beppo2404
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Exile bot schließt sich nach paar runs @Breach bei Standart keine probleme^^
a topic posted beppo2404 in Deutsches Forum
hi jungs. einer eine idee,wieso mein exil bot sich nach paar runs schließt und bei standard nie das problem aufkommt? sobald der bot paar runs gelaufen ist schließt sich der bot und startet neu,aber halt erst wenn ich das ok gebe.....in standard rennt der tage und schließt nicht 1x... breach ist aktive in der config -
jemand eine idee? 2.5.3 glaube is dran schuld^^
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so z.b siehts bei mir aus ///////////////////////////////////////////////////////////////////////////////////// // // // C A R D S // // // ///////////////////////////////////////////////////////////////////////////////////// // Card > Item Gained > Location [Category] == "Card" # [stashItem] == "true" // Collect all divination cards [Type] == "Abandoned Wealth" # [ForceSellItem] == "true" // 3x Exalted Orb -- Arsenal (map) [Type] == "The Aesthete" # [ForceSellItem] == "true" // Shavronne Item -- Shavronne of Umbra/Prodigy of Darkness [Type] == "Anarchy's Price" # [ForceSellItem] == "true" // Voltaxic Rift (Corrupted)-- Rogue Exiles [Type] == "The Arena Champion" # [ForceSellItem] == "true" // Colosseum Map -- Arena/Pit (map) [Type] == "The Artist" # [ForceSellItem] == "true" // Level 4 Enhance (Corrupted) -- Overgrown Ruin/Overgrown Shrine (map) [Type] == "Assassin's Favour" # [ForceSellItem] == "true" // Unique Dagger -- The Marketplace/Arcade/Bazaar (map) [Type] == "Audacity" # [ForceSellItem] == "true" // Doryani's Fist (Corrupted) -- Apex of Sacrifice (map) [Type] == "The Avenger" # [ForceSellItem] == "true" // Mjölner (Corrupted) -- Bazaar/Torture Chamber (map) [Type] == "The Battle Born" # [ForceSellItem] == "true" // Unique Axe -- Kaom's Dream/Kaom's Path/Abyss/Volcano (map) [Type] == "The Betrayal" # [ForceSellItem] == "true" // Maligaro's Virtuosity -- Broken Bridge/Western Forest/Wetlands (map) [Type] == "Birth of the Three" # [ForceSellItem] == "true" // Goddess Bound -- Hillock [Type] == "Blind Venture" # [ForceSellItem] == "true" // Unique Ring -- Museum [Type] == "The Body" # [ForceSellItem] == "true" // Unique Chest -- Armourer's Strongbox [Type] == "Boundless Realms" # [ForceSellItem] == "true" // Random Map -- Solaris (zone) [Type] == "Bowyer's Dream" # [ForceSellItem] == "true" //6L Harbinger Bow -- Lord of the Bow [Type] == "The Brittle Emperor" # [ForceSellItem] == "true" // Voll's Devotion (Corrupted) -- Voll [Type] == "The Calling" # [ForceSellItem] == "true" // Beyond Item -- Beyond demons [Type] == "Call to the First Ones" # [ForceSellItem] == "true" // Talisman T1 (Corrupted) -- Barrows/Burial Chambers/Spider Forest/Graveyard (map) [Type] == "The Carrion Crow" # [ForceSellItem] == "true" // Life Armour -- Aqueduct/Battlefront/City of Sarn/Ebony Barracks/Western Forest/Colonnade/Waterways [Type] == "The Cartographer" #[ForceSellItem] == "true" // 10x Chisel -- Cartographer Strongbox [Type] == "Cartographer's Delight" # [ForceSellItem] == "true" // Map T5 -- The Docks Merc (zone) [Type] == "The Cataclysm" # [ForceSellItem] == "true" // Lvl 21 Spell Gem (Corrupted) -- Corrupted Areas [Type] == "The Catalyst" # [ForceSellItem] == "true" // Vaal Orb -- The Vaal Ruins (map area) [Type] == "The Celestial Justicar" # [ForceSellItem] == "true" // 6L Astral Plate -- Crypt lvl 2, Crypt (map) [Type] == "The Chains that Bind" # [ForceSellItem] == "true" // 6L Body Armour -- Crematorium (map and zone) [Type] == "Chaotic Disposition" # [ForceSellItem] == "true" // 5x Chaos Orbs -- Poorjoy's Asylum (map) [Type] == "The Coming Storm" # [ForceSellItem] == "true" // Lightning Coil -- Wharf/Cemetry/Promenade/Shipyard [Type] == "The Conduit" # [ForceSellItem] == "true" // Doryani's Fist -- High Templar/Palace (map) [Type] == "Coveted Possession" # [ForceSellItem] == "true" // 5x Regal Orb -- The Catacombs (zone)/Catacomb (map) [Type] == "The Cursed King" # [ForceSellItem] == "true" // Rigwald's Curse -- Caer Blaidd (map) [Type] == "The Dapper Prodigy" # [ForceSellItem] == "true" // 6L Body Armour -- Residence (map) [Type] == "The Dark Mage" # [ForceSellItem] == "true" // 6L Staff -- Chamber of Sins (zone 1+2)/Overgrown Ruin (map) [Type] == "Death" # [ForceSellItem] == "true" // Mon'tregul's Grasp -- Fetid Pool (zone)/Bog/Mud Geyser (map) [Type] == "The Demoness" # [ForceSellItem] == "true" // Death's Hand -- Northern Forest (zone) [Type] == "Destined to Crumble" # [ForceSellItem] == "true" // Body Armour (rare iLvl 100) -- Museum/Academy (map) [Type] == "The Devastator" # [ForceSellItem] == "true" // Atziri's Disfavour (Corrupted) -- unknown [Type] == "Dialla's Subjugation" # [ForceSellItem] == "true" // Superior Support Gem (23%) -- Temple (map) [Type] == "The Doctor" # [ForceSellItem] == "true" // Headhunter -- Springs (map) [Type] == "Doedre's Madness" # [ForceSellItem] == "true" // Doedre Item -- Doedre Darktongue/ Core (map) [Type] == "The Doppelganger" # [ForceSellItem] == "true" // Q20 Mirror Arrow -- Crossroads (zone) [Type] == "The Dragon" # [ForceSellItem] == "true" // Coruscating Elixir -- Norther Forest (zone)/ Dark Forest (map) [Type] == "The Dragon's Heart" # [ForceSellItem] == "true" // Level 4 Empower (corrupted) -- Abyss (map) [Type] == "The Drunken Aristocrat" # [ForceSellItem] == "true" // Divination Distillate -- Sceptre of God (zone)/ Villa (map) [Type] == "Dying Anguish" # [ForceSellItem] == "true" // Lvl 19 Skill Gem -- Marketplace/Docks/Ebony Barracks/City of Sarn (zone) [Type] == "Earth Drinker" # [ForceSellItem] == "true" // Unique Granite Flask - Dunes (map) [Type] == "Emperor's Luck" # [ForceSellItem] == "true" // 5x Currency -- Imperial Gardens (zone)/Courtyard/Orchard (map) [Type] == "Emperor of Purity" # [ForceSellItem] == "true" // 6L Holy Chainmail -- Chamber of Sins (zone) / Overgrown Ruin / Springs (map) [Type] == "The Encroaching Darkness" # [ForceSellItem] == "true" // Map (Corrupted) -- Vaal Ruins (zone/merc) [Type] == "The Endurance" # [ForceSellItem] == "true" // Vivid Crimson Magic Jewel -- Crystal Veins / Mines / Excavation / Quarry (zones) [Type] == "The Enlightened" # [ForceSellItem] == "true" // Lvl 3 Enlighten -- Dry Woods (map) [Type] == "The Ethereal" # [ForceSellItem] == "true" // 6L Vall Regalia -- Apex of Sacrifice [Type] == "The Explorer" # [ForceSellItem] == "true" // Map (corrupted) -- Dread Thicket (zone/merc)/ Thicket (map) [Type] == "The Feast" # [ForceSellItem] == "true" // Romira's Banquet (corrupted) -- Market/Slums/Warehouse Sewers (zone)/Sewer/Waste Pool (map) [Type] == "The Fiend" # [ForceSellItem] == "true" // Headhunter (corrupted) -- Shrine (map) [Type] == "The Fletcher" # [ForceSellItem] == "true" // Drillneck (corrupted) -- Ironpoint the Forsaken [Type] == "The Flora's Gift" # [ForceSellItem] == "true" // 5L Staff -- Tropical Island (map) [Type] == "The Formless Sea" # [ForceSellItem] == "true" // Varunastra -- Reef (map) [Type] == "The Forsaken" # [ForceSellItem] == "true" // Umbilicus Immortalis -- Unknown [Type] == "The Fox" # [ForceSellItem] == "true" // Lvl 20 Gem -- Broken Bridge/Crossroads/Fellshrine/Old Fields/Riverways/Western Forest/Wetlands (zone)/Village Ruin (map) [Type] == "The Gambler" # [ForceSellItem] == "true" // Divination Card -- Any map area sollte ich vor type wieder die // hinmachen damit er die karten sammel?
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jpick. den benutze ich also die // ruhig rausnehmen? weil er sowieso alle karten checkt? sobald ich zuhause bin kopiere ich die zeile
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Guten tag zusammen, ist das richtig das ich in der pickit config die " // " zeichen wegmachen muss damit er die pickt oder mache ich was falsch? habe gestern mal die // bei den karten rausgeholt und diese nacht hat er keine gefunden^^zufall? lg und schönes weekend euch noch