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etienne84

Beta Tester
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Posts posted by etienne84


  1. Can poeple help me complete that list?
     

    Crematorium:

    Bot chicken upon finding the first transition.

     

    Plateau:

    Bot ignore the 2 bosses (totem) and chicken since he's stuck in the boss room

     

    Residence:

    Bot chicken upon finding the first transition (not tested in 0.65 might work now)

     

    Vault: 

    Bot get stuck becaus he don't use lever (Yeah don't think this one can be fixed)

    Crematorium:

    Bot chicken upon finding the first transition


  2. We really really need some kind of loop detection.

     

    2016-08-31 19:17:26 [info] -> Opening map...
    2016-08-31 19:17:26 [info] -> Clicking on map device
    2016-08-31 19:17:26 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:17:26 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:17:26 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:17:26 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:17:26 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    ......
    2016-08-31 19:22:41 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:22:41 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:22:42 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4
    2016-08-31 19:22:42 [info] -> Moving to position(5179.324707, 3991.460938). State Priority: 4

     

    • Upvote 1

  3. So since the new offset from the last patch my bot sell two map at the time. Checked my setting/rebooted every thing ect. and the bot still do that so... :/

    Will try to put a higher number before upgrade see what happen.

     

     

    ; Enable automatic map upgrading. Map that bot should tier upgrade need to be defined in the map ipd file (ie. [Type] == "Dungeon Map" && [Rarity] != "Unique" # [upgradeMapTier] == "true" to upgrade Dungeon maps).

    enable_map_tier_upgrading=true

     

    ; Player needs to have at least the following number of map before bots start to upgrade them.

    minimum_map_number_to_upgrade_tier=3


  4. I caught my bot trying to chisel a stack of scrolls of wisdom... he was doing that for the past 30 min.... --' So now I can count the days before they apply the ban right? 

     

    2016-08-17 00:04:28 [info] -> Using currency on item...
    2016-08-17 00:04:29 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:29 [info] -> Using currency on item...
    2016-08-17 00:04:31 [info] -> Using currency on item...
    2016-08-17 00:04:32 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:32 [info] -> Using currency on item...
    2016-08-17 00:04:35 [info] -> Using currency on item...
    2016-08-17 00:04:36 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:36 [info] -> Using currency on item...
    2016-08-17 00:04:39 [info] -> Using currency on item...
    2016-08-17 00:04:40 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:40 [info] -> Using currency on item...
    2016-08-17 00:04:43 [info] -> Using currency on item...
    2016-08-17 00:04:44 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:44 [info] -> Using currency on item...
    2016-08-17 00:04:46 [info] -> Using currency on item...
    2016-08-17 00:04:47 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:47 [info] -> Using currency on item...
    2016-08-17 00:04:50 [info] -> Using currency on item...
    2016-08-17 00:04:51 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:51 [info] -> Using currency on item...
    2016-08-17 00:04:53 [info] -> Using currency on item...
    2016-08-17 00:04:54 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:54 [info] -> Using currency on item...
    2016-08-17 00:04:57 [info] -> Using currency on item...
    2016-08-17 00:04:58 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:04:58 [info] -> Using currency on item...
    2016-08-17 00:05:00 [info] -> Using currency on item...
    2016-08-17 00:05:01 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:05:01 [info] -> Using currency on item...
    2016-08-17 00:05:04 [info] -> Using currency on item...
    2016-08-17 00:05:05 [info] -> Moving to position(5385.869629, 4331.521484). State Priority: 6
    2016-08-17 00:05:05 [info] -> Using currency on item...
    and so on

    post-19683-0-68520900-1471408417_thumb.p


  5. Hi! thanks for your amazing works guys! 

     

    I have 2 questions that I didn't find the answer here (I don't say that the answer is not not somewhere...)

    1-I've saw in the shoutbox someone saying that the map upgrade receipt is working; I've heard that was in your plan to add that option but never saw that was already implemented and I don't find anything in the pickit file that seen to do that. So what the status on that? And if that implemented how to turn it on?


    2-What the difference between max explore percent and single level exploration setting? And why isn't those number a range like the idle setting (85% to 95%) to avoid detection or having to sett different profile just for that?

     

    3-Those line work by theme self or you need to add line to make the bot stash and put quality on them first?

    // [Type] == "Stone Hammer" && [Rarity] == "Normal" // Q20 + Map = Chisel
    // [Type] == "Rock Breaker" && [Rarity] == "Normal" // Q20 + Map = Chisel
    // [Type] == "Gavel" && [Rarity] == "Normal"  // Q20 + Map = Chisel

    edit:added a question
    edit2: removed a question

    edit3:added a question


  6. We realy need a max chicken/hours or just after x chicken the bot stop option.

     

    I realy don't understant why that not already implemented because sometime the bot is stock in a loop and chicken none stop (for whatever reason: I had a scroll issue and some random issue that the shift key was stock).

    Yesterday I check my bot and 2000 chickens...pretty sure that account is now doom.

    Thanks for all your hard work ;)

     

     [info] -> Restart because run timer exceeded x seconds
     [info] -> Idling...
     [info] -> Currency not found : Scroll of Wisdom !!
     [info] -> No id scroll found in stash, generating idling state..
    [info] -> Restart because run timer exceeded x seconds
     [info] -> Idling...
    [info] -> Currency not found : Scroll of Wisdom !!
     [info] -> No id scroll found in stash, generating idling state..
    [info] -> Restart because run timer exceeded x seconds
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