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loveAfterlove

Beta Tester
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Posts posted by loveAfterlove


  1. No, I have many different type of maps so those maps that the bot can't run are removed. Also when there are lower tier maps present in the map stash the bot runs high tier maps as well in between. But most of time bot choose white maps and if those are not present in the map stash it goes to act like blood aquaduct. What you are saying is not true because  maps in the stash are not all the maps the bot can't run.


  2. @alkpone  Is it possible to make the bot run in high tier map first?

    The bot is keep running in act instead of maps even after correcting the Configuration - map.ipd to run  equals or greater than  tier 7 and tier 16.

    If you can make the bot run higher tier map first among available maps  in the stash, it might solve the problem (?).  I am hoping you can do something about it.

    One thing I noticed is that if there are very low tier maps such as  tier 1 - 4, it seems like running maps.


  3. On 3/27/2020 at 11:58 PM, RangerRick said:

    Oh I gotcha ok, my bot and VMs were already running, the game is just performing poorly, surprisingly the bot seems to do pretty well still.

    Wow even with "poeNullEffects" you still get down to 0 fps? That just doesn't make sense with your hardware.. but I'm having the same issue, so idk. I'm going to try and install a hypervisor on a crappy PC tomorrow and see if it's any better than this.

     

    I am very curious about Hypervisor.

    Please share what happened and the performance.


  4. On 3/17/2020 at 1:08 AM, barisbdem said:

    How can i do this? Because i ll die. Mobs soo strong. How can i cancel

    As far as I know the bot is not doing anything, not even able to log in by itself let alone doing things like going through dilirium Mirror.

    How were you able to make bot work and dying by activating dilirium mirror?


  5. Even the very first In Act 1 the coast quest, my character walks  few steps and stops along the side of the wall , then walks few steps again then stops again. So I took the character to the Coast way point and hoped from there it will pick it up and move forward but it was same thing. My character is just walking few steps and stops and stuck on the corner and dies. And it doesn't even resurrect any more.


  6. It happened to me when I was in act 6 and bot was keep clicking Act 1. Then I went to Act 1 and finished Quest there, then bot corrected itself and started to work on Act 6.

    Try to complete Quests in Act8 to see if Bot will correct, otherwise you have to do manually a few quests.


  7. On 7/19/2015 at 11:32 PM, RaZe said:

    !!! Warning!!! If you look at OLDER skill config guides they will have higher min / max Range, this system was reworked so if you use an older guide make sure you dont use the same min / max distance numbers;explantion below ;


    My way is that Main skill has Priority 9 and Secondary skill lower then 9 (movement for example 5-6 priority, curses / eunduring cry 5-6 priority aswell. You can always reverse this with main skill as 1-2 priority, you can twist and turn on skill configuration as much as you want. I'll cover the basics here.




    My Settings:


    Right mouse button :Earthquake/ Dual Strike etc (Any Melee skill exept Cyclone, dont use CYCLONE) : 0 min distance 15 - 20 max distance

    & 9 priority  //// Ice Crash probably needs 0 min / 15 Max distance.


    Middle mouse button : Movement skills ; Leap slam / Flicker strike / Shield Charge / Lightning Warp etc : 0 min distance 35 max distance

    & 7 priority ( can have cooldown on 200 - 500 MS if you like , look at your skill how much Cooldown it has)

    .
     

     

    "  Right mouse button :Earthquake/ Dual Strike etc (Any Melee skill exept Cyclone, dont use CYCLONE) : 0 min distance 15 - 20 max distance"

    You said " don't use Cyclone".   You mean don't use Cyclone on Right mouse button?   If so, where does Cyclone should go?

    I have Duelist Cyclone build and the character barely moves when using Cyclone.  I placed the Cyclone skill all of mouse buttons (left, right and middle) because even if I set default attack at left button and Cyclone at right button the character does have same problem. It stands at one spot while spinning, it barely moves during Cyclone.

    Can someone share their Cyclone setup please?

    Thanks

     

     

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