Jump to content

Wicked1234

Beta Tester
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Wicked1234

  • Rank
    Noobie

Recent Profile Visitors

357 profile views
  1. Wicked1234

    default pickit file

    Hi, i want to setup the default pickit file. Iam wundering because i can´t find any picking settings for bow´s. Only this // Bows:(+3Gems&Attackspeed) [Category] == "Weapon" && [Rarity] == "Rare" # [local_socketed_gem_level_+] == "1" && [local_socketed_bow_gem_level_+] == "2" && [local_attack_speed_+%] >= "7" && [stashItem] == "true" So it means the bot will keep only bow´s with +3Gems & Attackspeed and vendor all the rest ? Here is my hole Weapon section, i only lowered some values. // 1H weapon that has more than 250 dps [Category] == "1Handed" && [Rarity] == "Rare" # [DPS] >= "150" // 2H weapon that has more than 350 dps [Category] == "2Handed" && [Rarity] == "Rare" # [DPS] >= "250" //Caster [Category] == "Weapon" && [Rarity] == "Rare" # [spell_damage_+%] >= "40" && [critical_strike_chance_+%] >= "20" && [stashItem] == "true" // (phys-dmg) [Category] == "1Handed" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "10" && [local_physical_damage_+%] >= "80" && [local_attack_speed_+%] >= "10" && [local_critical_strike_chance_+%] >= "10" && [stashItem] == "true" // (tri.ele-dmg) [Category] == "1Handed" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "20" && [local_minimum_added_fire_damage] >= "25" && [local_maximum_added_lightning_damage] >= "85" && [local_attack_speed_+%] >= "10" && [stashItem] == "true" // Bows:(+3Gems&Attackspeed) [Category] == "Weapon" && [Rarity] == "Rare" # [local_socketed_gem_level_+] == "1" && [local_socketed_bow_gem_level_+] == "2" && [local_attack_speed_+%] >= "7" && [stashItem] == "true" // Caster Weapons:(+3Gems (Cold/Fire/Light&Castspeed) [Category] == "Weapon" && [Rarity] == "Rare" # [local_socketed_gem_level_+] == "1" && [base_cast_speed_+%] >= "15" && ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [stashItem] == "true" // Physical Damage only (very high %) Weapons:(+170%phys) [Category] == "Weapon" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "140"
×
×
  • Create New...