Comet88
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Hi, can anyone help me with a problem?:) My bot wouldn't pick up any valuable currency (chaos, regret, vaal, even chisel), it does pick up scrolls and scraps tho. I can't find a setting to select/ unselect picking of main currency anywhere in GUI or pickit file. I'm using a default pickit (smart pickit enabled) and nothing selected in normal pickit settings. I'm ignoring SoW and Armourer's scrap. Never had this problem before, didin't even know not picking up a chaos is an option. Anyway my bot is runing maps and ignoring everything worth picking so please help needed:) EDIT: Somehow this happens only with smart pickit enabled. Too bad it misses all the other stuff worth picking up this way:P Need a solution:D
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Having the bot trigger vaal discipline if ES drops below a given %
rmaggior replied to topic's Comet88 in Exiled Bot Feature Request
I know this was asked a while before but I've had the same problem and managed to setup this properly. Solution: Just use any of the 5 manual config settings from 1-5 in flask option menu. Say you put Vaal Disc (or w/e other skill you want to link with HP% or ES%) on "W" to use. Just go to for example flask 5, change the key from "5" to "W" and setup the %%. You're good to go. Worked for me. That would be the method, unless someone figured a better way. -
Yes I have the same problem and I need help. I'm super frustrated now, tried all sort of fixes. Sometimes in the middle of the map, sometimes after it's cleared bot just stops, stands still and waits for something. Log shows it's runs state priority 24, have no clue what's that about. I have looting set to highlight key ALT, ALT looting enabled in bot general settings and "Always highlight" toggled off. Also I'm using Neversinks strict loot-filter. Sometimes when bot does that there is loot around (like a few items) - it's then highlighting it (pressing ALT) and releasing. Pressing, releasing and so on. Sometimes though there is nothing around. No monsters and no loot. LOG BELOW 2017-06-12 14:56:41 [info] -> 16 monsters remaining (Threshold is : 40) and all arena cleared !! 2017-06-12 14:56:41 [info] -> Running state priority: 24 2017-06-12 14:56:42 [info] -> 16 monsters remaining (Threshold is : 40) and all arena cleared !! 2017-06-12 14:56:42 [info] -> Area explored : 278915 nodes / 309518 nodes !! 2017-06-12 14:56:42 [info] -> Running state priority: 24 2017-06-12 14:56:42 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:42 [info] -> Running state priority: 24 2017-06-12 14:56:42 [info] -> Moving to position(5094.534180, 19765.378906). State Priority: 24, Path index: 0 2017-06-12 14:56:42 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:42 [info] -> Running state priority: 24 2017-06-12 14:56:42 [info] -> Moving to position(5092.073730, 19777.056641). State Priority: 24, Path index: 0 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Moving to position(5095.962402, 19749.787109). State Priority: 24, Path index: 0 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Moving to position(5102.353027, 19742.423828). State Priority: 24, Path index: 0 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Moving to position(5092.700684, 19742.318359). State Priority: 24, Path index: 0 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Moving to position(5090.198730, 19734.880859). State Priority: 24, Path index: 0 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Going to pick item 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Going to pick item 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Going to pick item 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Going to pick item 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:43 [info] -> Going to pick item 2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:43 [info] -> Running state priority: 24 2017-06-12 14:56:44 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:44 [info] -> Running state priority: 24 2017-06-12 14:56:45 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:45 [info] -> Running state priority: 24 2017-06-12 14:56:45 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:45 [info] -> Running state priority: 24 2017-06-12 14:56:46 [info] -> Map cleared and bosses all dead!! 2017-06-12 14:56:46 [info] -> Running state priority: 24 2017-06-12 14:56:47 [info] -> Exiting bot
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I second that. In my case bot is porting to town with 30-60% inventory load. It's a massive time loss. Every town visit cuts exp/loot per hour significantly.
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Bump. I also can't see "explore whole level before taking transition" in the client, and have the same problem with bot entering trials of ascendancy and bugging out;/ Help please!