/////////////////////////////////////////////////////////////////////////////////////
// //
// GENERAL SETTINGS //
// //
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// Map Tier setting
[MapTier] >= "7" && [MapTier] <= "14" # [RunMap] == "true"
// Map Rarity to Run (Uncommenting means Ignore)
[Rarity] == "Unique" # [ignoreMap] == "true"
// [Rarity] == "Rare" # [ignoreMap] == "true"
// [Rarity] == "Magic" # [ignoreMap] == "true"
[Rarity] == "Normal" # [ignoreMap] == "true"
// If you want to enable automatic quality upgrading
// [MapTier] >= "4" && [Quality] <= "16" && [Rarity] == "Normal" # [upgradeQuality] == "true"
// If you want to transmute or alch maps before running them. Be careful UpgradeToMagic and UpgradeToRare aren't compatible.
[Rarity] == "Normal" # [upgradeToMagic] == "true"
// [Rarity] == "Normal" # [upgradeToRare] == "true"
// [Rarity] == "Magic" # [AugmentIfPossible] == "true"
// Use this to roll for a specific amount of Item Quantity **(DOES NOT INCLUDE QUANTITY FROM QUALITY)**
[map_item_drop_quantity_+%] < "30" && [Rarity] == "Magic" # [RerollMods] == "true" // -- ITEM QUANTITY -- Total Item Quantity of the ** MAP MODS ONLY **
// If you want to run Sacrifices, just uncomment following lines. Don't forget to comment first General Settings line ([MapTier] >= "1" && [MapTier] < "3" # [RunMap] == "true"),
// to be sure that bot will run only Sacrifices.
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
// [Type] == "Sacrifice at Dawn" # [RunMap] == "true"
// [Type] == "Sacrifice at Noon" # [RunMap] == "true"
// [Type] == "Sacrifice at Midnight" # [RunMap] == "true"
/////////////////////////////////////////////////////////////////////////////////////
// //
// MAP MODS - IGNORE //
// //
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[map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [ignoreMap] == "true" // Of Smothering -- Players Recover Life, Mana and Energy Shield % slower
[map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Rare" # [ignoreMap] == "true" // Of Smothering -- Players Recover Life, Mana and Energy Shield % slower
[map_player_no_regeneration] >= "1" && [Rarity] == "Magic" # [ignoreMap] == "true" // Of Statis -- Players have no Life or Mana Regeneration
[map_player_no_regeneration] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true" // Of Statis -- Players have no Life or Mana Regeneration