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Hi, I'm currently unable to view my messages on the forum. Clicking on any messages lead me to an error page.
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Does your mouse pointer stick to the zombies? If it does then maybe you need to change your skill settings... The bot should always automatically pick a key to press based on your skill settings, maybe you changed them and/or the keys pressed is empty?
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Does it just stops attacking? or does it stops completly idle (not even moving)? Did you change any of the settings?
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Just get a Silverbranch bow and Craghead Quiver you should be able to easily clear low level areas. They're about 1c~2c or even lower... btw do your bot just completly stop attacking or switches to basic attacks? If your bot completly stop attacking you need to raise the priority of your skills higher.
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The bot seems to be bugging out if there's an item to be chanced left in the inventory..
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It seems like you're running out of mana? Maybe you should change some of your flasks to mana pots? The bot can't do complex actions like deciding when it is safe to attack or not. Basically, your equipment must be good enough to be able to bot some areas.
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I have another account with several licenses, I just don't feel like posting with it. There's many uniques worth chancing right now after the awakening patch, like the ventor's gamble, death's hand etc.. I'm posting here to check if other people's unable to chance items. So, do you have this problem or know how to solve it?
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Currently if I uncomment the chance item section in the pickit, the bot bugs out and stops working. The bot would pick the items but when it went back to town the bot would stop working. Is anyone having this issue ,too? If it matters I'm on TW btw.
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IIRC Direct X/Visual C++ Redistributable is needed, did you install them?
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The Harvest is probably the best place to farm being able to drop two tier 1 divination cards "The Hoarder" and "The Hunger". However the bot would frequently get stuck at The Harvest. If the three mini boss is killed the bot would get stuck in the boss area, and if the player is killed the bot would then get stuck at the entrance.
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The offset seems to be changed, can someone fix it?
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I think you should remove this line: [Rarity] == "Normal" # [ignoreMap] == "true" since the bot consider the fragments as 66 maps, maybe you should manually ignore 66 maps? [Type] == "Crypt Map" # [ignoreMap] == "true" [Type] == "Dried Lake Map" # [ignoreMap] == "true" [Type] == "Dunes Map" # [ignoreMap] == "true" etc..