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bulma33

Beta Tester
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Posts posted by bulma33


  1. With 0.74c introducing this "Fixed ipd files encoding" i'd noticed the ipd files under pickit are now all ANSI encoded instead of UTF-8. But thing is i've been always editing the pickit by myself and prefer not to use the new ANSI encoded pickit.ipd because that would mean i have to re-edit the whole thing.

    If i tried to save my existing pickit.ipd files from UTF-8 to ANSI,  there will be a warning message saying "This file contains character in Unicode format which will be lost if you save this file as ANSI encoded text file....etc" . If i go ahead and ignore it and save it to ANSI, will it affect anything? And secondly, if i remain using the UTF-8 encoded pickit.ipd files in 0.74c will there be any problems occurring later? Or lastly, do i need to re-edit the whole pickit if both solution aforementioned doesn't work?


  2. 2017-12-31 13:09:34 [info] -> Running state priority: 34
    2017-12-31 13:09:34 [info] -> Creating tp...
    2017-12-31 13:09:50 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:09:50 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:09:50 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:09:50 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:09:50 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:09:50 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:09:50 [info] -> Bot trying to take tp for 100000 milliseconds, something went wrong.. Exiting to login (you can edit this timeout value in system.ini: 'tp_creation_timeout').
    2017-12-31 13:09:50 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:09:50 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:09:50 [info] -> Running state priority: 34
    2017-12-31 13:09:53 [info] -> Chickened via method ESC+CLICK!
    2017-12-31 13:09:53 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:09:53 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:09:53 [info] -> Running state priority: 34
    2017-12-31 13:09:53 [info] -> Creating tp...
    2017-12-31 13:09:54 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:09:54 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:09:54 [info] -> Running state priority: 34
    2017-12-31 13:09:54 [info] -> Creating tp...
    2017-12-31 13:09:56 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:09:56 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:09:56 [info] -> Running state priority: 34
    2017-12-31 13:09:56 [info] -> Creating tp...
    2017-12-31 13:09:57 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:09:57 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:09:57 [info] -> Running state priority: 34
    2017-12-31 13:09:57 [info] -> Creating tp...
    2017-12-31 13:09:58 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:09:58 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:09:58 [info] -> Running state priority: 34
    2017-12-31 13:09:58 [info] -> Creating tp...
    2017-12-31 13:10:00 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:00 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:00 [info] -> Running state priority: 34
    2017-12-31 13:10:00 [info] -> Creating tp...
    2017-12-31 13:10:01 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:01 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:01 [info] -> Running state priority: 34
    2017-12-31 13:10:01 [info] -> Creating tp...
    2017-12-31 13:10:03 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:03 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:03 [info] -> Running state priority: 34
    2017-12-31 13:10:03 [info] -> Creating tp...
    2017-12-31 13:10:04 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:04 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:04 [info] -> Running state priority: 34
    2017-12-31 13:10:04 [info] -> Creating tp...
    2017-12-31 13:10:06 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:06 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:06 [info] -> Running state priority: 34
    2017-12-31 13:10:06 [info] -> Creating tp...
    2017-12-31 13:10:07 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:07 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:07 [info] -> Running state priority: 34
    2017-12-31 13:10:07 [info] -> Creating tp...
    2017-12-31 13:10:09 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:09 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:09 [info] -> Running state priority: 34
    2017-12-31 13:10:09 [info] -> Creating tp...
    2017-12-31 13:10:10 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:10 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:10 [info] -> Running state priority: 34
    2017-12-31 13:10:10 [info] -> Creating tp...
    2017-12-31 13:10:11 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:11 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:11 [info] -> Running state priority: 34
    2017-12-31 13:10:11 [info] -> Creating tp...
    2017-12-31 13:10:13 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:13 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:13 [info] -> Running state priority: 34
    2017-12-31 13:10:13 [info] -> Creating tp...
    2017-12-31 13:10:14 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:14 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:14 [info] -> Running state priority: 34
    2017-12-31 13:10:14 [info] -> Creating tp...
    2017-12-31 13:10:16 [info] -> Elapsed time on monster = 22 seconds, max = 45 seconds
    2017-12-31 13:10:16 [info] -> Elapsed time on monster = 22 seconds, max = 45 seconds
    2017-12-31 13:10:16 [info] -> Elapsed time on monster = 22 seconds, max = 45 seconds
    2017-12-31 13:10:16 [info] -> Elapsed time on monster = 22 seconds, max = 45 seconds
    2017-12-31 13:10:16 [info] -> Elapsed time on monster = 22 seconds, max = 45 seconds
    2017-12-31 13:10:16 [info] -> Elapsed time on monster = 22 seconds, max = 45 seconds
    2017-12-31 13:10:16 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:16 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:16 [info] -> Running state priority: 34
    2017-12-31 13:10:16 [info] -> Creating tp...
    2017-12-31 13:10:17 [info] -> Elapsed time on monster = 24 seconds, max = 45 seconds
    2017-12-31 13:10:17 [info] -> Elapsed time on monster = 24 seconds, max = 45 seconds
    2017-12-31 13:10:17 [info] -> Elapsed time on monster = 24 seconds, max = 45 seconds
    2017-12-31 13:10:17 [info] -> Elapsed time on monster = 24 seconds, max = 45 seconds
    2017-12-31 13:10:17 [info] -> Elapsed time on monster = 24 seconds, max = 45 seconds
    2017-12-31 13:10:17 [info] -> Elapsed time on monster = 24 seconds, max = 45 seconds
    2017-12-31 13:10:17 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:17 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:17 [info] -> Running state priority: 34
    2017-12-31 13:10:17 [info] -> Creating tp...
    2017-12-31 13:10:19 [info] -> Elapsed time on monster = 25 seconds, max = 45 seconds
    2017-12-31 13:10:19 [info] -> Elapsed time on monster = 25 seconds, max = 45 seconds
    2017-12-31 13:10:19 [info] -> Elapsed time on monster = 25 seconds, max = 45 seconds
    2017-12-31 13:10:19 [info] -> Elapsed time on monster = 25 seconds, max = 45 seconds
    2017-12-31 13:10:19 [info] -> Elapsed time on monster = 25 seconds, max = 45 seconds
    2017-12-31 13:10:19 [info] -> Elapsed time on monster = 25 seconds, max = 45 seconds
    2017-12-31 13:10:19 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:19 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:19 [info] -> Running state priority: 34
    2017-12-31 13:10:19 [info] -> Creating tp...
    2017-12-31 13:10:20 [info] -> Elapsed time on monster = 27 seconds, max = 45 seconds
    2017-12-31 13:10:20 [info] -> Elapsed time on monster = 27 seconds, max = 45 seconds
    2017-12-31 13:10:20 [info] -> Elapsed time on monster = 27 seconds, max = 45 seconds
    2017-12-31 13:10:20 [info] -> Elapsed time on monster = 27 seconds, max = 45 seconds
    2017-12-31 13:10:20 [info] -> Elapsed time on monster = 27 seconds, max = 45 seconds
    2017-12-31 13:10:20 [info] -> Elapsed time on monster = 27 seconds, max = 45 seconds
    2017-12-31 13:10:20 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:20 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:20 [info] -> Running state priority: 34
    2017-12-31 13:10:20 [info] -> Creating tp...
    2017-12-31 13:10:22 [info] -> Elapsed time on monster = 28 seconds, max = 45 seconds
    2017-12-31 13:10:22 [info] -> Elapsed time on monster = 28 seconds, max = 45 seconds
    2017-12-31 13:10:22 [info] -> Elapsed time on monster = 28 seconds, max = 45 seconds
    2017-12-31 13:10:22 [info] -> Elapsed time on monster = 28 seconds, max = 45 seconds
    2017-12-31 13:10:22 [info] -> Elapsed time on monster = 28 seconds, max = 45 seconds
    2017-12-31 13:10:22 [info] -> Elapsed time on monster = 28 seconds, max = 45 seconds
    2017-12-31 13:10:22 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:22 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:22 [info] -> Running state priority: 34
    2017-12-31 13:10:22 [info] -> Creating tp...
    2017-12-31 13:10:23 [info] -> Elapsed time on monster = 30 seconds, max = 45 seconds
    2017-12-31 13:10:23 [info] -> Elapsed time on monster = 30 seconds, max = 45 seconds
    2017-12-31 13:10:23 [info] -> Elapsed time on monster = 30 seconds, max = 45 seconds
    2017-12-31 13:10:23 [info] -> Elapsed time on monster = 30 seconds, max = 45 seconds
    2017-12-31 13:10:23 [info] -> Elapsed time on monster = 30 seconds, max = 45 seconds
    2017-12-31 13:10:23 [info] -> Elapsed time on monster = 30 seconds, max = 45 seconds
    2017-12-31 13:10:23 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:23 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:23 [info] -> Running state priority: 34
    2017-12-31 13:10:23 [info] -> Creating tp...
    2017-12-31 13:10:25 [info] -> Elapsed time on monster = 31 seconds, max = 45 seconds
    2017-12-31 13:10:25 [info] -> Elapsed time on monster = 31 seconds, max = 45 seconds
    2017-12-31 13:10:25 [info] -> Elapsed time on monster = 31 seconds, max = 45 seconds
    2017-12-31 13:10:25 [info] -> Elapsed time on monster = 31 seconds, max = 45 seconds
    2017-12-31 13:10:25 [info] -> Elapsed time on monster = 31 seconds, max = 45 seconds
    2017-12-31 13:10:25 [info] -> Elapsed time on monster = 31 seconds, max = 45 seconds
    2017-12-31 13:10:25 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:25 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:25 [info] -> Running state priority: 34
    2017-12-31 13:10:25 [info] -> Creating tp...
    2017-12-31 13:10:26 [info] -> Elapsed time on monster = 33 seconds, max = 45 seconds
    2017-12-31 13:10:26 [info] -> Elapsed time on monster = 33 seconds, max = 45 seconds
    2017-12-31 13:10:26 [info] -> Elapsed time on monster = 33 seconds, max = 45 seconds
    2017-12-31 13:10:26 [info] -> Elapsed time on monster = 33 seconds, max = 45 seconds
    2017-12-31 13:10:26 [info] -> Elapsed time on monster = 33 seconds, max = 45 seconds
    2017-12-31 13:10:26 [info] -> Elapsed time on monster = 33 seconds, max = 45 seconds
    2017-12-31 13:10:26 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:10:26 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:10:26 [info] -> Running state priority: 34
    2017-12-31 13:10:26 [info] -> Creating tp...
    2017-12-31 13:11:28 [info] -> Elapsed time on monster = 95 seconds, max = 45 seconds
    2017-12-31 13:11:28 [info] -> Elapsed time on monster = 95 seconds, max = 45 seconds
    2017-12-31 13:11:28 [info] -> Elapsed time on monster = 95 seconds, max = 45 seconds
    2017-12-31 13:11:28 [info] -> Elapsed time on monster = 95 seconds, max = 45 seconds
    2017-12-31 13:11:28 [info] -> Elapsed time on monster = 95 seconds, max = 45 seconds
    2017-12-31 13:11:28 [info] -> Elapsed time on monster = 95 seconds, max = 45 seconds
    2017-12-31 13:11:28 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:28 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:28 [info] -> Running state priority: 34
    2017-12-31 13:11:28 [info] -> Creating tp...
    2017-12-31 13:11:29 [info] -> Elapsed time on monster = 96 seconds, max = 45 seconds
    2017-12-31 13:11:29 [info] -> Elapsed time on monster = 96 seconds, max = 45 seconds
    2017-12-31 13:11:29 [info] -> Elapsed time on monster = 96 seconds, max = 45 seconds
    2017-12-31 13:11:29 [info] -> Elapsed time on monster = 96 seconds, max = 45 seconds
    2017-12-31 13:11:29 [info] -> Elapsed time on monster = 96 seconds, max = 45 seconds
    2017-12-31 13:11:29 [info] -> Elapsed time on monster = 96 seconds, max = 45 seconds
    2017-12-31 13:11:29 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:29 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:29 [info] -> Running state priority: 34
    2017-12-31 13:11:29 [info] -> Creating tp...
    2017-12-31 13:11:31 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:11:31 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:11:31 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:11:31 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:11:31 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:11:31 [info] -> Elapsed time on monster = 97 seconds, max = 45 seconds
    2017-12-31 13:11:31 [info] -> Bot trying to take tp for 100000 milliseconds, something went wrong.. Exiting to login (you can edit this timeout value in system.ini: 'tp_creation_timeout').
    2017-12-31 13:11:31 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:31 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:31 [info] -> Running state priority: 34
    2017-12-31 13:11:34 [info] -> Chickened via method ESC+CLICK!
    2017-12-31 13:11:34 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:34 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:34 [info] -> Running state priority: 34
    2017-12-31 13:11:34 [info] -> Creating tp...
    2017-12-31 13:11:35 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:35 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:35 [info] -> Running state priority: 34
    2017-12-31 13:11:35 [info] -> Creating tp...
    2017-12-31 13:11:37 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:37 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:37 [info] -> Running state priority: 34
    2017-12-31 13:11:37 [info] -> Creating tp...
    2017-12-31 13:11:38 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:38 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:38 [info] -> Running state priority: 34
    2017-12-31 13:11:38 [info] -> Creating tp...
    2017-12-31 13:11:40 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:40 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:40 [info] -> Running state priority: 34
    2017-12-31 13:11:40 [info] -> Creating tp...
    2017-12-31 13:11:41 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:41 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:41 [info] -> Running state priority: 34
    2017-12-31 13:11:41 [info] -> Creating tp...
    2017-12-31 13:11:43 [info] -> Restart state because no monster were killed for 117 s
    2017-12-31 13:11:43 [info] -> Restart because run timer exceeded 515 seconds
    2017-12-31 13:11:43 [info] -> Running state priority: 34
    2017-12-31 13:11:43 [info] -> Creating tp...
    2017-12-31 13:11:44 [info] -> Bot stopped due to path of exile window not found.

    Lately, Bot always frozen with the window "PoE is not responding". Auto detect and kill frozen poe has been ticked but still the bot wont kill the Frozen PoE window. Have to personally click "Close Program" and then "Stop bot" and "Start bot" to make it run again...Have no idea what is causing it to freeze...


  3. My middle mouse button was set to Arctic Armour, and the bot kept recasting it. In a run it recasted more than 10 times.

    Edit: If i set my middle mouse button aura to "None", bot will start to recast my blasphemy aura set as E button...and the cycle repeats...

    It's taking way too long to farm...because the bot kept standing still, recast aura/buff and waiting for the required mana to recast it again.
    Hope it gets fix soon....


  4. yes, this happened to my flicker build also. After I reduced the safe range under "combat" tab, It helps. But i notice occasionally, it still ignore random currencies. It's better to override bot to pick up very valuable currencies like ex, mirror or chaos? 

    Btw, bot still run past harbinger mobs....because those mob are not being summoned fast enough...so the bot ran past them and left it (the summoner harbinger) behind....Zz


  5. With 0.70c, bot stuck in a loop when vendoring item to clarissa in act3. It stood abit left of clarissa and kept talking to her, opening the "purchase item" "sell item" "goodbye" chatbox and then on off on off. Sometimes the character has nothing to vendor, only currency items, but still proceeded to do so. weird..


  6. After chicken method : Esc + Click is selected and when the bot chicken via Esc + Click method, my poe closes automatically and then 
    it will pop up "are you sure to exit" window and if i click "No" instead of "yes" it will keep popping up non-stop. 

    And i will have to select "Yes" then it closes ExiledBot and had to restart the whole thingy......Open EB, restart the program i used EB to attach to....It's abit troublesome.

     

    And after that, for some weird reason, everything i clicked on my window auto closes. Windows Start menu, right click.....all of it closes. Even by ALT + F4, it appeared less than 1s and closes abruptly. Have to shutdown via the "Hard way".

     

    Please fix this Tyvm.

    PS: I did try to chicken via TCP drop but usually my vmware is so laggy that my character always dies before able to Exit to login screen.


  7. My vm is slow and therefore been getting this :
    " Restart because town management exceeded 47 seconds "

    all the time.

     

    And loading the screen when back to town sometimes takes as long as 25s+, in addition to vendoring items to NPC trying to "click"
    correctly at the "sell" button which may sometimes occur and will take another 10s. IDing, Stashing etc....chancing...

     

    Is there anyway for me to disable this option or make it so that we can change the town management time?
    Thanks.


  8. it's like i cant bot anymore unless for the time i sleep lo, cz now ggg upgraded their thingy made us cant bot on vmware 7 (colors are haywired) and idk y vmware 12 lags non stop, keep dced to login screen when entering town. etc and like spikes every few seconds then fast forwarded.  sigh.

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