Jump to content

mrowen

Beta Tester
  • Content Count

    52
  • Joined

  • Last visited

Posts posted by mrowen


  1. I noticed the bot doesnt maintain key/mouse button when the monsters move even though the option is checked. I was not sure if this was intended or not but if the bot could keep pressing the key/mouse button and just move the mouse on top of monster, we could bot with Cyclone again and also with flameblast. i wanted to bot with flameblast but the bot kept getting only 1 channeled at a time even with the option checked, which is how i found out in the first place. 

    • Upvote 1

  2. Bot still has problems with pickup. 

     

    2016-11-06 08:10:01 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:01 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:01 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:01 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:01 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:02 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:03 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:04 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:05 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:06 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:07 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:08 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:09 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:10 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:11 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:11 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:11 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:11 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:11 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:11 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:12 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:13 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:14 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> StatePickup Iterated item 3 times, item X: 188, item Y: 1263, item is going to be skipped

    2016-11-06 08:10:15 [info] -> Restart state because no monster were killed for 60 s

    2016-11-06 08:10:15 [info] -> Creating tp...

    2016-11-06 08:10:17 [info] -> Distance computed for tp use: 0.000000

    2016-11-06 08:10:17 [info] -> Restart state because no monster were killed for 60 s

    2016-11-06 08:10:17 [info] -> Moving to position(4646.739258, 13668.477539). State Priority: 30

    2016-11-06 08:10:18 [info] -> Distance computed for tp use: 0.000000

    2016-11-06 08:10:18 [info] -> Restart state because no monster were killed for 60 s

    2016-11-06 08:10:18 [info] -> Moving to position(4646.739258, 13668.477539). State Priority: 30

    2016-11-06 08:10:18 [info] -> Distance computed for tp use: 0.000000

    2016-11-06 08:10:18 [info] -> Restart state because no monster were killed for 60 s

    2016-11-06 08:10:18 [info] -> Moving to position(4646.739258, 13668.477539). State Priority: 30

    2016-11-06 08:10:19 [info] -> Trying to go to recorded position 83 444 !!

    2016-11-06 08:10:19 [info] -> Going to hideout before identifying.

    2016-11-06 08:10:19 [info] -> Need to go to hideout, mode used : 1!!

    2016-11-06 08:10:19 [info] -> Chicken because of profile change

    2016-11-06 08:10:20 [info] -> Chickened via method TCP DISCONNECT!

    2016-11-06 11:03:38 [info] -> Exiting bot

     


  3. well i havent had a hexproof or any of the other mods yet. but right now i have a wharf map with  -12% max resist that the bot is trying to run but have it uncommented on the settings. 

     

     
    // [map_additional_player_maximum_resistances_%] >= "1" && [Rarity] == "Magic" # [ignoreMap] == "true" // Of Exposure -- (-X to -X)% maximum Player Resistances
    [map_additional_player_maximum_resistances_%] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true" // Of Exposure -- (-X to -X)% maximum Player Resistances
     
    Edit: The bot also seems to stay stuck by not picking up some items ? i have a portal scroll wisdom scroll and a  rare item on the ground right now and the bot is not moving at all. 
    My Lastrun Log: 
     
    2016-11-06 00:57:11 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:12 [info] -> Moving to position(11278.445313, 13956.542969). State Priority: 25
    2016-11-06 00:57:12 [info] -> Moving to position(11284.906250, 13938.236328). State Priority: 25
    2016-11-06 00:57:12 [info] -> Moving to position(11290.333984, 13922.858398). State Priority: 25
    2016-11-06 00:57:13 [info] -> Moving to position(11297.829102, 13901.622070). State Priority: 25
    2016-11-06 00:57:13 [info] -> Attacking monster Bone Warden using mouse_right key at distance : 6.708204
    2016-11-06 00:57:13 [info] -> Quicksilver flask taken
    2016-11-06 00:57:13 [info] -> Attacking monster Bone Warden using mouse_right key at distance : 3.605551
    2016-11-06 00:57:13 [info] -> Moving to position(11352.236328, 13642.632813). State Priority: 23
    2016-11-06 00:57:13 [info] -> Moving to position(11352.236328, 13642.632813). State Priority: 23
    2016-11-06 00:57:13 [info] -> Moving to position(11352.236328, 13642.632813). State Priority: 23
    2016-11-06 00:57:14 [info] -> Moving to position(11352.236328, 13642.632813). State Priority: 23
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:14 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:15 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:16 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:17 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:18 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:19 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:20 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:21 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:22 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> Moving to position(11359.176758, 13631.903320). State Priority: 23
    2016-11-06 00:57:23 [info] -> Moving to position(11344.853516, 13678.776367). State Priority: 23
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:23 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> Rotten Entity not cleaned detected: address 5f25ec28, id 0368
    2016-11-06 00:57:24 [info] -> Rotten Entity not cleaned detected: address a2def6a0, id 04e9
    2016-11-06 00:57:24 [info] -> Rotten Entity not cleaned detected: address a2defdc0, id 04eb
    2016-11-06 00:57:24 [info] -> Rotten Entity not cleaned detected: address a2def4d8, id 04f3
    2016-11-06 00:57:24 [info] -> Rotten Entity not cleaned detected: address a2defbf8, id 04f8
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:24 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped
    2016-11-06 00:57:25 [info] -> StatePickup Iterated item 3 times, item X: 522, item Y: 1239, item is going to be skipped

  4. I have MapIgnore on for rare maps with hexproof mod. but the bot still runs them. 

     

    using latest version 0.65 with map farming t1 to t11. it has done 4 hexproof maps so it is not related to a single map or anything. 

     

    Edit: 

    it seems the bot does not take any of the map mods into consideration for rares. it is running everything. will test out magic maps to see if it has the same effects. 


  5. 2016-10-31 19:14:08 [info] -> Rotten Entity not cleaned detected: address 55a1a4f0, id 021d

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:08 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:09 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:10 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:11 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:11 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:11 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:11 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

    2016-10-31 19:14:11 [info] -> Quicksilver flask taken

    2016-10-31 19:14:11 [info] -> Attacking monster Blood Ape using mouse_right key at distance : 6.324555

     

    bot thinks the monster is not dead and keeps using right key on same place. 


  6. Guys, this string means nothing, it's not a bug. Your problems cause is most likely wrong config. There's nothing wrong with zone or maps farming.

    if it did not mean anything why are we having problems with it... there is nothing wrong with my config, and there are lots of bugs with map farming so what you are saying is completely useless


  7. and another one. 

     

    2016-10-29 12:06:28 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:28 [info] -> Rotten Entity not cleaned detected: address 47cbfaf8, id 092b
    2016-10-29 12:06:28 [info] -> Rotten Entity not cleaned detected: address b1962ef8, id 092c
    2016-10-29 12:06:28 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:29 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:30 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:30 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:30 [info] -> Attacking monster Gravel Eater using mouse_right key at distance : 8.544003
    2016-10-29 12:06:30 [info] -> Bot stucked !! Using movement skill..

  8. The bot starts attacking the unique Animated guardian instead of the magic pack that summons a part of him with each kill. i noticed that even when 1 or 2 of the pack is still alive, the bot will try to kill the summoned animated guardian. and it obviously cannot kill because they take no damage unless the whole pack is dead. can we prioritize it in the same way as Allies cannot die totems so that the bot always kills the whole magic pack first before attempting to attack animate guardian,. 


  9. Well here is another example of bot getting stuck in a random map. he thinks the rooster demon is not dead or something and keeps trying to attack it. 

     

    2016-10-27 19:21:57 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:57 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Bot stucked !! Using movement skill..
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Attacking monster Rooster Demon using mouse_right key at distance : 5.099020
    2016-10-27 19:21:58 [info] -> Rotten Entity not cleaned detected: address 73a89ae8, id 0294

  10. 16-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address b1804ea8, id 00b8

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8a935c90, id 00b9

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8a935e58, id 00ba

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8c803708, id 00bb

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 5efa09c8, id 00bc

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8cc33220, id 00bd

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8a936020, id 00c0

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 5efa12b0, id 00c1

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 5efa10e8, id 00c2

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8cc333e8, id 00c4

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 8cc33058, id 00c6

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 1302cee0, id 00c7

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 1302cb50, id 00c9

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address 1302c430, id 00ca

    2016-10-25 21:46:41 [info] -> Rotten Entity not cleaned detected: address b1804ce0, id 00cb

     

    Bot keeps gettting stuck on random maps and every time i check the log right after the same error shows up. it keeps saying rotten entity not cleaned. this has been happening since version 0.63 or 0.63b i'm not sure. but i've made a bug report every version and still it hasn't been fixed. 


  11. Bot sometimes think that it hasnt killed a monster after it already killed it. 

    2016-10-22 02:02:27 [info] -> Attacking monster Stygian Ape using R key at distance : 1.414214
    2016-10-22 02:02:27 [info] -> Attacking monster Stygian Ape using mouse_right key at distance : 1.414214
    2016-10-22 02:02:28 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:28 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:28 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:28 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:28 [info] -> Rotten Entity not cleaned detected: address 92d72308, id 03d2
    2016-10-22 02:02:28 [info] -> Attacking monster Stygian Ape using T key at distance : 1.414214
    2016-10-22 02:02:29 [info] -> Bot stucked !! Using movement skill..
     
    and after trying to manually move away for a bit and then activating it again 
     
    2016-10-22 02:02:32 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:32 [info] -> Rotten Entity not cleaned detected: address 6f8999b0, id 03d5
    2016-10-22 02:02:32 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:32 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:32 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:33 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:33 [info] -> Attacking monster Stygian Ape using R key at distance : 1.414214
    2016-10-22 02:02:33 [info] -> Attacking monster Stygian Ape using T key at distance : 1.414214
    2016-10-22 02:02:33 [info] -> Attacking monster Stygian Ape using mouse_right key at distance : 1.414214
    2016-10-22 02:02:33 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:34 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:44 [info] -> Rotten Entity not cleaned detected: address 6f899d40, id 03de
    2016-10-22 02:02:44 [info] -> Attacking monster Stygian Ape using T key at distance : 1.414214
    2016-10-22 02:02:44 [info] -> Attacking monster Stygian Ape using R key at distance : 1.414214
    2016-10-22 02:02:44 [info] -> Attacking monster Stygian Ape using mouse_right key at distance : 1.414214
    2016-10-22 02:02:44 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
    2016-10-22 02:02:44 [info] -> Moving to position(13579.396484, 11194.023438). State Priority: 25
     
    i checked my lastrun log inmediatly after it happened and this is what shows up. this was also a problem on 0.64b

  12.  

    @ Sairanix

    this has been posted a few times. The Currency Solution is to disable Corrupt zone clearing and the issue disappears(bummer since corrupt zones are my main income of sacs). It also appears taht you issue is different from OP's.

     

    mrowen

    By the looks of it you're waiting on Alc for an answer. Try redoing your map/area settings also maybe try settings a specific vendor you want to use

     

     

     

    I don't know what to do anymore. i've been posting multiple bugs on forum and on discord. Support says they will let alk know but i still have not seen a single improvement out of all the bug reports i made. i have provided logs, proof and solutions. if this keeps up im just gonna  use an alternative from now on... 


  13. "After running for a while I realise it stashes alot of shit wands, going to fix that now.

     

    PS hadnt really had the chance to properly test/bot with it since I've released it, was hoping to get community feedback to then polish it. But it should still be good for the rest"

     

    Is the new version only available in jpick's ? cause i don't see a newer version up yet from your link. i think the current one is from october 5th or something. and you wrote the comment above on the 17th 


  14. first there is this. which continues for about 30 minutes.

    2016-10-20 06:08:11 [info] -> Moving to position(983.695618, 2255.434814). State Priority: 9

    2016-10-20 06:08:11 [info] -> Moving to position(983.695618, 2255.434814). State Priority: 9

    2016-10-20 06:08:11 [info] -> Selling item...

    2016-10-20 06:08:11 [info] -> An error occured while searching for image in game window.

    2016-10-20 06:08:12 [info] -> Selling item...

    2016-10-20 06:08:12 [info] -> Moving to position(983.695618, 2255.434814). State Priority: 9

    2016-10-20 06:08:12 [info] -> Moving to position(983.695618, 2255.434814). State Priority: 9

    2016-10-20 06:08:12 [info] -> Moving to position(983.695618, 2255.434814). State Priority: 9

    2016-10-20 06:08:12 [info] -> Selling item...

     

    and then this happens

     


     

    2016-10-20 06:34:25 [info] -> Restart because run timer exceeded 1000 seconds

    2016-10-20 06:34:25 [info] -> Chickened via method TCP DISCONNECT!

    2016-10-20 06:34:35 [info] -> Clicking on login button..


    2016-10-20 06:34:33 [info] -> Clicking on login button..

    2016-10-20 06:34:39 [info] -> Clicking on login button..

    2016-10-20 06:34:45 [info] -> Clicking on login button..

    2016-10-20 06:34:51 [info] -> Clicking on login button..

     

    and after a couple tries this shows up

     

    2016-10-20 06:34:57 [info] -> Too many login detected, bot is probably stucked on login for some reasons..

     

    till (notice the time)

     

    2016-10-20 14:23:07 [info] -> Too many login detected, bot is probably stucked on login for some reasons..

     

    so it tried to log in for 8 hours basically. 

    can we make it so that the bot exits game and restarts it when this shows up "2016-10-20 14:23:07 [info] -> Too many login detected, bot is probably stucked on login for some reasons.." instead of trying to log in continuously  for so many hours ? this seems like a guaranteed ban if they check out the log in tries of accounts. im not gonna bot with this for a couple days/weeks just to be sure that if i do get banned i can at least know this is the reason for it. 


  15. Bot and game stopped working suddenly last night. 

    i am using a vm win7 doing maps and this was my last run log. 

     

     

     

    2016-10-12 08:04:38 [info] -> Rotten Entity not cleaned detected: address 680fd398, id 0306

    2016-10-12 08:04:38 [info] -> Rotten Entity not cleaned detected: address 6b518118, id 0309

    2016-10-12 08:04:38 [info] -> Rotten Entity not cleaned detected: address 1b9f8110, id 030b

    2016-10-12 08:04:38 [info] -> Rotten Entity not cleaned detected: address 680fac68, id 0310

    2016-10-12 08:04:38 [info] -> Exploring to position(6653.872559, 14270.517578, -81.182686). State Priority: 2

    2016-10-12 08:04:38 [info] -> Exploring to position(6573.183594, 14234.461914, -81.176758). State Priority: 2

    2016-10-12 08:04:38 [info] -> Exploring to position(6429.317383, 14165.882813, -81.176514). State Priority: 2

    2016-10-12 08:04:39 [info] -> Exploring to position(6409.765137, 14160.113281, -81.176506). State Priority: 2

    2016-10-12 08:04:39 [info] -> Exploring to position(6222.957520, 14071.160156, -81.176506). State Priority: 2

    2016-10-12 08:04:39 [info] -> Exploring to position(6188.619141, 14042.455078, -81.176506). State Priority: 2

    2016-10-12 08:04:39 [info] -> Exploring to position(6078.116699, 14054.691406, -81.176506). State Priority: 2

    2016-10-12 08:04:39 [info] -> Exploring to position(6007.178711, 14073.994141, -81.176506). State Priority: 2

    2016-10-12 08:04:39 [info] -> Exploring to position(5950.853027, 14058.752930, -81.176506). State Priority: 2

    2016-10-12 08:04:40 [info] -> Exploring to position(5899.369629, 14055.531250, -81.176506). State Priority: 2

    2016-10-12 08:04:40 [info] -> Exploring to position(5808.759277, 14052.094727, -81.176506). State Priority: 2

    2016-10-12 08:04:40 [info] -> Exploring to position(5744.671387, 14071.810547, -81.176506). State Priority: 2

    2016-10-12 08:04:40 [info] -> Exploring to position(5673.568359, 14058.357422, -81.176506). State Priority: 2

    2016-10-12 08:04:40 [info] -> Exploring to position(5507.801758, 14063.680664, -86.219650). State Priority: 2

    2016-10-12 08:04:40 [info] -> Exploring to position(5419.895996, 14051.677734, -88.978180). State Priority: 2

    2016-10-12 08:04:41 [info] -> Exploring to position(5359.801758, 14051.115234, -86.489128). State Priority: 2

    2016-10-12 08:04:41 [info] -> Exploring to position(5281.799805, 14072.455078, -81.388565). State Priority: 2

    2016-10-12 08:04:41 [info] -> Exploring to position(5282.121094, 14104.788086, -81.188828). State Priority: 2

    2016-10-12 08:04:41 [info] -> Exploring to position(5287.691406, 14126.321289, -81.177223). State Priority: 2

    2016-10-12 08:04:41 [info] -> Exploring to position(5287.328613, 14147.829102, -81.176537). State Priority: 2

    2016-10-12 08:04:41 [info] -> Rotten Entity not cleaned detected: address 710dc598, id 0306

    2016-10-12 08:04:41 [info] -> Rotten Entity not cleaned detected: address 710dc208, id 0309

    2016-10-12 08:04:41 [info] -> Rotten Entity not cleaned detected: address 530f5630, id 030c

    2016-10-12 08:04:41 [info] -> Exploring to position(5293.168945, 14180.239258, -81.176506). State Priority: 2

    2016-10-12 08:04:41 [info] -> Exploring to position(5296.218750, 14212.587891, -88.050926). State Priority: 2

    2016-10-12 08:04:42 [info] -> Exploring to position(5299.154785, 14255.709961, -89.005592). State Priority: 2

    2016-10-12 08:04:42 [info] -> Exploring to position(5297.224121, 14308.815430, -91.310219). State Priority: 2

    2016-10-12 08:04:42 [info] -> Idling...

    2016-10-12 08:04:45 [info] -> Rotten Entity not cleaned detected: address 710dc040, id 030b

    2016-10-12 08:04:45 [info] -> Rotten Entity not cleaned detected: address 710dc3d0, id 0310

    2016-10-12 08:04:45 [info] -> Idling...

    2016-10-12 08:04:52 [info] -> Can't explore and no transition found, current map considered as cleared

    2016-10-12 08:04:52 [info] -> Current complex map explored !!

    2016-10-12 08:04:52 [info] -> Map finished!!

    2016-10-12 08:04:52 [info] -> Creating tp...

    2016-10-12 08:05:01 [info] -> Can't explore and no transition found, current map considered as cleared

    2016-10-12 08:05:01 [info] -> Current complex map explored !!

    2016-10-12 08:05:01 [info] -> Distance computed for tp use: 0.000000

    2016-10-12 08:05:01 [info] -> Map finished!!

    2016-10-12 08:05:01 [info] -> Moving to position(5320.651855, 14298.913086). State Priority: 14

    2016-10-12 08:05:09 [info] -> Can't explore and no transition found, current map considered as cleared

    2016-10-12 08:05:09 [info] -> Current complex map explored !!

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6c9ed7e8, id 02ef

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6c4b9378, id 02f0

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 7c544c28, id 02f6

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 5eddff28, id 02fb

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6d027918, id 02fc

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6b522168, id 02fd

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6c4cf980, id 02fe

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6d029928, id 02ff

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6b51df80, id 0300

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 5ede02b8, id 0301

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6d029cb8, id 0304

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 710d9580, id 0305

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 6b51e148, id 036d

    2016-10-12 08:05:09 [info] -> Rotten Entity not cleaned detected: address 7c546c38, id 0f74

     

     


  16. The bot sometimes randomly decides that picking up a certain loot/item is more important than killing all the surrounding mobs and ends up going tcp drop/dying. also the bot has twice not used tcp drop and instead died in the past 10 hours of botting. this is happening in maps with chrom loot active and chaos recipe active. I did not notice if the bot tried to pick up a rare for the chaos recipe or if he wanted to pick up the chrom. I am running it on a VM if that is of importance. 


  17. you really need to give out more info dude. did this happen in your hideout 

    was this in act 1 2 3 or 4 

    was this in normal cruel merc or all. 

    read the bug report example next time. 

    try to give as much information as possible what happened at the time. 

×
×
  • Create New...