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myreal

Running state priority: 24

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hi,

 

version 70c

 

i have an issue where bot just sits there, and mouse moves few pixels up and up and up (even exits from the poe window area and wonders on desktop)

for couple of good seconds, and then it starts moving properley then again gets in one of this pahases were just sits there and mouse start jumping few pixels up and up (and i believ he preses also ALT key because teh items from gound are showing each tiem mouse jumps few pixels up)

 

i have pickit enabled

and i have use ALT to loot enabled also

 

2017-04-15 20:08:33 [info] -> Picking item
2017-04-15 20:08:33 [info] -> Running state priority: 24
2017-04-15 20:08:34 [info] -> Running state priority: 24
2017-04-15 20:08:34 [info] -> Running state priority: 24
2017-04-15 20:08:35 [info] -> Running state priority: 24
2017-04-15 20:08:35 [info] -> Running state priority: 24
2017-04-15 20:08:36 [info] -> Running state priority: 24
2017-04-15 20:08:37 [info] -> Running state priority: 24
2017-04-15 20:08:37 [info] -> Running state priority: 24
2017-04-15 20:08:38 [info] -> Running state priority: 24
2017-04-15 20:08:39 [info] -> Running state priority: 24
2017-04-15 20:09:02 [info] -> PickItem timeout, item X: 509, item Y: 542, item is going to be skipped
2017-04-15 20:09:02 [info] -> Running state priority: 24
2017-04-15 20:09:03 [info] -> Running state priority: 24
2017-04-15 20:09:03 [info] -> Running state priority: 24
2017-04-15 20:09:04 [info] -> Running state priority: 24
2017-04-15 20:09:05 [info] -> Running state priority: 24
2017-04-15 20:09:05 [info] -> Running state priority: 24
2017-04-15 20:09:06 [info] -> Running state priority: 24
2017-04-15 20:09:06 [info] -> Running state priority: 24
2017-04-15 20:09:07 [info] -> Running state priority: 24
2017-04-15 20:09:08 [info] -> Running state priority: 24
2017-04-15 20:09:08 [info] -> Running state priority: 24
2017-04-15 20:09:09 [info] -> Running state priority: 24
2017-04-15 20:09:10 [info] -> Running state priority: 24
2017-04-15 20:09:10 [info] -> Running state priority: 24
2017-04-15 20:09:11 [info] -> Running state priority: 24
2017-04-15 20:09:11 [info] -> Running state priority: 24
2017-04-15 20:09:12 [info] -> Running state priority: 24
2017-04-15 20:09:13 [info] -> Running state priority: 24
2017-04-15 20:09:13 [info] -> Running state priority: 24
2017-04-15 20:09:14 [info] -> Running state priority: 24
2017-04-15 20:09:15 [info] -> Running state priority: 24
2017-04-15 20:09:15 [info] -> Running state priority: 24
2017-04-15 20:09:16 [info] -> Running state priority: 24
2017-04-15 20:09:16 [info] -> Running state priority: 24
2017-04-15 20:09:17 [info] -> Running state priority: 24
2017-04-15 20:09:18 [info] -> Running state priority: 24
2017-04-15 20:09:18 [info] -> Running state priority: 24
2017-04-15 20:09:19 [info] -> Running state priority: 24
2017-04-15 20:09:20 [info] -> Running state priority: 24
2017-04-15 20:09:20 [info] -> Picking item
2017-04-15 20:09:20 [info] -> Running state priority: 24
2017-04-15 20:09:21 [info] -> Running state priority: 24
2017-04-15 20:09:21 [info] -> Moving to position(11374.927734, 5929.418457). State Priority: 24, Path index: 0
2017-04-15 20:09:21 [info] -> Running state priority: 24
2017-04-15 20:09:21 [info] -> Moving to position(11374.927734, 5929.418457). State Priority: 24, Path index: 0
2017-04-15 20:09:21 [info] -> Running state priority: 24
2017-04-15 20:09:21 [info] -> Going to pick item
2017-04-15 20:09:21 [info] -> Running state priority: 24
2017-04-15 20:09:21 [info] -> Going to pick item
2017-04-15 20:09:21 [info] -> Running state priority: 24
2017-04-15 20:09:22 [info] -> Running state priority: 24
2017-04-15 20:09:22 [info] -> Running state priority: 24
2017-04-15 20:09:23 [info] -> Running state priority: 24
2017-04-15 20:09:24 [info] -> Running state priority: 24
2017-04-15 20:09:24 [info] -> Running state priority: 24
2017-04-15 20:09:25 [info] -> Running state priority: 24
2017-04-15 20:09:26 [info] -> Running state priority: 24
2017-04-15 20:09:26 [info] -> Running state priority: 24
2017-04-15 20:09:27 [info] -> Running state priority: 24
2017-04-15 20:09:27 [info] -> Running state priority: 24
2017-04-15 20:09:28 [info] -> Running state priority: 24
2017-04-15 20:09:29 [info] -> Running state priority: 24
2017-04-15 20:09:29 [info] -> Running state priority: 24
2017-04-15 20:09:30 [info] -> Running state priority: 24
2017-04-15 20:09:31 [info] -> Running state priority: 24
2017-04-15 20:09:31 [info] -> Running state priority: 24
2017-04-15 20:09:32 [info] -> Running state priority: 24
2017-04-15 20:09:33 [info] -> Running state priority: 24
2017-04-15 20:09:33 [info] -> Running state priority: 24
2017-04-15 20:09:34 [info] -> Running state priority: 24
2017-04-15 20:09:34 [info] -> Running state priority: 24
2017-04-15 20:09:35 [info] -> Running state priority: 24
2017-04-15 20:09:36 [info] -> Running state priority: 24
2017-04-15 20:09:36 [info] -> Running state priority: 24
2017-04-15 20:09:37 [info] -> Running state priority: 24
2017-04-15 20:09:38 [info] -> Running state priority: 24
2017-04-15 20:09:38 [info] -> Running state priority: 24
2017-04-15 20:09:39 [info] -> Running state priority: 24
2017-04-15 20:09:39 [info] -> Running state priority: 24
2017-04-15 20:09:40 [info] -> Running state priority: 24
2017-04-15 20:09:41 [info] -> Running state priority: 24
2017-04-15 20:09:41 [info] -> Running state priority: 24
2017-04-15 20:09:42 [info] -> Running state priority: 24
2017-04-15 20:09:43 [info] -> Running state priority: 24
2017-04-15 20:09:43 [info] -> Running state priority: 24
2017-04-15 20:09:44 [info] -> Running state priority: 24
2017-04-15 20:09:44 [info] -> Running state priority: 24
2017-04-15 20:09:45 [info] -> Running state priority: 24
2017-04-15 20:09:46 [info] -> Running state priority: 24
2017-04-15 20:09:46 [info] -> PickItem timeout, item X: 512, item Y: 562, item is going to be skipped
2017-04-15 20:09:46 [info] -> Running state priority: 1

 

 

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hmm all i did was to uncomment some lines and the only place i did something by myself was here

 

[Type] == "Harbinger Bow" && [Rarity] == "Normal" && [ItemLevel] >= "83" && [local_critical_strike_chance_+%] >= "49" # [StashItem] == "true"
[Type] == "Diamond Ring" && [Rarity] == "Normal" && [ItemLevel] >= "83" # [StashItem] == "true"
[Type] == "Rustic Sash" && [Rarity] == "Normal" && [ItemLevel] >= "83" # [StashItem] == "true"

is there any way to know on what line it fails or what is the error maybe something in the log regarding parsing fail or conflicting rules ...

Edited by myreal

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ok i located it, if i uncoment this section it starts acting strange, i comment it and it works fine

 

/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                              C H A N C I N G                                    //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////
 
// [Type] == "Onyx Amulet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Astramentis preferably
// [Type] == "Slaughter Knife" # [ChanceItem] == "true" && [Rarity] == "Normal" // Bino's
// [Type] == "Sharkskin Booots" # [ChanceItem] == "true" && [Rarity] == "Normal" // Blood Dance (Vaal Roll +1 Frenzy)
// [Type] == "Varnished Coat" # [ChanceItem] == "true" && [Rarity] == "Normal" // Carcass Jack
// [Type] == "Penetrating Arrow Quiver" # [ChanceItem] == "true" && [Rarity] == "Normal" // Drillneck
// [Type] == "Deicide Mask" # [ChanceItem] == "true" && [Rarity] == "Normal" // Heretic's Veil
// [Type] == "Glorious Plate" # [ChanceItem] == "true" && [Rarity] == "Normal" // Kaom's Heart
// [Type] == "Desert Brigandine" # [ChanceItem] == "true" && [Rarity] == "Normal" // Lightning Coil
// [Type] == "Deerskin Gloves" # [ChanceItem] == "true" && [Rarity] == "Normal" // Maligaro's Virtuosity
// [Type] == "Gavel" # [ChanceItem] == "true" && [Rarity] == "Normal" // Mjolnir
// [Type] == "Judgement Staff" # [ChanceItem] == "true" && [Rarity] == "Normal" // Pledge of Hands
// [Type] == "Titanium Spirit Shield" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rathpith
// [Type] == "Ursine Pelt" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rat's Nest
// [Type] == "Granite Flask" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rumi's Concoction
// [Type] == "Occultist's Vestment" # [ChanceItem] == "true" && [Rarity] == "Normal" // Shavronne's Wrappings
// [Type] == "Sorcerer Boots" # [ChanceItem] == "true" && [Rarity] == "Normal" // Skyforth
// [Type] == "Siege Axe" # [ChanceItem] == "true" && [Rarity] == "Normal" // Soul Taker
// [Type] == "Gold Ring" # [ChanceItem] == "true" && [Rarity] == "Normal" // Ventor's Gamble or Andvarius
// [Type] == "Prophecy Wand" # [ChanceItem] == "true" && [Rarity] == "Normal" // Void Battery
// [Type] == "Conjurer Gloves" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voidbringer (Vaal Roll +1 Gems)
// [Type] == "Spine Bow" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voltaxic Rift
// [Type] == "Prophecy Wand" # [ChanceItem] == "true" && [Rarity] == "Normal" // Void Battery

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any idea which line from this section looks bad ?

just uncoment all lines and give it a try you will see the issue  

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i have plenty of chance orbs , why not use them to get a chance at an unique.

i also tried to limit the number of uncommented rows trying to isolate the row with the issue but no matter what i uncomment same result, 

mayeb something broken with the ChanceItem functionality.

anyway let me know if at least you can reporduce it.

 

 

so uncomment all that, and let the bot do his ting and watch it, that sometimes will get into this state.

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i looked more  i seen things like 

[Type] == "Assassin's Garb" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"

looks like && is missing in front of [statshItem] there are 20+ lines like this

 

could this cause problems ?

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ok fixed the lines

and again once i uncomented all chance lines, it started experiencing same problem

 

if you have time can you give it a try so at least we know if happens only for me or for multiple people

uncomment all chance lines from the chance section, and let it do 1 map it should experience the problem quite often

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Yes I have the same problem and I need help. I'm super frustrated now, tried all sort of fixes.

 

Sometimes in the middle of the map, sometimes after it's cleared bot just stops, stands still and waits for something. Log shows it's runs state priority 24, have no clue what's that about.

 

I have looting set to highlight key ALT, ALT looting enabled in bot general settings and "Always highlight" toggled off. Also I'm using Neversinks strict loot-filter.

 

Sometimes when bot does that there is loot around (like a few items) - it's then highlighting it (pressing ALT) and releasing. Pressing, releasing and so on. Sometimes though there is nothing around. No monsters and no loot.

 

LOG BELOW

 

2017-06-12 14:56:41 [info] -> 16 monsters remaining (Threshold is : 40) and all arena cleared !!
2017-06-12 14:56:41 [info] -> Running state priority: 24
2017-06-12 14:56:42 [info] -> 16 monsters remaining (Threshold is : 40) and all arena cleared !!
2017-06-12 14:56:42 [info] -> Area explored : 278915 nodes / 309518 nodes !!
2017-06-12 14:56:42 [info] -> Running state priority: 24
2017-06-12 14:56:42 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:42 [info] -> Running state priority: 24
2017-06-12 14:56:42 [info] -> Moving to position(5094.534180, 19765.378906). State Priority: 24, Path index: 0
2017-06-12 14:56:42 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:42 [info] -> Running state priority: 24
2017-06-12 14:56:42 [info] -> Moving to position(5092.073730, 19777.056641). State Priority: 24, Path index: 0
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Moving to position(5095.962402, 19749.787109). State Priority: 24, Path index: 0
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Moving to position(5102.353027, 19742.423828). State Priority: 24, Path index: 0
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Moving to position(5092.700684, 19742.318359). State Priority: 24, Path index: 0
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Moving to position(5090.198730, 19734.880859). State Priority: 24, Path index: 0
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Going to pick item
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Going to pick item
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Going to pick item
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Going to pick item
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:43 [info] -> Going to pick item
2017-06-12 14:56:43 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:43 [info] -> Running state priority: 24
2017-06-12 14:56:44 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:44 [info] -> Running state priority: 24
2017-06-12 14:56:45 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:45 [info] -> Running state priority: 24
2017-06-12 14:56:45 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:45 [info] -> Running state priority: 24
2017-06-12 14:56:46 [info] -> Map cleared and bosses all dead!!
2017-06-12 14:56:46 [info] -> Running state priority: 24
2017-06-12 14:56:47 [info] -> Exiting bot

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