primanoctem
Beta Tester-
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Everything posted by primanoctem
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you mean you havent been banned YET. banwaves mean, people are being collected and get all banned at once.
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same setup here: vmware workstation and left it leveling dried lake for ~7h and then took over to manually play the act. while in a boss-fight i got banned. i always use the auto flask option when i play manually as i got a hand-injury and flasks are a real pain.
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since the bot is off for security reasons and i m pretty sure GGG was monitoring behavior patterns, would it be possible to make a stand-alone auto-flasker ? the known ahk auto-flasker has some issues and the poe-hud version needs well poe-hud which i dont trust. your software was working for years very good and i can only talk for myself and a friend: we would pay a small fee for a reliable auto-flasker as well. cheers
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+1 did anyone already test if u can still use the auto-flask function ? i hate hitting 1-5 and getting knots in my fingers. in every ARPG i use at least macros for potions. i hate that design.
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Add a flask (6) ovverride to allow use of vaal gems
qqppmmzz3 replied to topic's primanoctem in Exiled Bot Feature Request
yep. mine isnt using the vaal double strike at all. highest priority, 20sek cooldown, nothing. -
hi. i know this is a big request so see it more like a longer-term-sugguestion: my friend and i both got a bot license and think it would be great if both bots could group up automatically. one would be master, the other slave and the master always collects the maps while the slave just follows and supports in fights. good or bad idea ? cheers
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cast multiple auras with 1 skill slot
fraggle replied to topic's primanoctem in Exiled Bot Feature Request
true -
hi ! first off, thx for that bot ! i ve been playing poe for many years now and like how the bot helps a working person to farm grinding-heavy stuff making the game less tedious. nevertheless the hassle with setting the bot up and re-setting up everything with a new version is sort of frustrating even tho... :-/ sometimes the bot gets stuck with the very same settings in maps it went through without a problem before. it came to my attention that the pathfinding could need some "guidance" by the so called golden rule of labyrinths which is: - if you can go right: go right - if you cant proceed: turn around - back to 1 this condition should (in my opinion) overrule the pathfinding as long the bot didnt reach a point where has been before a while ago. cheers and keep it up.
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true, but i already solved it by extracting the bot again and re-setting everything up (100% same settings) and it works. i got the slight feeling that once having it run and then changing settings + save + F11 messes up data in stack. the whole way settings are handled feels wrong, but then again, i dont have the source code to really judge. e.g. why not make a settings wpf seperately from the bot instance ?
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i got the same problem. stashing maps into 2,3,4 he follows the rule and stashes them there but then he is going act 10 again