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p1126703

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Posts posted by p1126703


  1. Ah yeah sorry forgot it'll only upgrade maps it's going to run. Immo is working on a map upgrade system in EB Tools. Long as you have enough trans orbs your pickit code should be doing that.

    oh.. ok.. where should i put this desync script? inside system ?

    #IfWinActive Path of Exile 

    #Persistent
    #SingleInstance force
     
    Loop
    {
        IfWinExist, Path of Exile
        WinActivate, Path of Exile
        BlockInput On
        SendInput, {SPACE}
        Sleep, % Random(25,75)
        SendInput, {Enter}
        Sleep, % Random(10,25)
        SendInput, {/}oos
        Sleep, % Random(10,25)
        SendInput, {Enter}
        BlockInput Off
        Sleep, % Random(15000,30000)
    }
    return
     
    Random(min,max) {
        Random, out, %min%, %max%
        return out
    }

  2. Set your GS with range 0-200 and your LS with range 200-1500 (then it'll LS to stuff off-screen too, much faster). If you're only using LS to get to stuff might as well chuck a curse on hit in with it too :)

    Thanks! it works now. btw, i having problems with running maps. Those in red are my codes. i just want to run magic maps, and upgrade normal maps to magic maps.

     
    [Rarity] == "Normal" # [upgradeToMagic] == "true"
     
    [MapLevel] < "71" # [RunMap] == "true"
     
    [MapLevel] < "71" && [Rarity] == "Magic" && [map_monsters_reflect_%_physical_damage] >= "1" || [map_player_has_blood_magic_keystone] == "true" || [no_mana_regeneration] == "true" # [RerollMods] == "true"
     
    [Rarity] == "Unique" # [ignoreMap] == "true"
     
    [Rarity] == "rare" # [ignoreMap] == "true"
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