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serj

[Bug] Catacomb issue - EBv15b

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Hi to all,

Let me make a comeback, because I can not find solution to my problem.

 

I'im using a Vm7 and win7 . Have 2 proc and 3g ram dedicated.

 

 

; Bot main config file
[general]
character_to_use=4
last_act_unlocked=3
last_difficulty_unlocked=3
open_chest=false
chest_range=450
activate_shrines=true
shrines_range=1000
level_gems=false
use_alt_to_loot=true
zone_to_clean=catacombs
zone_to_clean_act=3
zone_to_clean_difficulty=3
area_clean_percent=0.850000
monster_no_kill_timeout=90
run_max_time=480
enable_tp_to_town=true
poe_version=0
max_range_multiplier=2.000000

[combat]
safe_range=400
max_range_multiplier=2

[flasks]
use_life_flask_percent=0.880000
use_mana_flask_percent=0.250000
chicken_life_percent=0.200000
chicken_energy_shield_percent=0.000000
flask_key_slot1=1
flask_slot1_recharge_rate=3000
flask_key_slot2=2
flask_slot2_recharge_rate=3000
flask_key_slot3=3
flask_slot3_recharge_rate=3000
flask_key_slot4=4
flask_slot4_recharge_rate=3000
flask_key_slot5=5
flask_slot5_recharge_rate=7000
flask_delay=200

[stashing]
enable_stashing=true
stash_tab_to_use=1
 

 

1] My first bug is, that the bot stops for no apparent reason in the middle of a fight and to die does not move (or escape).

Ping isn't bad (for me) average 140-100 ms . I dont know why the bot stop :/

 

better to see in (fast) video

 

2] Second , is that bot sometimes do not create a new catacomb session

in the video, the bot arrives,  launches catacomb session and we see that the map has already been made.

the bot does not even try to created a new session (this happens about once in two)

 

 

any help is welcome

 

Bb all

Edited by serj

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2] Second , is that bot sometimes do not create a new catacomb session

in the video, the bot arrives,  launches catacomb session and we see that the map has already been made.

the bot does not even try to created a new session (this happens about once in two)

 

This happens for me too every now and then...

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This happens for me too every now and then...

 

Yeah me too.

But actually not very often. Think about this as a kind of behaviour randomization that saves your a$$ from bans ;)

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Ok :)

 

 

[skills]

skill0_key=mouse_left

skill0_min_distance_value=0

skill0_max_distance_value=0

skill0_is_aura=false

skill0_cooldown=0

skill0_priority=1

skill0_target=0

skill0_close_targets=0

skill0_close_targets_range=100

skill0_use_shift=false

skill1_key=mouse_right

skill1_min_distance_value=0

skill1_max_distance_value=450

skill1_is_aura=false

skill1_cooldown=0

skill1_priority=10

skill1_target=0

skill1_close_targets=0

skill1_close_targets_range=100

skill1_use_shift=false

skill2_key=mouse_wheel

skill2_min_distance_value=0

skill2_max_distance_value=0

skill2_is_aura=false

skill2_cooldown=0

skill2_priority=1

skill2_target=0

skill2_close_targets=0

skill2_close_targets_range=100

skill2_use_shift=false

skill3_key=Q

skill3_min_distance_value=0

skill3_max_distance_value=0

skill3_is_aura=false

skill3_cooldown=0

skill3_priority=1

skill3_target=0

skill3_close_targets=0

skill3_close_targets_range=0

skill3_use_shift=false

skill4_key=W

skill4_min_distance_value=0

skill4_max_distance_value=0

skill4_is_aura=false

skill4_cooldown=0

skill4_priority=1

skill4_target=0

skill4_close_targets=0

skill4_close_targets_range=0

skill4_use_shift=false

skill5_key=E

skill5_min_distance_value=0

skill5_max_distance_value=0

skill5_is_aura=false

skill5_cooldown=0

skill5_priority=1

skill5_target=0

skill5_close_targets=0

skill5_close_targets_range=100

skill5_use_shift=false

skill6_key=R

skill6_min_distance_value=0

skill6_max_distance_value=0

skill6_is_aura=true

skill6_cooldown=0

skill6_priority=1

skill6_target=0

skill6_close_targets=0

skill6_close_targets_range=100

skill6_use_shift=false

skill7_key=T

skill7_min_distance_value=0

skill7_max_distance_value=0

skill7_is_aura=true

skill7_cooldown=0

skill7_priority=1

skill7_target=0

skill7_close_targets=0

skill7_close_targets_range=100

skill7_use_shift=false
 

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always the same probleme with the 15d.

Bot run ,and in a fight, (sometime)  stop .. and finally chiken or die :( :(

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