darkfhu
Beta Tester-
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It is currently tough to pinpoint the exact criteria to change in the beginning. This will be decided on how/when/why assumptions that each bot(s) get banned. Hopefully there will be situations where 2/5 3/5 bots get banned, that way it would be a little easier to try and find/guess variances between the accounts still alive and the dead ones based on the logs of each. The important thing is to try and get the accounts banned asap without "trying" that is why I had to implement the 24/7, that way it gives me a basis to start from. I would be pretty upset if somehow all five survived for months as this study would be going nowhere LOL. As you said, some of the accounts could be flagged purely by chance or the fact they are running 24/7. Even more, it is going to be harder to determine with only a pool of 5. There is so many ban conditions. The assumptions you pointed out are great. As I mentioned, I want to try primarily HO mapping first on them. I really do believe account age is a prime factor, but another variable would be, how old does the account have to be before it reduces the risk. Unfortunately, since we are going for quick bans with newer accounts, this is something that won't fit into the conditions. Another find I just came up with (which at this time is also a theory), but the city as which the VPN is in could have a huge factor. I was running 7 on my last run recently and 4 died. The 4 I was running, where all on different VPNs, but they were in the same city. I looked up the city estimate and it had an approximate 50,000 population. The other 3 were running in larger cities. Of that approximate 50,000, how many people under that city (whether passerby/vpn/etc) actually play Path of Exile? I would say not enough that would put me under the radar. So if they flagged one for something and they have a system to type in a city and see active connections, maybe that could lead to something. Obviously using VPNs with a city estimated population of 3 million+ would be impossible to do this with. I assume they have a way of tracking the city since when you receive the authentication code e-mail when logging from a different location, it specifically has the city listed plain as day there. It is really hard to do anything empirical with this study. It will be mostly guess work/theory from me and everyone else who has suggestions on this thread for each update. But if we get situations where 2/5 3/5 and even 4/5 die, then we might be able to come up with something. If 1/5 die, well, it could be almost anything, maybe something could be helpful from the logs. It will probably be about two weeks before everything is setup for this as I want to hand level the first set without any boosts, gearups, etc other then legit trading or finding myself.
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After having a few bots banned recently, I decided I am going to try and find out what their current detection system they in place. Many people have their theories as to why bots are banned (age of account, areas farmed, mac address, ip address, certain settings, time of day, trading between accounts, etc etc. How do I plan to accomplish this? I my experiment will consist of 5 accounts. These accounts will run all with the primary setup: Each account will have a completely random username (obviously not account1, account2, account3, etc). Each account has already been made or will be made at a completely random time (sorry GGG if you plan on detecting all accounts made on 4-6-16 at 5:30pm) Each account will be on it's own private VPN that is located at a different location on each of the 5 accounts. Each account will run 24/7 (for the sake of speeding up the detection of the bot detection process (lol)) Each account will be running in a different area in the game while primarily mapping in hideout Each account will not trade with each other or any mule account and will strictly trade only with other players for legitimate trades. Each account will have it's own MAC address on each VM Each OS will have a different Username Each account will level up the exact same way Each account will use it's own build/class Each account will have slightly adjusted memory settings Each account will be running on normal mode (no hide process) Each account will run a program to shut all applications down if the VPN drops. Reporting: I plan to report back every week with my findings of still up and running or down and what could have caused this. As bots get banned (which they will), I will begin to tweak certain things with the experiment to try and find links. I will make new accounts to replace the banned ones as they are banned (with different vpn/settings). Some of these accounts are already setup and some will be setup either now or at a future date (for obvious reasons). Things I have already figured out through being banned about 20 times previously before this experiment: 1. Trading level up gear from an existing bot to level up the account quicker will eventually lead to a multiple ban if either account ever get's banned so don't do this. 2. Level 1 characters and "The Coast" seem to be monitored quite frequantly, especially if you make a level 1 character, then straight trade or drop trade for obvious reasons, there is a chance that your account will get flagged, even if you make a new character and overwrite log (not going to go in detail about this as I will no longer be doing this). 3. Without any pure evidence, I strongly believe that older accounts are less likely to draw flags as most of my older accounts are still up and running. Again, your experiences may be different and you may have success with other things that I have not, but hopefully this experience will provide SOME insight to certain links. Suggestions/comments: Before I begin this experiment, please offer up any suggestions/comments below that would help with this. Thank you in advance.
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and.....that answers everything. Thanks you guys, your awesome.
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Well, that would ideally be the way to go, and I am sure I will, but is it possible to run 10 with only 16gb? Anyone else doing this out there?
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Thanks. I didnt realize that you set the page filing in each vm itself. I was setting the master computer page filing per each SSD drive. I understand what to do for each VM now. However, should i change the master computer page filing back to automatically manage or should I adjust that some other way? Also, VMware was giving me the error msg saying not enough memory once i loaded the 6th POE.
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I have a question regarding page filing setup. These are my specs and how I believe I should have it setup, but please help me out on this one. I want to run 10 virtual machines on the same comp. Everything concerning the bots, windows, and PoE have already been tweaked so each bot only uses around 200-250mb memory. I was running 5 fine, but when I go to add 6 everything crashed saying it wasn't enough memory. I know the reason is I had windows managing the memory so I wanted to see the best way to allocate the page filing: Windows 7 64 bit on everything VMware 7 Intel I7 GTX 980 16gb ram Drive 1: SSD 112gb - OS and Vmworkstation program installed Drive 2: SSD 112gb - Virtual machines 1 through 10 installed all set to 1024 memory and 10gb space I am going to try it like this: Drive 1: 2048 - 4096 Drive 2: 10240 - 12288 Does this sound about right or should I set it to something else?
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Same, this was happening a lot with .57 .58 before bot stopped working with update.