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kk25747

Beta Tester
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Posts posted by kk25747


  1. In short, bot is crashing randomly for many people(asked on discord)

    I tried to monitor to see what exactly causes it, but looks like it's just always a random crashing while pathfinding

     

    here is a log from lastrun

     

    2017-03-10 00:20:43 [info] -> Quicksilver flask taken
    2017-03-10 00:20:43 [info] -> Already reached destination from current path to follow.
    2017-03-10 00:20:43 [info] -> Going to pick item
    2017-03-10 00:20:43 [info] -> Detected Level Change
    2017-03-10 00:20:43 [info] -> Transition to  taken !!
    2017-03-10 00:20:43 [info] -> Moving to position(11348.175781, 13512.694336). State Priority: 17
    2017-03-10 00:20:43 [info] -> Moving to position(11353.103516, 13505.386719). State Priority: 17
    2017-03-10 00:20:44 [info] -> Moving to position(11358.465820, 13499.924805). State Priority: 17
    2017-03-10 00:20:44 [info] -> Moving to position(11351.297852, 13467.438477). State Priority: 17
    2017-03-10 00:20:44 [info] -> Moving to position(11199.472656, 13693.635742). State Priority: 26
    2017-03-10 00:20:44 [info] -> Moving to position(11070.574219, 13686.944336). State Priority: 26
    2017-03-10 00:20:44 [info] -> Moving to position(11072.166016, 13714.899414). State Priority: 26
    2017-03-10 00:20:44 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 15.264338
    2017-03-10 00:20:44 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 9.219544
    2017-03-10 00:20:44 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 8.000000
    2017-03-10 00:20:44 [info] -> Target switched, releasing mouse and keyboard
    2017-03-10 00:20:44 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 2.828427
    2017-03-10 00:20:45 [info] -> Target switched, releasing mouse and keyboard
    2017-03-10 00:20:45 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 16.763054
    2017-03-10 00:20:45 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 4.472136
    2017-03-10 00:20:45 [info] -> Attacking monster Voll's Vanguard using Q key at distance : 4.472136
    2017-03-10 00:20:45 [info] -> Moving to position(11070.874023, 13472.739258). State Priority: 26
    2017-03-10 00:20:45 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 7.000000
    2017-03-10 00:20:45 [info] -> Target switched, releasing mouse and keyboard
    2017-03-10 00:20:45 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 5.830952
    2017-03-10 00:20:45 [info] -> Attacking monster Mindless Scavenger using mouse_right key at distance : 3.605551
    2017-03-10 00:20:45 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 4.472136
    2017-03-10 00:20:45 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Attacking monster Mindless Scavenger using mouse_right key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Attacking monster Mindless Scavenger using mouse_right key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Attacking monster Mindless Scavenger using Q key at distance : 4.472136
    2017-03-10 00:20:46 [info] -> Moving to position(10744.435547, 13831.560547). State Priority: 16
    2017-03-10 00:20:46 [info] -> Moving to position(10744.435547, 13831.560547). State Priority: 16
     
     
     
     
    -update-
     
    if you guys are crashing during pathfinding randomly,
    try 0.69b version.
    Doesn't crash for me

  2. Thanks for script but it looks like it creates an issue when putting map from inventory to map device in lab. It maintains CRTL key and avoid bot to pick up the map in the inventory.

    It was happened before but this time it is almost each run or each 2 runs. If someone as an idea to fix this issue with the CRTL key ?

     

    i don't run maps so I am not sure about ctrl issue,

    but reading from other posts, it seems like bot is having bug with ctrl in maps and it is not script issue.

    I am running library and never had ctrl issue with script

     

     

    also here's the newest version of script released by original author Gurud

    http://www.firedrive.com/file/2257EF6520C77D5D


  3. Thanks, I

     

     

    Gj man. Thank you!

     

     

    Fixes i made:
    add [Type] == "Paua Ring" && [Rarity] == "Unique" (Perandus is still worth something)
    remove [Type] == "Moonstone Ring" && [Rarity] == "Unique" //Shav (does not deop anymore)
    add [Type] == "Varnished Coat" && [Rarity] == "Unique" (Carcass Jack still worth something)
    add [Type] == "Necromancer Silks" && [Rarity] == "Unique" (Vis Mortis worth alot)
    add [Type] == Triumphant Lamellar""  && [Rarity] == "Unique" (new unique)
    add [Type] == "Reinforced Greaves" && [Rarity] == "Unique" (Windscream is still worth something)
    remove [Type] == "Slink Boots" && [Rarity] == "Unique" (Atziri's Steps is cheap)
    add [Type] == "Deerskin Gloves" && [Rarity] == "Unique" //Maligaro's virtuosity
    add [Type] == "Golden Bracers" && [Rarity] == "Unique" //Demigod's Touch 
    add [Type] == "Assassin's Mitts" && [Rarity] == "Unique" //Snakebite
    add [Type] == "Ursine Pelt" && [Rarity] == "Unique" //Rat's Nest
    add  [Type] == "Pinnacle Tower Shield" && [Rarity] == "Unique" //Lioneye's Remorse
    add  [Type] == "Titanium Spirit Shield" && [Rarity] == "Unique" //rathpith globe
    add [Type] == "Mosaic Kite Shield" && [Rarity] == "Unique" //Rise of the Phoenix 
    add  [Type] == "Imperial Bow" && [Rarity] == "Unique" //Lioneye's Glare
    add [Type] == "Hellion's Paw" && [Rarity] == "Unique" //Bloodseeker
    add [Type] == "Imperial Skean" && [Rarity] == "Unique" //Divinarius
    add [Type] == "Karui Maul" && [Rarity] == "Unique" //Marohi Erqi
    add [Type] == "Jasper Chopper" && [Rarity] == "Unique" //The Harvest 

     

     

     

    Thanks I've added few items from list, except items that worth less than an exalt on poe.xyz, because it's just not worth time to sell them.

     

    Also, shav still drops from custom zana map,

    and demigod does not drop, since it is an event based item

     

    thx for the help


  4. I've went through all uniques on poe.xyz.is,

    and commented out all items that worth less than 1 exalt

    copy the text below into unique section of your pickit file

     

    Last version supports uniques up to poe v1.2+

     

     

     

    //////////////////////////////////////////////
    //                                          //
    //                A m u l e t s             //
    //                                          //
    //////////////////////////////////////////////
     
    [Type] == "Onyx Amulet" && [Rarity] == "Unique" // Carnage Heart / Eye of Chayula / Astramentis
    // [Type] == "Gold Amulet" && [Rarity] == "Unique" // Demigod's Presence
    // [Type] == "Amber Amulet" && [Rarity] == "Unique" // The Anvil
    [Type] == "Turquoise Amulet" && [Rarity] == "Unique" // Victario's Acuity
    [Type] == "Agate Amulet" && [Rarity] == "Unique" // Voll's Devotion
    [Type] == "Paua Amulet" && [Rarity] == "Unique" && [base_maximum_mana] >= "50" // Atziri's Foible 
    // [Type] == "Lapis Amulet" && [Rarity] == "Unique" // Marylene's Fallacy/Stone of Lazhwar 
     
    //////////////////////////////////////////////
    //                                          //
    //                B e l t s                 //
    //                                          //
    //////////////////////////////////////////////
     
    [Type] == "Chain Belt" && [Rarity] == "Unique" // Auxium
    [Type] == "Heavy Belt" && [Rarity] == "Unique" //Meginord's Girdle/Doryani's Invitation 
    // [Type] == "Cloth Belt" && [Rarity] == "Unique" //perandus blazon/Sunblast  
    [Type] == "Leather Belt" && [Rarity] == "Unique" // Headhunter/Immortal Flesh 
    // [Type] == "Studded Belt" && [Rarity] == "Unique" // The Magnate
     
    //////////////////////////////////////////////
    //                                          //
    //                R i n g s                 //
    //                                          //
    //////////////////////////////////////////////
     
    [Type] == "Gold Ring" && [Rarity] == "Unique" //Andvarius
    [Type] == "Iron Ring" && [Rarity] == "Unique" # [base_item_found_rarity_+%] >= "1" && [stashItem] == "true" //Le Heup of All
    [Type] == "Prismatic Ring" && [Rarity] == "Unique" // The Taming / Theifs Torment / Lori's Lantern
    [Type] == "Sapphire Ring" && [Rarity] == "Unique" //Dream Fragments
    [Type] == "Amethyst Ring" && [Rarity] == "Unique" //Death Rush / Ming's Heart
    [Type] == "Diamond Ring" && [Rarity] == "Unique" //Romira's Banquet / Gifts from Above 
    // [Type] == "Unset Ring" && [Rarity] == "Unique" //Voideye
    [Type] == "Two-Stone Ring" && [Rarity] == "Unique" //Berek's set
    // [Type] == "Paua Ring" && [Rarity] == "Unique" //Perandus Signet/Doedre's Damning  
    [Type] == "Moonstone Ring" && [Rarity] == "Unique" //Shav
     
    //////////////////////////////////////////////
    //                                          //
    //                Q u i v e r s             //
    //                                          //
    //////////////////////////////////////////////
     
    [Type] == "Penetrating Arrow Quiver" && [Rarity] == "Unique" //Drillneck
    [Type] == "Broadhead Arrow Quiver" && [Rarity] == "Unique" //Rearguard
    // [Type] == "Sharktooth Arrow Quiver" && [Rarity] == "Unique" //Hyrri's Bite
     
    //////////////////////////////////////////////
    //                                          //
    //                A r m o u r               //
    //                                          //
    //////////////////////////////////////////////
     
    // [Type] == "Varnished Coat" && [Rarity] == "Unique" //Carcass Jack
    // [Type] == "Spidersilk Robe" && [Rarity] == "Unique" # [local_energy_shield_+%] <= "180" && [stashItem] == "true" //Soul Mantle
    // [Type] == "Zodiac Leather" && [Rarity] == "Unique" //Hyrri's Ire
    [Type] == "Occultist's Vestment" && [Rarity] == "Unique" # [base_lightning_damage_resistance_%] >= "30" && [stashItem] == "true" //Shavronne's Wrappings
    [Type] == "Glorious Plate" && [Rarity] == "Unique" //Kaom's Heart
    // [Type] == "Desert Brigandine" && [Rarity] == "Unique" // Lightning Coil
    // [Type] == "Holy Chainmail" && [Rarity] == "Unique" //Voll's Protector
    // [Type] == "Full Wyrmscale" && [Rarity] == "Unique" //Belly of the beast
    // [Type] == "Astral Plate" && [Rarity] == "Unique" //Death's Oath
    [Type] == "Simple Robe" && [Rarity] == "Unique" //Tabula Rasa
    // [Type] == "Copper Plate" && [Rarity] == "Unique" //Solaris Lorica 
    [Type] == "Necromancer Silks" && [Rarity] == "Unique" //Vis Mortis 
    // [Type] == "Destiny Leather" && [Rarity] == "Unique" //Queen of the forest
    [Type] == "Triumphant Lamellar"  && [Rarity] == "Unique" //Cherrubim's Maleficence
     
    //////////////////////////////////////////////
    //                                          //
    //                 B o o t s                //
    //                                          //
    //////////////////////////////////////////////
     
    // [Type] == "Sharkskin Boots" && [Rarity] == "Unique" //The Blood Dance
    // [Type] == "Nubuck Boots" && [Rarity] == "Unique" # [base_item_found_quantity_+%] >= "18" && [stashItem] == "true" //Almost Perfect Goldwyrm
    [Type] == "Conjurer Boots" && [Rarity] == "Unique" //Rainbowstride
    // [Type] == "Reinforced Greaves" && [Rarity] == "Unique" //Windscream
    // [Type] == "Mesh Boots" && [Rarity] == "Unique" //wake of destruction
    // [Type] == "Soldier Boots" && [Rarity] == "Unique" //Alberon's Warpath
    // [Type] == "Golden Caligae" && [Rarity] == "Unique" //Demigod's Stride
    // [Type] == "Leatherscale Boots" && [Rarity] == "Unique" // Dusktoe
    // [Type] == "Slink Boots" && [Rarity] == "Unique" //Atziri's Steps
    // [Type] == "Dragonscale Boots" && [Rarity] == "Unique" //Darkray Vectors 
    [Type] == "Titan Greaves" && [Rarity] == "Unique" //Kaom's Roots
     
    //////////////////////////////////////////////
    //                                          //
    //                 G l o v e s              //
    //                                          //
    //////////////////////////////////////////////
     
    // [Type] == "Steelscale Gauntlets" && [Rarity] == "Unique" # [base_item_found_rarity_+%] >= "45" && [stashItem] == "true" //Almost Perfect IIR Aurseize
    // [Type] == "Deerskin Gloves" && [Rarity] == "Unique" //Maligaro's virtuosity
    // [Type] == "Wool Gloves" && [Rarity] == "Unique" # [base_item_found_quantity_+%] >= "16" && [stashItem] == "true" //Almost Perfect Sadima's Touch
    // [Type] == "Golden Bracers" && [Rarity] == "Unique" //Demigod's Touch 
    // [Type] == "Steel Gauntlets" && [Rarity] == "Unique" //Deshret's Vise / Meginord's Vise
    // [Type] == "Assassin's Mitts" && [Rarity] == "Unique" //Snakebite
    [Type] == "Conjurer Gloves" && [Rarity] == "Unique" //Voidbringer 
    [Type] == "Murder Mitts" && [Rarity] == "Unique" //Thunderfist 
    // [Type] == "Chain Gloves" && [Rarity] == "Unique" // Shackles of the Wretched
    [Type] == "Vaal Gauntlets" && [Rarity] == "Unique" // Atziri's Acuity 
    // [Type] == "Strapped Mitts" && [Rarity] == "Unique" # [1083] >= "790" // Facebreaker 790+
     
    //////////////////////////////////////////////
    //                                          //
    //                 H e l m e t s            //
    //                                          //
    //////////////////////////////////////////////
     
    // [Type] == "Ezomyte Burgonet" && [Rarity] == "Unique" // Abyssus
    [Type] == "Nightmare Bascinet" && [Rarity] == "Unique" //Bringer of Rain
    [Type] == "Sinner Tricorne" && [Rarity] == "Unique" //Alpha's howl
    // [Type] == "Necromancer Circlet" && [Rarity] == "Unique" //Chitus Apex
    // [Type] == "Ursine Pelt" && [Rarity] == "Unique" //Rat's Nest
    [Type] == "Hubris Circlet" && [Rarity] == "Unique" //Crown of Eyes
    // [Type] == "Golden Wreath" && [Rarity] == "Unique" //Demigod's Triumph
    [Type] == "Nightmare Bascinet" && [Rarity] == "Unique" //Devoto's Devotion 
    // [Type] == "Secutor Helm" && [Rarity] == "Unique" //Skullhead 
    // [Type] == "Leather Cap" && [Rarity] == "Unique" # [base_resist_all_elements_%] >= "40" && [stashItem] == "true" //Goldrim 
    // [Type] == "Visored Sallet" && [Rarity] == "Unique" # [base_item_found_rarity_+%] >= "30" && [stashItem] == "true" //Perfect The Peregrine 
    // [Type] == "Mind Cage" && [Rarity] == "Unique" //Rime Gaze 
    // [Type] == "Silken Hood" && [Rarity] == "Unique" //Starkonja's Head 
    // [Type] == "Golden Mask" && [Rarity] == "Unique" //The Three Dragons 
    [Type] == "Vaal Mask" && [Rarity] == "Unique" //The Vertex
     
    //////////////////////////////////////////////
    //                                          //
    //                 S h i e l d s            //
    //                                          //
    //////////////////////////////////////////////
     
    // [Type] == "Golden Buckler" && [Rarity] == "Unique" //Atziri's Mirror
    // [Type] == "Pinnacle Tower Shield" && [Rarity] == "Unique" //Lioneye's Remorse
    // [Type] == "Titanium Spirit Shield" && [Rarity] == "Unique" //rathpith globe
    [Type] == "Champion Kite Shield" && [Rarity] == "Unique" //Aegis Aurora
    // [Type] == "Mosaic Kite Shield" && [Rarity] == "Unique" //Rise of the Phoenix 
    // [Type] == "Rotted Round Shield" && [Rarity] == "Unique" //Wheel of the Stormsail
    // [Type] == "Baroque Round Shield" && [Rarity] == "Unique" //Daresso's Courage 
    // [Type] == "Tarnished Spirit Shield" && [Rarity] == "Unique" //Matua Tupuna 
    [Type] == "Archon Kite Shield" && [Rarity] == "Unique" //Prism Guardian 
    // [Type] == "Branded Kite Shield" && [Rarity] == "Unique" //Saffell's Frame  
    // [Type] == "Supreme Spiked Shield" && [Rarity] == "Unique" //Jaws of Agony
     
    //////////////////////////////////////////////
    //                                          //
    //                 W e a p o n s            //
    //                                          //
    //////////////////////////////////////////////
     
    [Type] == "Siege Axe" && [Rarity] == "Unique" //Soul Taker
    // [Type] == "Infernal Axe" && [Rarity] == "Unique" //Dyadus
     
    // [Type] == "Karui Chopper" && [Rarity] == "Unique" //Kaom's Primacy
    // [Type] == "Sundering Axe" && [Rarity] == "Unique" //Wings of Entropy
    // [Type] == "Shadow Axe" && [Rarity] == "Unique" //Reaper's Pursuit
    [Type] == "Vaal Axe" && [Rarity] == "Unique" //Atziri's Disfavour
    [Type] == "Jasper Chopper" && [Rarity] == "Unique" //The Harvest
     
    // [Type] == "Imperial Bow" && [Rarity] == "Unique" //Lioneye's Glare
    [Type] == "Spine Bow" && [Rarity] == "Unique" //Voltaxic Rift
    [Type] == "Imperial Bow" && [Rarity] == "Unique" //Windripper
     
    // [Type] == "Infernal Sword" && [Rarity] == "Unique" //Oro's Sacrifice
    // [Type] == "Vaal Blade" && [Rarity] == "Unique" //Rebuke of the Vaal
    // [Type] == "Vaal Greatsword" && [Rarity] == "Unique" //Razorwraith
     
    [Type] == "Eternal Sword" && [Rarity] == "Unique" //Dreamfeather
     
    [Type] == "Whalebone Rapier" && [Rarity] == "Unique" //Goddess Bound
     
    // [Type] == "Hellion's Paw" && [Rarity] == "Unique" //Bloodseeker
     
    // [Type] == "Imperial Skean" && [Rarity] == "Unique" //Divinarius
    [Type] == "Slaughter Knife" && [Rarity] == "Unique" //Bino's Kitchen Knife
     
    // [Type] == "Karui Maul" && [Rarity] == "Unique" //Marohi Erqi
    // [Type] == "Terror Maul" && [Rarity] == "Unique" //Kongor's Undying Rage 
    [Type] == "Gavel" && [Rarity] == "Unique" // Mjolner
     
    // [Type] == "Vaal Sceptre" && [Rarity] == "Unique" //Doon Cuebiyari
    // [Type] == "Long Staff" && [Rarity] == "Unique" //Pillar of the Caged god/Searing Touch
    [Type] == "Maelstr?m Staff" && [Rarity] == "Unique" //Taryn's Shiver
    [Type] == "Vaal Sceptre" && [Rarity] == "Unique" //Doryani's Catalyst
    [Type] == "Void Sceptre" && [Rarity] == "Unique" //Mon'tregul's Grasp 
    // [Type] == "Crystal Sceptre" && [Rarity] == "Unique" //The Supreme Truth 
    // [Type] == "Engraved Wand" && [Rarity] == "Unique" //Midnight Bargain
    [Type] == "Prophecy Wand" && [Rarity] == "Unique" //Void Battery
    // [Type] == "Tornado Wand" && [Rarity] == "Unique" //Piscator's Vigil
    [Type] == "Opal Wand" && [Rarity] == "Unique" //Apep's Rage
    [Type] == "Judgement Staff" && [Rarity] == "Unique" //Pledge of Hands & Hegemony
     
    [Type] == "Fishing Rod" && [Rarity] == "Unique" //Song of the Sirens 
    [Type] == "Fishing Rod" && [Rarity] == "Rare"
    [Type] == "Fishing Rod" && [Rarity] == "Magic"
    [Type] == "Fishing Rod" && [Rarity] == "Normal"
     
    [Type] == "Large Hybrid Flask" && [Rarity] == "Unique" //Divination Distillate
    [Type] == "Amethyst Flask" && [Rarity] == "Unique" //Atziri's Promise
    [Type] == "Granite Flask" && [Rarity] == "Unique" //Rumi's Concoction


  5. [Type] == "Eternal Sword" && [Rarity] == "Unique" //Dreamfeather

    [Type] == "Judgement Staff" && [Rarity] == "Unique" //Pledge of Hands & Hegemony (already exists)

    [Type] == "Opal Wand" && [Rarity] == "Unique" //Apep's Rage

     

     

    Other uniques are pretty cheap and not worth adding

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