LysergicLark
Beta Tester-
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Everything posted by LysergicLark
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Title pretty much sums it up. When the bot is trying to click something, it's just outright missing the coordinates by a little bit. When I start the bot it auto resizes my client to like 1574x1129. I have a weird resolution because I have a Surface.
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^title. Assuming you start a fresh account, what's the easiest way to bot to get from rags to a mappable character?
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Glad to know it's getting fixed. Amazing work! Thanks a lot!
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Literally just did that right before you posted. It works! If you create a seperate map profile it doesnt work i guess. i saw your post about updated maprunner in your sig
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Im having the same issue. maps wont upgrade, and it only runs maps under 3 i think its reading the default profile
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What do you mean by "too" i only uncommented it within the map configuration part at the beginning. ///////////////////////////////////////////////////////////////////////////////////// // // // GENERAL SETTINGS // // // ///////////////////////////////////////////////////////////////////////////////////// // Map Tier Setting [MapTier] >= "1" && [MapTier] <= "4 " # [RunMap] == "true" // Map Rarity to Run (Uncommenting means Ignore) [Rarity] == "Unique" # [IgnoreMap] == "true" // [Rarity] == "Rare" # [IgnoreMap] == "true" // [Rarity] == "Magic" # [IgnoreMap] == "true" // [Rarity] == "Normal" # [IgnoreMap] == "true" // If you want to enable automatic quality upgrading // [MapTier] >= "4" && [Quality] <= "16" && [Rarity] == "Normal" # [UpgradeQuality] == "true" // If you want to transmute or alch maps before running them. Be careful UpgradeToMagic and UpgradeToRare aren't compatible. [Rarity] == "Normal" # [UpgradeToMagic] == "true" // [Rarity] == "Normal" # [UpgradeToRare] == "true" // Use this to roll for a specific amount of Item Quantity **(DOES NOT INCLUDE QUANTITY FROM QUALITY)** // [map_item_drop_quantity_+%] < "20" && [Rarity] == "Magic" # [RerollMods] == "true" // -- ITEM QUANTITY -- Total Item Quantity of the ** MAP MODS ONLY ** // If you want to run Sacrifices, just uncomment following lines. Don't forget to comment first General Settings line ([MapTier] >= "1" && [MapTier] < "3" # [RunMap] == "true"), // to be sure that bot will run only Sacrifices. // [Type] == "Sacrifice at Dusk" # [RunMap] == "true" // [Type] == "Sacrifice at Dawn" # [RunMap] == "true" // [Type] == "Sacrifice at Noon" # [RunMap] == "true" // [Type] == "Sacrifice at Midnight" # [RunMap] == "true"
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I tried moving transmutes to the same tab but it didn't work earlier. I'll try again soon
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Not sure what's wrong. Using the built in function to enable map upgrading under general settings, but the bot just takes the normal map and uses it. It skips over Dungeon maps so I know that it's reading the Pickit file.
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How to ignore reflect physical or element monster?
nightmarenate replied to topic's LysergicLark in Exiled Bot Programming
Asking "how do I avoid reflect" is basically asking "how to I build a character" i kid i kid