KingisKing
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///////////////////////////////////////////////////////////////////////////////////// // // // C H A N C I N G // // // ///////////////////////////////////////////////////////////////////////////////////// // [Type] == "Onyx Amulet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Astramentis preferably // [Type] == "Slaughter Knife" # [ChanceItem] == "true" && [Rarity] == "Normal" // Bino's // [Type] == "Sharkskin Booots" # [ChanceItem] == "true" && [Rarity] == "Normal" // Blood Dance (Vaal Roll +1 Frenzy) // [Type] == "Varnished Coat" # [ChanceItem] == "true" && [Rarity] == "Normal" // Carcass Jack // [Type] == "Penetrating Arrow Quiver" # [ChanceItem] == "true" && [Rarity] == "Normal" // Drillneck // [Type] == "Deicide Mask" # [ChanceItem] == "true" && [Rarity] == "Normal" // Heretic's Veil // [Type] == "Glorious Plate" # [ChanceItem] == "true" && [Rarity] == "Normal" // Kaom's Heart // [Type] == "Desert Brigandine" # [ChanceItem] == "true" && [Rarity] == "Normal" // Lightning Coil // [Type] == "Deerskin Gloves" # [ChanceItem] == "true" && [Rarity] == "Normal" // Maligaro's Virtuosity // [Type] == "Gavel" # [ChanceItem] == "true" && [Rarity] == "Normal" // Mjolnir // [Type] == "Judgement Staff" # [ChanceItem] == "true" && [Rarity] == "Normal" // Pledge of Hands // [Type] == "Titanium Spirit Shield" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rathpith // [Type] == "Ursine Pelt" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rat's Nest // [Type] == "Granite Flask" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rumi's Concoction // [Type] == "Occultist's Vestment" # [ChanceItem] == "true" && [Rarity] == "Normal" // Shavronne's Wrappings // [Type] == "Sorcerer Boots" # [ChanceItem] == "true" && [Rarity] == "Normal" // Skyforth // [Type] == "Siege Axe" # [ChanceItem] == "true" && [Rarity] == "Normal" // Soul Taker // [Type] == "Gold Ring" # [ChanceItem] == "true" && [Rarity] == "Normal" // Ventor's Gamble or Andvarius // [Type] == "Prophecy Wand" # [ChanceItem] == "true" && [Rarity] == "Normal" // Void Battery // [Type] == "Conjurer Gloves" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voidbringer (Vaal Roll +1 Gems) // [Type] == "Spine Bow" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voltaxic Rift // [Type] == "Prophecy Wand" # [ChanceItem] == "true" && [Rarity] == "Normal" // Void Battery ////////////////////////////////////////////// // // // W H I T E S // // // ////////////////////////////////////////////// // [Type] == "Agate Amulet" && [Rarity] == "Normal" # [stashItem] == "true" // Collect for Voll's Devotion - Anarchy/Onslaught Map Mod - Chance in Map // [Type] == "Assassin's Garb" && [Rarity] == "Normal" && [itemLevel] >= "84" # [stashItem] == "true" // [Type] == "Coronal Maul" && [Rarity] == "Normal" && [itemLevel] >= "83" # [stashItem] == "true" // [Type] == "Glorious Plate" && [Rarity] == "Normal" && [itemLevel] >= "84" # [stashItem] == "true" // [Type] == "Harbinger Bow" && [Rarity] == "Normal" && [itemLevel] >= "83" # [stashItem] == "true" // [Type] == "Leather Belt" && [Rarity] == "Normal" # [stashItem] == "true" // [Type] == "Tornado Wand" && [Rarity] == "Normal" && [itemLevel] >= "83" # [stashItem] == "true" // [Type] == "Vaal Regalia" && [Rarity] == "Normal" && [itemLevel] >= "84" # [stashItem] == "true"
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Hallo Erstmal ein Dankeschön an die Entwickler bin echt top begeistert vom bot klappt alles super mein eizigstes problem ist der das Pickit. Der Bot pickt bei mir sehr viel müll zb 3link sachen obwohl es ausgestellt ist, dann lootet er keine Maps werden alle einfach liegen gelasen. Hat vieleicht jemand ein Fertiges Profil fürs Pickit ? Was ist genau der fehler ? ich möchte gern das alle Maps gesammelt werden.