replace specific packets with the self written ones

     

    His boast is either entirely bs, or he or someone he knows is an extremely experienced hacker, or has high level connections in GGG.


  8. I find early characters chicken too much on the totem in ledge. My list :

     

    1-3 : I usually do this while running to mudflats

    3 - 10 : mudflats

    10 - 12 : prisoners gate

    12 - 15 : The Forest (southern forest)

    15 : 22/25 : Western Forest

    22/25 - 30 : city of sarn

    30 : 35 :  docks

     

    Repeat in cruel and merc.

×
×
  • Create New...