tsufuri
Beta Tester-
Content Count
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Joined
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Last visited
Everything posted by tsufuri
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But thats user choice. You don't ban knifes because there are some people who use it to kill
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Status string displayed on the top of poe window would be great. It could give some useful info like "waiting for timer x", exploring, in combat, waiting for character screen etc. Sometimes when I set up bot it does stupid shit and I dont know if its waiting for something, or just something crashed. Macro-lab sells bots for eve online and their bot has something like that.
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Hi. I have troubles mapping from hideout. Bot has problems clicking activate button after placing a map inside map device. It just hovers mouse over and does nothing, then goes into existing portal, where map is already clear. Now 3 things can happen: 1) Bot will come in, cast a buff and go out, then try to activate map again 2) Bot goes in, then does nothing and timeout dc occurs 3) Bot goes in, does nothing and after a short while bot crashes. here are last lines of logs from 3 runs, where #2 or #3 happened 2016-04-03 08:55:10 [info] -> Casting buff.. 2016-04-03 08:55:11 [info] -> Idling... 2016-04-03 08:55:34 [info] -> Exploring to position(2904.051514, 16349.663086, -103.542122). State Priority: 2 2016-04-03 08:55:34 [info] -> Exploring to position(2904.051514, 16349.663086, -102.760155). State Priority: 2 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365d858, id 03d5 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365dbe8, id 03d6 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365ddb0, id 03d7 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365da20, id 03d8 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365e308, id 03db 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365e860, id 03de 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365e698, id 03e2 2016-04-03 08:55:34 [info] -> Rotten Entity not cleaned detected: address 6365e4d0, id 03e4 2016-04-03 08:55:34 [info] -> Casting buff.. 2016-04-03 08:55:35 [info] -> Idling... 2016-04-03 08:55:55 [info] -> Restart state because no monster were killed for 120 s 2016-04-03 08:55:55 [info] -> Chickened via method TCP DISCONNECT! 2016-04-03 08:56:02 [info] -> Clicking on login button.. 2016-04-03 08:56:03 [info] -> Selecting character.. 2016-04-03 10:25:14 [info] -> Casting buff.. 2016-04-03 10:25:14 [info] -> Idling... 2016-04-03 10:25:26 [info] -> Exploring to position(7431.425781, 8283.450195, -95.729622). State Priority: 2 2016-04-03 10:25:27 [info] -> Exploring to position(7431.425781, 8283.450195, -95.729622). State Priority: 2 2016-04-03 10:25:27 [info] -> Casting buff.. 2016-04-03 10:25:27 [info] -> Idling... 2016-04-03 10:25:40 [info] -> Exploring to position(7324.937988, 8238.450195, -95.729622). State Priority: 2 2016-04-03 10:25:40 [info] -> Exploring to position(7324.937988, 8238.450195, -95.729622). State Priority: 2 2016-04-03 10:25:41 [info] -> Casting buff.. 2016-04-03 10:25:41 [info] -> Idling... 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671be9d8, id 02a5 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671be648, id 02a6 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671bdd60, id 02a7 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671be810, id 02a8 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671bd9d0, id 02a9 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671bdb98, id 02aa 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4ed2a5a0, id 02ae 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671be0f0, id 02af 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4ed2aaf8, id 02b1 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671be480, id 02b5 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4ed2acc0, id 02b7 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671be2b8, id 02b8 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4eab7350, id 02d6 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b69a90, id 02da 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e21c0, id 02db 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b67198, id 02dc 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b68a88, id 02dd 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b676f0, id 02e1 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d8610, id 02e2 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b67fd8, id 02e4 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b66fd0, id 02e5 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671bf650, id 02e8 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8df370, id 02e9 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8df700, id 02ea 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671bf818, id 02eb 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e0540, id 02ec 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e0708, id 02ed 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8df538, id 02ee 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8df1a8, id 02f0 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d9b70, id 030e 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d67c8, id 030f 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b688c0, id 0311 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4de12178, id 0312 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b68fe0, id 0313 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b67a80, id 0314 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e28e0, id 0316 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e2e38, id 0317 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d7ef0, id 0319 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e1aa0, id 031a 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d80b8, id 031b 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b6a540, id 031c 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d7d28, id 031d 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63b69e20, id 031e 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4e8e1548, id 031f 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d99a8, id 0321 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d8ef8, id 0322 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d90c0, id 0323 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d8d30, id 0324 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d9450, id 0325 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4de12898, id 0326 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63d25ab8, id 034a 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4de12a60, id 034d 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63d258f0, id 034e 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63d25c80, id 034f 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d6d20, id 0350 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d6b58, id 0351 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4de12c28, id 0353 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4de13510, id 0354 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d9d38, id 0355 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63d25560, id 0356 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63d25728, id 0357 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 671d9f00, id 0358 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4de13348, id 0359 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 63d25e48, id 035c 2016-04-03 10:25:53 [info] -> Rotten Entity not cleaned detected: address 4eab7518, id 08ce 2016-04-03 10:25:53 [info] -> Exploring to position(7193.481445, 8190.647461, -95.729622). State Priority: 2 2016-04-03 10:47:46 [info] -> Reinitializing exploration and transition maps 2016-04-03 10:47:46 [info] -> Current complex map explored !! 2016-04-03 10:47:46 [info] -> Idling... 2016-04-03 10:47:47 [info] -> Moving to position(1308.784302, 1961.413208). State Priority: 8 2016-04-03 10:47:47 [info] -> Moving to position(1308.784302, 1961.413208). State Priority: 8 2016-04-03 10:47:47 [info] -> Moving to position(1215.521729, 1910.460083). State Priority: 8 2016-04-03 10:47:47 [info] -> Moving to position(1215.521118, 1895.198364). State Priority: 8 2016-04-03 10:47:47 [info] -> Moving to position(1224.281616, 1873.823242). State Priority: 8 2016-04-03 10:47:47 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 8 2016-04-03 10:47:48 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 8 2016-04-03 10:47:48 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 8 2016-04-03 10:47:48 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 8 2016-04-03 10:47:48 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 8 2016-04-03 10:47:48 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 8 2016-04-03 10:47:48 [info] -> Stash Tab 1 not found.. 2016-04-03 10:47:48 [info] -> Loading stash tab... 2016-04-03 10:47:48 [info] -> Selecting stash tab 2... 2016-04-03 10:47:50 [info] -> Selecting stash tab 1... 2016-04-03 10:47:54 [info] -> Loading stash tab... 2016-04-03 10:47:54 [info] -> Selecting stash tab 3... 2016-04-03 10:47:57 [info] -> Loading stash tab... 2016-04-03 10:47:57 [info] -> Selecting stash tab 3... 2016-04-03 10:48:00 [info] -> Loading stash tab... 2016-04-03 10:48:00 [info] -> Selecting stash tab 4... 2016-04-03 10:48:08 [info] -> Selecting stash tab 1... 2016-04-03 10:48:11 [info] -> Selecting stash tab 1... 2016-04-03 10:48:14 [info] -> Selecting stash tab 1... 2016-04-03 10:48:20 [info] -> Selecting stash tab 4... 2016-04-03 10:48:23 [info] -> Selecting stash tab 4... 2016-04-03 10:48:26 [info] -> Selecting stash tab 4... 2016-04-03 10:48:31 [info] -> Selecting stash tab 1... 2016-04-03 10:48:34 [info] -> Selecting stash tab 1... 2016-04-03 10:48:37 [info] -> Selecting stash tab 1... 2016-04-03 10:48:51 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 6 2016-04-03 10:48:54 [info] -> Loading stash tab... 2016-04-03 10:48:54 [info] -> Selecting stash tab 4... 2016-04-03 10:49:00 [info] -> Loading stash tab... 2016-04-03 10:49:00 [info] -> Selecting stash tab 4... 2016-04-03 10:49:06 [info] -> Loading stash tab... 2016-04-03 10:49:06 [info] -> Selecting stash tab 4... 2016-04-03 10:49:12 [info] -> Using currency on item... 2016-04-03 10:49:17 [info] -> Using currency on item... 2016-04-03 10:49:21 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 6 2016-04-03 10:49:24 [info] -> Using currency on item... 2016-04-03 10:49:29 [info] -> Using currency on item... 2016-04-03 10:49:33 [info] -> Moving to position(1233.695679, 1766.304321). State Priority: 6 2016-04-03 10:49:35 [info] -> Using currency on item... 2016-04-03 10:49:40 [info] -> Using currency on item... 2016-04-03 10:49:44 [info] -> Moving to position(1593.738281, 2038.694214). State Priority: Here he was standing inside the map doing nothing. My settings: system.ini ; Bot system config file ; DO NOT EDIT THIS FILE UNLESS YOU KNOW WHAT YOU ARE DOING !! [general] ; AI clicks per second (default=10) AI_clicks_per_second=10 ; Delay in milliseconds between each click when selecting an area area_selection_click_delay=1000 ; Set here the delay in ms to wait before looting an item (to ensure that the item is really the one we want) pickup_delay=200 ; Set here the delay in ms between each item dropped in npc inventory item_vendor_delay=350 ; Set here the delay in ms to wait after casting aura to check it has been properly casted aura_delay=2500 ; Set here the delay in ms to wait after casting buff to check it has been properly casted buff_delay=500 ; Set here the delay in ms to wait after clicking on exit to login chicken_delay=1000 ; Delay for the bot to wait after having entered hideout chat command hideout_chat_delay=5000 ; Character stuck checking interval in milliseconds. fail_movement_check_interval=10000 ; Stashing delay, the slower the value the faster it will change between stash tabs with left and right arrow key, too low value may cause "overshoot" (when the selected tab goes over the needed one) stash_delay=400 ; Stash random, will add a random number in this range to the stashing delay stash_random=150 [absurd_values] ; Monster absurd hp value, if value get higher monster will be ignored absurd_monster_hp_value=8000000 ; Player absurd hp value, if value get higher, we are offline absurd_player_hp_value=400000 [pathfinding] ; Distance moved each time to get closer of the target (doesn't affect recast pathfinding) move_distance=20 ; Distance used to stop pathfinding and start using skills on monsters attack_distance=60 ; Set distance explored while character is running around the area exploration_distance=110 ; Set width of the ray used to check if there is a wall or not between player and entity raycast_width=3.5 ; Set here the range to open door instead of attacking monsters door_range=15 [image_search] ; Gem level image search delay gem_check_delay=5000 ; Shade variation value to find gem leveling image. Decrease this value if the bot seems to think that it should level up gem when it shouldn't. Increase it if bot doesn't detect gem level up. gem_leveling_shade_variation=80 ; Shade variation value to find npc sentence image npc_sentence_shade_variation=75 config.ini: ; Bot main config file [client] ; Bot will be paused in the login screen for a random value between these numbers (this is the minimum value) /Note: On unpaused bot will be started immediately/ idle_time_min=15 ; Bot will be paused in the login screen for a random value between these numbers (this is the maximum value) /Note: On unpaused bot will be started immediately/ idle_time_max=20 ; Bot will be paused in the login screen after a random amount of runtime between these numbers (this is the minimum value) /Note: Counting down paused when the bot is paused/ run_time_min=240 ; Bot will be paused in the login screen after a random amount of runtime between these numbers (this is the maximum value) /Note: Counting down paused when the bot is paused/ run_time_max=270 ; 0->Bot will wait until character is in town and then logout. 1->Bot will instantly logout. 2->Bot will wait until in town / hideout and then idle without loggin out. idle_type=0 ; Wait this amount of time before re-starting the client. client_restart_delay=60 ; Path for PoE executable file (PathOfExile.exe) client_path=C:\Path of Exile\PathOfExile.exe [general] ; Define here if you want the bot to automaticaly write account and password credentials (useful to change account on profile change) enable_account_credentials=false ; Define here which character you want to use in the character selection screen (default : 1, top character). character_to_use=1 ; Set this to true if you want the bot to enter /dnd "message" each time before botting. dnd_mode=false ; Open chest? open_chest=true ; Open strongbox? open_strongbox=false ; Open chest under this range (clean monsters before) (0 : infinite). chest_range=10 ; Will not try to open breakables. ignore_breakables=true ; Activate shrine activate_shrines=true ; Activate shrines under this range shrines_range=100 ; Level gems? level_gems=true ; If you want to use Alt to loot items, setting this option to true may reduce the number of crap loot, to use this parameter, you need to enable the option Key Pickup in the UI options and be sure the highlight key is set up on alt (default : true) use_alt_to_loot=true ; Press shift while moving shift_when_moving=false ; Always reset instance if farming area. always_reset_instance=false ; Here write the name of the zone that you want the bot to clean. You have to write it /! HE SAME WAY/!as it is written in the coordinates.ini file (without _x or _y ofc). For now, the bot can only clean one zone per run. zone_to_clean=The Dried Lake ; If enable, bot will use the data from progress tab to navigate between areas and reach destination. Takes any non-owned wp it finds. use_progression_waypoint_data=false ; Important!! you have to give the act which the zone belongs. zone_to_clean_act=4 ; Set the difficulty desired (1=normal, 2=cruel, 3=merciless). zone_to_clean_difficulty=3 ; Farm corrupted area? enable_corrupted_area=false ; Enable Map farming? enable_map_farming=true ; Percent of the map from which bot consider map is cleared, bot will restart instance when value reached. area_clean_percent=0.900000 ; If the number of dead monster around character didn't change during last 60s (default), next instance! (set to 0 to disable this feature). monster_no_kill_timeout=120 ; Maximum time (in seconds) allowed per run. when timer is reached, exit to login and start again. run_max_time=1000 ; Use TP Scrolls instead of exiting to login. enable_tp_to_town=true ; Go to hideout instead of town enable_hideout=true ; Bot will sell items to this NPC hideout_npc_name=anyone ; Select how to teleport to the hideout. (0: both (Random), 1: Chat command, 2: Waypoint selection) hideout_access_method=1 ; Your Path of Exile version, 0->Normal; 1->Steam; 2->Garena; 3->Garena TW; 4->Garena CIS; 5->Garena TH poe_version=0 ; Chicken if any of the specified monsters is in range? enable_sight_chicken=false ; Range to deteck monsters for chicken sight_chicken_range=100 ; Enable auto profile changer? (Profile will not be changed untill log-off or portal to town.) enable_auto_profile_changer=false ; Profile will be changed after this amount of time in minutes (counting start after Start button) auto_profile_switch_time=120 ; Randomize the time by this percent (eg.: if you set the time to 100 and the random to 10 profile could switch any time from 90 to 110 minutes) auto_profile_switch_random=0.100000 ; If enabled the bot will full relog when profile changed (Good for character change) auto_profile_changer_relog=false ; Will sell items to the NPC with the name of "custom_npc_name" setting instead of the default one enable_specific_npc=true ; Will use the custom coord if enabled (found in "coordinates.ini" under "menu" section with key name "npc_sell_button_y_custom") use_custom_coord=false ; Will press this button if the character is stucked. Use movement skill for this to unstuck. ; Enable nav mesh pathfinding system, computation are much faster than old system. However this is still bugged and being tested atm. use_recast_pathfinding=false ; Explore the whole map first before taking the transit to the next level. explore_before_transit=true ; Bot will always find and kill map unique bosses first before going back to town. single_level_exploration=1.000000 ; Reset current map if character enters a master's area. reset_map_on_master_area=true ; Will set the map cleared (and return to town / chicken) when 'no monster killed' timeout occurs. set_cleared_on_timeout=false ; Enable auto progression, only for developers testing atm, do not enable this auto_progression=false ; Key to enable Elite Features. key=hidden ; Your username on exiled-bot.net identifier=hidden ; Will press this button if the character is stucked. Use movement skill for this to unstuck. key_on_fail_movement=mouse_left ; Here you can define your custom dnd message if dnd mode is enable. dnd_mode_custom_msg=dnd ; Set here your account email address if account credentials are enable login_credential= hidden ; Set here your password if account credentials are enable password_credential=hidden ; Will sell items to this NPC if enabled custom_npc_name=Zana, Master Cartographer [stashing] ; Enable stashing? enable_stashing=true ; Which stash tab to use? If multi-stashtab is enabled separate tabs with commas. eg: 1,5,7 stash_tab_to_use=1,2,3,4 ; Which tab to use only for currencies ? Higher priority from left to right currency_store_stash_tabs=4 ; Stash tabs to use for chaos recipe items chaos_recipe_stash_tabs=3,4 ; Enable automatic map upgrading enable_map_tier_upgrading=false ; Player needs to have at least the following number of map before bots start to upgrade them (it will only sell maps 3 by 3). minimum_map_number_to_upgrade_tier=4 [profile] ; Sets which map profile should be used map_profile=default also game settings: [ACTION_KEYS] attack_in_place=16 chat=13 close_panels=32 detonate_mines=68 enable_corpse_targeting=65 enable_key_pickup=70 highlight=18 highlight_toggle=90 open_challenges_panel=72 open_character_panel=67 open_events_panel=66 open_inventory_panel=73 open_ladder_panel=76 open_map=9 open_microtransaction_panel=77 open_options=79 open_passive_skills_panel=80 open_social_panel=83 open_world_panel=85 performance_overlay=112 take_screenshot=119 use_bound_skill1=1 use_bound_skill2=4 use_bound_skill3=2 use_bound_skill4=81 use_bound_skill5=87 use_bound_skill6=69 use_bound_skill7=82 use_bound_skill8=84 use_flask_in_slot1=49 use_flask_in_slot2=50 use_flask_in_slot3=51 use_flask_in_slot4=52 use_flask_in_slot5=53 weapon_swap=88 zoom_in=33 zoom_out=34 [DISPLAY] adapter_name=VMware SVGA 3D (Microsoft Corporation - WDDM) antialias_mode=0 borderless_windowed_fullscreen=false fullscreen=false post_processing=false resolution_height=600 resolution_width=800 screen_shake=false shadow_type=no_shadows texture_filtering=1 texture_quality=5 vsync=false [LANGUAGE] language=en [LOGIN] gateway_auto_select=false gateway_id=Milan save_login=true username=hidden[NETWORKING] networking_type=auto [NOTIFICATIONS] AchievementItemCompleteDisplayToastPopup=false AchievementItemCompleteObeysDoNotDisturb=false FriendNowOfflineDisplayToastPopup=false FriendNowOfflineObeysDoNotDisturb=false FriendNowOnlineDisplayToastPopup=false FriendNowOnlineObeysDoNotDisturb=false FriendRequestDisplayToastPopup=false FriendRequestObeysDoNotDisturb=true FriendStatusMessageChangedDisplayToastPopup=false FriendStatusMessageChangedObeysDoNotDisturb=true GiftReceivedDisplayToastPopup=false GiftReceivedObeysDoNotDisturb=true GuildInviteDisplayToastPopup=false GuildInviteObeysDoNotDisturb=true GuildJoinedDisplayToastPopup=false GuildJoinedObeysDoNotDisturb=false GuildLeftDisplayToastPopup=false GuildLeftObeysDoNotDisturb=false GuildMemberInvitedDisplayToastPopup=false GuildMemberInvitedObeysDoNotDisturb=true GuildMemberJoinedDisplayToastPopup=false GuildMemberJoinedObeysDoNotDisturb=true GuildMemberLeftDisplayToastPopup=false GuildMemberLeftObeysDoNotDisturb=true GuildMemberRankChangedDisplayToastPopup=false GuildMemberRankChangedObeysDoNotDisturb=true GuildRankChangedDisplayToastPopup=false GuildRankChangedObeysDoNotDisturb=false LeagueEventDisplayToastPopup=false LeagueEventObeysDoNotDisturb=true PVPDuelChallengeDisplayToastPopup=false PVPDuelChallengeObeysDoNotDisturb=true PVPEventDisplayToastPopup=false PVPEventObeysDoNotDisturb=true PartyInviteDisplayToastPopup=false PartyInviteObeysDoNotDisturb=true PartyJoinedDisplayToastPopup=false PartyJoinedObeysDoNotDisturb=false PartyLeftDisplayToastPopup=false PartyLeftObeysDoNotDisturb=false PartyMemberInvitedDisplayToastPopup=false PartyMemberInvitedObeysDoNotDisturb=false PartyMemberJoinedDisplayToastPopup=false PartyMemberJoinedObeysDoNotDisturb=false PartyMemberLeftDisplayToastPopup=false PartyMemberLeftObeysDoNotDisturb=false PartyMemberPromotedToLeaderDisplayToastPopup=false PartyMemberPromotedToLeaderObeysDoNotDisturb=false TradeRequestDisplayToastPopup=false TradeRequestObeysDoNotDisturb=true [SOUND] ambient_sound_volume=0 dialogue_sound_volume=342 item_filter_sound_volume=50 music_volume=0 mute_in_background=false reverb_enabled=false sound_effects_volume=0 [UI] always_highlight=false always_show_sockets=false auto_equip=true auto_recenter_map=false chat_box_font_size=normal chat_box_height=640 chat_box_width=1040 confine_mouse_to_window=true corpse_targeting=key default_loot_allocation=1 join_global_chat=false join_trade_chat=false key_pickup=1 minimap_alpha=0.55 mouse_wheel_zoom=true output_dialogue_to_chat=false quest_tracking=false show_ally_mini_life_bars=false show_ally_names_on_map=true show_clock=false show_corner_map=true show_enemy_mini_life_bars=false show_full_ground_item_descriptions=false show_guild_chat=false show_life_levels=false show_player_mini_life_bar=false tutorials_enabled=false
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My game is also crashing on vm7, widnows 7 x86. Mostly after 10 runs. Sometimes after 1 run. I use flicker strike. I dont have such problems when I dont use VM
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Also it seems bot is locking some keys, like keeping them pressed all the time. Maybe thats the reason
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bump
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Hi. I came back after the night to see bot only did 4 runs and was stuck in an area with "create new instance" windows opened. It looks like it control-clicked entrance to other area. Logs: 2016-03-25 22:24:14 [info] -> Exploring to position(11318.222656, 11692.526367, -345.729614). State Priority: 2 2016-03-25 22:24:14 [info] -> Exploring to position(11290.006836, 11687.644531, -345.729614). State Priority: 2 2016-03-25 22:24:15 [info] -> Exploring to position(11223.984375, 11648.658203, -345.729614). State Priority: 2 2016-03-25 22:24:17 [info] -> Switching area 2016-03-25 22:24:18 [info] -> Casting buff.. [...] 2016-03-25 22:26:16 [info] -> Casting buff.. 2016-03-25 22:26:16 [info] -> Restart state because no monster were killed for 120 s 2016-03-25 22:26:16 [info] -> Creating tp... 2016-03-25 22:26:18 [info] -> Restart state because no monster were killed for 120 s 2016-03-25 22:26:18 [info] -> Creating tp... 2016-03-25 22:26:19 [info] -> Restart state because no monster were killed for 120 s 2016-03-25 22:26:19 [info] -> Creating tp... 2016-03-25 22:26:21 [info] -> Restart state because no monster were killed for 120 s 2016-03-25 22:26:21 [info] -> Creating tp...
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I didnt change anything in .ini file itself. I dont remember now if I had some, but I should. I always have spare 40 in stash. For now I followed RaZe's guide to unid chaos recipe. I will see if the bug will happen or not this night. I will report tomorrow. EDIT: Seems like good chaos recipe configuration helped and bot worked for 6 hours this night. Crashed about 2 hours ago but I dont think this was related to the problem.
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Ok, done.
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No. Stash tab #3 where the bot usually puts items for chaos recipe had 2 columns full (basicly a pair of gloves, few belts and rings). Stash tab #4 for currency had 6 full columns.
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Hey. Yesterady I tried to run bot 0.59b for the first time (this version). When I got up early this morning I saw bot running back and forth in town, clicking stash and running away, repeat. My lastrun.log is filled with: 2016-03-19 23:30:44 [info] -> Moving to position(2048.695313, 1971.442749). State Priority: 3 2016-03-19 23:30:44 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2016-03-19 23:30:44 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2016-03-19 23:30:44 [info] -> Stash Tab 3 not found.. 2016-03-19 23:30:44 [info] -> Stash Tab 4 not found.. 2016-03-19 23:30:44 [info] -> Chaos recipe stash tab full. The block above was repeating all the time, sometimes with more "state priority: 8" in between. The part of lastrun before this all started was: 2016-03-19 23:15:35 [info] -> Selling item... 2016-03-19 23:15:38 [info] -> Selling item... 2016-03-19 23:15:39 [info] -> Using currency on item... [...] 2016-03-19 23:30:21 [info] -> Using currency on item... 2016-03-19 23:30:24 [info] -> Restart because run timer exceeded 1000 seconds 2016-03-19 23:30:25 [info] -> Chickened via method ESC+CLICK! 2016-03-19 23:30:25 [info] -> Restart because run timer exceeded 1000 seconds 2016-03-19 23:30:27 [info] -> Chickened via method ESC+CLICK! 2016-03-19 23:30:29 [info] -> Clicking on login button.. 2016-03-19 23:30:29 [info] -> Selecting character.. 2016-03-19 23:30:41 [info] -> Using currency on item... 2016-03-19 23:30:42 [info] -> Moving to position(2114.553223, 2006.097534). State Priority: 8 [...] 2016-03-19 23:30:44 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2016-03-19 23:30:44 [info] -> Stash Tab 3 not found.. Now more info. I was botting in act 2 merciless. Bot was running attached to guruds multipot written in ahk. I had my graphic settings altered in poe .ini file to quality 5. Dxtory was running in background limiting fps to 15. Network mode was set to auto and it selected lockstep. No bot config files were changed except for some gui options. Game was running with --nosound. I used unid chaos recipe. There was also Avast running in background, but it was set to "game mode" and it has never caused any problem for me when using previous bot versions. EDIT: I have only 4 standard stash tabs. EDIT2: I have found bug forum now, which I couldn't before, lol. Can anybody move the thread to proper forums? Thanks.
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Thats too bad It would be nice not to roll item 100 times and miss that one you wanted.
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Not planned like never ever?
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Hi. I would love to have something like crafting helper which does crafting for you. Rerolling magic items would be enough at least for me. The idea is to reroll until you get combinations of mods you want. I think that everybody knows what I mean. Thanks
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Hi, I have bad internet connection and experience bad lag spikes. When bot gets disconnected and it tries to connect again I can only see poe characters on ship but no character selection part of the window. Could you make some detection mechanism and force bot to quit and restart poe? Also sometimes bot opens stash and does nothing. Maybe this is because of the lag. And no, I can upgrade connection, because I work as control engineer and I come back home on late friday.
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How do we bot in bloodline with those magic monster mods?
tonylau1013 replied to topic's tsufuri in Archives
And how do you specify this in settings?